LD36 August 26–29, 2016

I’m in!

Phaser, Typescript/Javascript, Bfxr, Node?, Audacity…

I’m also working on publishing a Phaser template/boilerplate project with Typescript and some examples set up.

Good luck everyone! I’m excited to see what you create.

Here we go!

We are very excited to participate in our 4th LD!

We will use:

Engine: Unity

Graphics: Illustrator, Photoshop and Pyxel Edit

Audio: Audacity, Bfxr

Good luck everybody!!

OH CRAP I’M LATE! (and in!)

Yesterday I come home and open up the #ludumdare IRC and guess what,  LUDUMDARE IS STARTING SOON.

So, I haven’t got anything set up! yay! Maybe I can still do it.

So yeah, I’m in I guess 😀

I’m in.

This will be the fourth time, although I only managed to submit an entry on my first ever LD. Something I learned from my failure last time would probably be to keep sugar intake to a minimum. You get tired quickly after the sugar rush. 😉

I’ll be entering the JAM, most likely using these tools:

  • Love2D
  • Notepad++
  • Aseprite
  • OpenMPT + JuceOPL VST Plugin
  • BeepBox
  • JFXR
  • Git

I’m going to try out Git for this, as I’ve never used anything similar before, and I’d like to learn. BeepBox will be for prototyping music, but I might fall back to it, or LMMS, if OpenMPT turns out to be too difficult or slow.

Have fun. 😀

in for ld36

Hola!!

I going to  make a game for the compo this time, i going to try pico 8 , unless i change my mind today and use other tools…

let’s all do our best!

I’m in!

Hello In, I’m dad!

This will be my second LD, but even so I managed to come completely unprepared. I will try to make y’all have fun playing nonetheless. I wish I could just skip this weekend and just play all your games.

I will probably be using Unity and Clip Studio Paint.

Happy jamming!!

Count us in! More people from Moldova!

Hello everyone. We’re so excited because this is our first LD.
We will use:
Engine: Unity3D
Gpx: Photoshop, Sai
Sfx: Audacity maybe?)
Google docs to keep notes, tables and other stuff in easy access.

I hope we will finish our game in time.
Good luck everyone! We’re expecting to see a lot of awesome games.

Comments

rd127p77
26. Aug 2016 · 18:02 UTC
Are you the Epic Sax Guy?

I am in (probably with a horror story)

Screenshot 1454x909_1

I recently published two horror games (interactive stories, to be exact) for different jams. I hope I can find a good story with the theme that will be announced 8 hours later. If it will be a horror story, I will use my own Choose Your Adventure system that I coded for Unity for the previous games.

In case you wonder those horror games, they are The Doll (for MeatlyJam) and After Funeral (for 4HourJam, but it took me 16 hours!).

Comments

vmunhoz
26. Aug 2016 · 18:21 UTC
Hey man, where can I found those other jams?
28. Aug 2016 · 03:21 UTC
I can second the notion that GameJolt & Itch.io are good place to find thematic game jam challenges.. sometimes Newgrounds hosts them too :-)

Let’s rock and roll!

I’m feeling a bit nerveous about my first LD. Anyway, this time I’m about to finish my game and post it!

Tools to use:

  • Unity3d, for fast prototyping;
  • vim, because it’s awsome;
  • GIMP as the best bitmap editor I found;
  • bfxr, because it’s pretty simple;
  • Bosca Ceoil, if I’ll manage to write a melody.

So, let’s do this! Good luck, everyone!

I’m in!

First time participant here.  Looking forward to playing others games and having others play mine.  (and having them let me know how much they hate it) 😀  I’ve never completed a game before, but I’ve have tinkered with several game engines, so this is definitely going to be a challenge!

  • Language/IDE: Java/Android Studio
  • Engine: libgdx (Android, Desktop, Web, maybe iOS)
  • Graphics: Pen(cil)/Paper, Pixelmator
  • Music/Sound: Audacity, maybe some Ableton Live (time allowing)
  • Beverages: New Belgium Snapshot, Monster Energy Drink, Coffee, maybe some water

Good luck everyone!  Happy coding!

