I'm in!
This is my first jam, heck !!!
This is my first jam, heck !!!
We're glad to be in! Greetz from Germany. Follow us:
https://twitter.com/Pixelbukkake?s=09
At last I have some time for another Ludum Dare, still haven't decided between Game Maker, Unity, butterflies. Depends on the theme mostly. Have fun!
The site is already choking, please post the theme on Twitter as soon as you can people.
Join us here: https://discord.gg/2mq4HZn
Second Ludum Dare for me. Looking forward to participate again. I will be using Delphi, and maybe Bosca Ceoil for sound and music.
Preparing myself for the LD! Gonna do some groceries, try to set up a very simple blog for logging the development. Probably gonna use GameMaker this time, again. :stuckouttongue:
Also, just set up an empty repo, and it's here: LD-39. Only a README and LICENSE now, but soon it'll have a game, right? :wink:
And, if you didn't see it, I made some GameMaker control scripts available in these repos here: - YX Control Scripts; - YX Touch Controls;
Feel free to use'em!
Good Luck Everyone! :smile:
Programming noob, taking the opportunity to build some skills.
I'll be using Godot. Not totally sure if I'm making my own graphics yet. Wish me luck!
my first jam i'm 13 and will be working with my dad and i'll be working in game maker studio my dad doesn't think we'll get something done but we must do it because its my first jam
This will be my third LD, and I'm probably more ready for this than I think.
This time I'll be using: * A custom game engine (if I can get it into a workable state) if I decide to do 3D, or LÖVE if I do 2D. * Blender for 3D art and GIMP or Krita for 2D. * Either Bosca Ceoil or LMMS for music; not sure about SFX yet.
for my fifth Ludum Dare I'll try the Jam solo I'll use :
others probably
Methyltheobromine cares, Methyltheobromine loves you.
Using Java and Paint.NET (and FL Studio [and probably JLayer]).
I think this is my 6th or so time participating. This time I'm practically unprepared. I only chose what to use and set everything up. Oh well!
Tools that I'll be using: - Engine: love2d - