LD19 December 17–20, 2010

The Neverending House

I’m making one of my childhood fantasies: a house with so many rooms that you feel like you’ll never find the exit.

The goal will be to first find a room with a map in it, then use the map to find the key, then find a way down to the door and get out.

I’ll leave everyone with this for tonight, but now I’m going to sleep for a short while.

roguelike

Going to do a console roguelike.

Hopefully I can use the 3d console stuff somehow.

Comments

madk
18. Dec 2010 · 01:45 UTC
You should use my BlitzMax ASCII graphics engine, it’s making this LD48 a breeze for me :)

I think I got it.

Platformer.

When you land on a platform, it triggers a note. There are buttons that you can pick up. When you go by a switch, its button is triggered. Buttons on platforms trigger that platforms note.

you need to move the button to the correct place so that running by the switches triggers the correct notes in order.

There is also something about goombas that I can add if I have time… I am more than a bit concerned because I am going to have to integrate a platform editor at some point. UH OH!

also I drank a ton of seltzer. LETS ROLL!

pens on paper what!

Tags: design

Oh boy LD19

At first I was dismayed at the theme, and tempted by the new TF2 update (oh boy I probably just ruined a few of you’s LD weekends). But I did some braindstorming on my whiteboard and have something I’m confident about. This picture is of the final product, so you can just kinda see my trail of thought while writing it all down. At this stage I’m just looking at what kind of game I’m looking to make.

My next step is to go deeper into what the game will be like, I have a few ideas already, but it’l be good to map it out.

Also, here’s my wonderfully messy workplace:

So yeah, time to get fishin and/or diggin

Getting started as a Librarian.

Alright, so I went and took about an hour to think of a few good ideas, and finally got to something I would really like to focus on:

A time management game about being a librarian. Seriously.

Gathering information resources, assisting with the computer search system, circulating books, reading time for the kids…there’s a lot of little tasks suitable to put into a game. Plus, I like making stuff that’s a bit meaningful, and teaching people how one is able to enlist a local librarian’s help when, say, making a research paper would be a great thing to discuss.

So, how does the theme fit? Well, librarians help others in their discovery of knowledge. That’s the simplest way I can put it.

Note that I do have more written down than this, but I’m still going through some editing stages.

I’m also working on a random content generator, out of all things. That’s something I DID have base code for. Meh…shouldn’t take too long to do, I hope. Something a bit more mundane like that will give me some more time to think about how to express this idea.

By the end of tonight I hope to have my game design finalized, some technical structure laid out, then it’s off to writing more code. I like to be comprehensive in the planning stages. That can either be the best of me (making everything else a bit easier) or the worst of me (take too much time, not enough left for actual development.

Hoping for the best, for you and for me,

-Voltekaru

Someone definitely has to work the space shuttle in there somehow

I actually do have a bunch of ideas, I just don’t like any of them enough yet!

Here is some of my brainstorming, in case anyone would like some.

Plus a bunch of TV programs. Also, apparently just about every music album ever made.

Yes, all my ideas do come from Google Images and Wikipedia, why do you ask :'(

Tags: motivation

Comments

aus_mike
18. Dec 2010 · 01:55 UTC
A game about all the things called ‘discovery’

You start by turning on the vacuum cleaner, then get on the horse, ride it to the car, drive it to the space shuttle, go into space.
18. Dec 2010 · 02:09 UTC
Discovery, or Very Disco? I’ll leave it up to you to decide.
AD-Edge
19. Dec 2010 · 00:59 UTC
Check out my posts, you no longer have to cry! Im working on a space shuttle discovery game for the contest right now. Ive seen a couple of others as well.

Case Closed

I have a solid game idea and a great foundation to work with. In a mere 3 hours of work I expect to have everything except for content done. I love my graphics engine, it cuts out so much middle-man engine work that I’ve always redone for every game I make.

It’s going to be a mystery game, by the way. You’re a detective trying to solve the brutal murder of a seemingly sweet and innocent old woman while another rival detective seems to be trying to sabotage your efforts.

It’s discovery because you’re discovering clues and the awesome story I laid out for the game.

And the courtroom, in which the first opening scene of the game is to occur:
area 1

I’ve got…

A dude! And, for the first time in my game-making career, no world (i.e. no physics)

Comments

TheLolrus
18. Dec 2010 · 02:31 UTC
cool lookin’ dude you got there. And go KDE!

My first ludum dare!

Hey all!

This’ll be my first ludum dare. Tools at my disposal include Unity, Blender, Photoshop, and Zbrush.

Discovery huh?

I’m thinking Rockets…..and Bears.

first playable

My game is fun. 1277 fun at this point in time.

You can move the blue triangle.

Ghostly Roguelike

My game will be a roguelike where you are a ghost hunter and explore a mansion filled with ghosts. There you can see the player, an enemy, a door and some walls

Tags: 7Soul

Coding a platformer : pray for my soul

Ok… Took me almost 2 hours to figure it out, but I finally decided to start a 2D platform engine. Gonna take a while !

I will try to simplify the tricky collision part to a minimal (yet working) problem. Yeah, I know, it never works like that.

Imma start naow :D

After mulling over the theme while playing minecraft, its time to start. I have an idea, so i’ll get cracking.

First Bit ‘o Grub and a Title

Tossing up my delicious weekend companions

Also my not so delicious companion:

Measly first meal:

Thats a sad looking sausage. I believe George Foreman will be serving me well throughout the duration of this LD.

Perfect title for the game HOMMage.

Tags: food, foodphoto

Comments

TheLolrus
18. Dec 2010 · 02:29 UTC
haha all you need is a seat to go to the bathroom in in there
18. Dec 2010 · 03:28 UTC
Are those fake turkey hot dogs? I’m a vegetarian and loves my fake meats, but that’s like six degrees of separation from a real hot dog! 😛

You must discover yourself. (My LD19 input)

I am not sure if I am “posting” in the right place…. but this is my first try in a Ludum Dare! I haven’t  time (I can work only tomorrow in the morning), my english is not the best, and I want to sleep right now 😛 … However, I have one idea for this theme and I want to share with you, yes with you. Why? Because the game is about you.  “You must discover yourself.” This is my five minutes concept:

5 minutes concept.

Well this not help in nothing…  time to work!

Greetings and luck for all of you.

P.D:

I forget introduce my self, I am Tyranus (Alejandro A. Iglesias in real world) and I am a some kind of indie here in Argentine. This is my (transitory) web: www.tyranus.com.ar

Got some foundations

Got the general idea done;

and yes, I did say “Minecraft-like” I’m finding it hard not to make it a “minecraft-like” with this theme.

I already miss society

We are now 2 hours in to LD #19, and I am heavily tapping away at the framework for my game. The theme has presented some ambiguity which I am thankful for, because it means I can incorporate a lot of different ideas and still fit the theme.

I’ve isolated myself from all my normal connections with people on the Internet, which means I am quite a rather lonely fellow right now! Guess I’ll be making good friends with y’all on IRC over the next few days.

I should have a screenshot of something working within the next few working hours (likely tomorrow).

Better late than never, let’s do this!

Great! My first LD competition and I’m already more than an hour late starting! I’ve been meaning to participate in this competition for a long time now and I finally set aside a weekend to do it. This will be a much needed break away from my other game that I’m working on. Plus I think the pressure of having 46 hours to do something will be great for me.

My Tools:

Language: Actionscript 3 with Greensock’s TweenMax Plugin – that shit’s just too damn useful to not use.

Ide: FlashDevelop with CS5

Art: Some really crude vectors with CS5, and probably some Photoshop.

Sound: My voice, sfxr, and musagi.

Alright. Now to sit in the living room, curl up next to a candle and do some serious brainstorming. Good luck everyone!

(Bonus points if you know who the dude is in the image)

[Jam] Animal World Detective Game

I wanted to give my brother and sister a chance to see how the sausage is made, so I’ve brought them in as a team, so this entry will only be in the Jam. My brother’s working on character designs and writing, my sister’s doing the art, and I’m coding and making music.

I’ve got nothing to upload at the moment but the game is a point-and-click-style detective game, in a world populated by animals. You start as a rookie detective solving a simple robbery and work your way up to solving more complicated crimes. The ‘discovery’ part is finding evidence and clues by searching, using various tools, interviewing people, etc. There’s not much unique about this type of game but I wanted to make a fairly simple game so I have time to go through the process with my siblings and have something for both of them to do.

Basecode is going to be whatever 2d OpenGL program of mine I can gut the most easily, plus some extra work in making the menu systems more robust. It’s pretty much going to be just some window setup and texture/font functions. I hope to finish most of this tonight while my brother starts to write out the story and my sister gets some concept art done.

If there’s time left at the end we’ll probably record some voices for dialogue instead of just using on-screen text.

Comments

18. Dec 2010 · 03:45 UTC
I love that you are doing this with your siblings. Very cool!

Spacesplorer

I have decided upon a name for my game, and got down the basic stuff. Going to sleep now!