Comments

Ib1s
26. Aug 2016 · 17:45 UTC
Good fun and have fun, fellow LibGDX coder 😀
BentMyWookiee
26. Aug 2016 · 18:15 UTC
Good luck! I’m in the same boat as a first time participant too!

I’m in!

I’m in!

I plan to use these tools:
Unity3d
Blender?
GIMP

We’re in!

Hi!

Some days ago I just met some people in the train, and it turned out they are talented artists and designers in search of programmers (They are ButtShark, and they work in animation).

And guess what? I’m a programmer!

So we just kept contact on Twitter, and we decided to try to work together for the first time on this Ludum Dare!

We’ll also work with a really talented musician friend, Pierre Vanier.

I lost my laptop recently, so I’ll just use a old computer with
Unity, Microsoft Visual Studio, Gimp, Audacity and Spriter Pro.

I hope everything will be fine!

Good luck to everyone!

 

I’m In !

The Ludum Dare just started in my kitchen !

Tomato tart, Quiche Lorraine and a lot of Croque-Monsieur are in progress….

Even if I don’t succeed to finish my game, I will eat well ! :)

 

And otherwise, it will probably be UE4 and Blender, using a “special” game controller of my own. 😉

I’m prepared and in

This time i’ll be using a new (for me) engine: Godot (which means i might actually make a more gamey game), so i took some time to learn it (resulting in this).

Other tools:

  • Music & sound: Ardour, possibly also Audacity
  • Graphics: Krita, possibly Synfig
  • VCS: git

This time i hope to actually make it in compo.

I’m in

I’m in (second time).

I will use:

-Unity

-C#

-Monodevelop

-Paint.NET

-GIMP

-Audacity

Planning to release on Windows, Linux, Mac OS, Web gl and maybe android…

Have fun and good luck!

We’re In! (Round 6!)

Well, it’s my 6th go at this, but I’m bringing a buddy so he can have some fun with it too. 😀

 

Tools

Unity for Code

Pyxel Edit for Art

Soundation for Music (Not my job thankfully)

BFXR for Sound

and Travis (another friend) for motivation/ideas/playtesting etc.

 

Good luck everyone! I look forward to see what we all accomplish!

Giving the Jam a half-assed attempt

Hi all,

I have been looking forward to participate in Ludum Dare for quite some time now. My last entry was submitted about a year ago now.

That being said, I do not have a x86 based stationary computer running Windows. I might find a work-around for that, but until then I’m using a old Macbook running OS X 10.6 and a Raspberry Pi 3 running Raspbian for development. Hilarious.

Regardless, I plan on drinking a lot, hanging out with my girl friend a lot, and coding a lot. That should make for one heck of a Ludum Dare.

I am still on the fence about what technologies to use for development. I am unsure if I can even compile MAGE2D (my game engine made specifically for speeding up Ludum Dare development) on the Raspberry Pi (I am unsure what versions of OpenGL and/or OpenGL ES that the Pi 3 supports). Furthermore, I am unsure in what regard I might need to change my C++ code in both MAGE2D and MiniLib (which is a small library containing useful data structures for generic use, mathematics, graphics, and SIMD arithmetic) in order to make it run and not crash on an ARM processor. Because of this, I am investigating the possibility to use other, cross-platform technologies, to develop the game such as C#, Java, and even Javascript (that last one really makes me scared).

Some of the tools I will use may or may not include:

  • C++, C#, Java, or Javascript
  • MiniLib (which is a small library containing useful data structures for generic use, mathematics, graphics, and SIMD arithmetic) and MAGE2D (my game engine made specifically for speeding up Ludum Dare development)
  • Qt Creator (for C++)
  • Monodevelop (for C#)
  • Netbeans (for Java)
  • Any text editor for Javascript
  • GIMP for image creation
  • SFXR for sound creation

I wish myself the best of luck and every one else participating misfortune! I am going to need it.

Ok. I’m in!

Ok, I’m in but I’m so nervous because this is my first jam!

I’ve only 1 year of experience with Unity and 2 weeks with GameMaker: Studio but I’ve decided:

  • GameMaker: Studio
  • Photoshop
  • No idea: maybe bfxr, audacity, garage band?

I hope to make something 😉