Alright, so I went and took about an hour to think of a few good ideas, and finally got to something I would really like to focus on:
A time management game about being a librarian. Seriously.
Gathering information resources, assisting with the computer search system, circulating books, reading time for the kids…there’s a lot of little tasks suitable to put into a game. Plus, I like making stuff that’s a bit meaningful, and teaching people how one is able to enlist a local librarian’s help when, say, making a research paper would be a great thing to discuss.
So, how does the theme fit? Well, librarians help others in their discovery of knowledge. That’s the simplest way I can put it.
Note that I do have more written down than this, but I’m still going through some editing stages.
I’m also working on a random content generator, out of all things. That’s something I DID have base code for. Meh…shouldn’t take too long to do, I hope. Something a bit more mundane like that will give me some more time to think about how to express this idea.
By the end of tonight I hope to have my game design finalized, some technical structure laid out, then it’s off to writing more code. I like to be comprehensive in the planning stages. That can either be the best of me (making everything else a bit easier) or the worst of me (take too much time, not enough left for actual development.
Hoping for the best, for you and for me,
-Voltekaru