LD 40 December 1–4, 2017

I'm in -- For the first time!

My first Ludum Dare (or any game dev jam for that matter)! I guess I'll be happy if I can end up with anything barely playable!

My Plan

Theme will be announced at midnight in my time zone. I am considering sleeping early on the Friday and starting early-ish on the Saturday, fully charged. If I go to bed after seeing the theme, I'll have a hard time getting some sleep -- which doesn't sound like a good to start to me :smiley:

Anyway, whatever time it is, I'm planning to spend a couple of hours on the idea and basic design. I'll try to follow some advice I read here: find some very simple core idea that can be implemented quickly, then add bells and whistles as the time allows.

I am going to use the Godot game engine, which I haven't really used much, but already makes me feel more productive than any other lower-level tool I used before.

So, let's see how it goes!

Entering the Fray

Hello, I'm DarkSamus9000.

This December I will be participating in Ludum Dare 40, my first programming competition ever. I'm currently a self-taught game programmer, working primarily in Java and C# while I practice learning lower level languages like C and C++. I plan to study computer sciences intensely when I go to university and aspire to become a tactful and diligent software developer and game programmer.

Even with the tight restraints on mine and my friend's schedule, I plan to enter the Ludum Dare jam with my friend @URNext7634. We will be writing the game in Java using a custom-built engine written on top of Slick2D. Although I've been teaching myself how to program through games for a while now, this will be my first attempt at writing a fun, polished game. I don't expect to do well, but I hope to learn a lot about game development in the process - this is the primary reason for choosing to participate.

We look forward to the challenge and to seeing everyone else's products. Good luck, and happy programming!

I'm in for LD40

I'll be joining Ludum Dare 40, using an open web framework as usual. I'll work from my RocketBoots open source JavaScript toolkit, using techniques I've honed in my many other games. Since some of my games and tests ran into some performance issues while using canvas (such as http://deathraygames.com/projects/galGen/) I'm considering combining in Pixi.js to take advantage of its fast WebGL rendering.

My toolkit and past games: https://ldjam.com/users/deathray/

I'm In!

I've been looking back at time, and wow, its quite interesting to me that I've been in Ludum dare since 32 ^-^

Well during 39th, I was sooooo sick and I couldn't participate, but now. . .

I'm in!

So lets hope I don't get sick again xd

We're in

Competing for the second time with the same toolkit as last time:

Unity Engine with C#

FL Studio for music

Blender for modelling

Photoshop for textures and graphics

Also featuring:

@kubap, who's going to make some beautiful models,

Me as dedicated code monkey and musician,

@dibblechud is "l'artiste de sandwich",

First time joining ludum dare

First time im gonna be participating in ludum dare :D i am very new in gamemaking and only started 1 month ago and i learned everything by myself but that isnt stopping me from having some fun :D

and goodluck too you all :D

I've killed them

SlaughterThemesLD40.png

Honestly I thought I was being nice compared to other people :P

But really I'd probably seen like 30 "you are the villain" and 10 "bad game"

To the first, I get it, but to the latter, WHY? Isn't the entire point to make a good game in a small amount of time?

My First LD Event!

I've done a couple of game jams before, but never this one. I'll be going solo in the 72-hour jam. A bit nervous, but a lot excited!

I'm in

I'm done with the slaughter. Bring on the voting.

Screen Shot 2017-11-22 at 16.08.51.png

I'm in!

This will be my 3rd jam! I'll be changing from writing everything using the default Java libraries, to using Unity 5. I will have an artist supplying me with assets and another developer helping with the process! It will be a long 72 hour, and I can't wait!

I´m in!

is my first time, luck for everyone! i will use construct 2, and i´ll be the artist too.

I think i'm ready?

Ludum Dare #40 will be my first time participating in this prestigious event. I hope my entry will not lower the overall average too much. :cold_sweat:

Looking forward to December 1st! :grin:

Engine: Unity Language: C# Modeling: Blender Rigging: Blender Animation: Blender Photo: Gimp Sound: Audacity

What Engine?

I created a quick poll for the engines used, I will be using GameMaker Studio 1.4. And you?

http://www.strawpoll.me/14459560

big-list-game-engines.png

Good day

I am in, using pygame for code and gimp for images. I will also have a handicap because of my four hour drum circle rehearsal on friday December 1 that I need to go to or I will be kicked out of my drum circle team; therefore I will have four hours less to work on this game and you should definitely keep that in mind

It's my birthday!!!

This time the LD will start on my birthday. That's kinda cool, now I can expect family lovely members to interrupt my jammin'! Seriously though, I'm exited for this one, balancing my birthday and personal stuff with the jam should be interesting.

I'll be using GameMaker Studio 2 for my engine, Aseprite for art and SFXR/Bosca Ceoil for sounds.

Good luck to everyone jamming!

May be in, may be too busy, but I'm excited either way

My team may miss our first Ludum Dare since our first (LD30) due to other game development responsibilities, but if we can get free it'd be great to enter again. I was going through the theme slaughter and came across what may be my new favorite theme: "worst game ever." There's something about the inherent possibilities that come to mind with that theme that gets me fired up. The potential for humor, frustration, and sheer WTF-moments while rating dozens of "worst game ever" entries also makes me nervously smile. However, the number of intentionally (or unintentionally) broken, unplayable entries ("it fits the theme!") does temper my enthusiasm somewhat.

In the end, I hope that theme it doesn't make it any further than it already has, because in reality it would undoubtedly be a lot less entertaining and more frustrating than it is in my head. Some fantasies are better off left to the imagination.

I'm In but...

I'm totally in on this one but with a new baby on the way and trying to take care of the fam (wife included due to her being in bed rest) we'll see how this round turns out :) I missed the last Jam and was quite depressed about it....but I've been working on my game and am excited at the prospects of what this Jam is gonna make!

I’m in, I guess.

“Make games,” they said.

“It’ll be fun,” they said!

Let’s see what happens.

Im in

Hello! Im in on current game jam (if I can learn, how do post my game on this new site..) Defold/Photoshop/FL Studio, good luck!

Theme Voting Done!

It was a difficult job, but someone had to do it, right?XD Here my theme voting resume, I feel like I was a bit too harsh looking back, but sadly can't fix the past. Sometimes the script lagged or went of out of synchro, so I ended badvoting some actual good themes, I'm sorry! =(

But let's talk about the themes!

Mine were "Under Pressure", "Don't Stop Me Now" and "We Will Rock You" and yes, you can notice some Queen influence on me xD I choose them out of insipiration, trying to select those song titles that could fit properly in different ways in a game. And that was kinda my meter on judging the themes: originality and applicability. I skipped many genre suggestion, I'm gonna partecipate and don't want to be forced on a fixed kind of game. So away all "platformer"/"RTS"/"RPG" and likewise. Christmas is too boring guys! And too many themes were too much detailed! I was expecting to find mostly vague themes but no, i found lots and lots of detailed themes that takes out the fun in interpreting the subject. Such a pity!

Anyway even if I rejected over 3 thousands themes (too many cus of repetition) I have to admit I enjoyed scrolling them! I got really many ideas reading themes, some were very clever and gave me the thrill to start programming right now! Damn, had to hold my horses! XD

So thank you very much for proposing so many themes and thank you to whoever like me is spending time judging them. See ya soon on the LD40!

themes.JPG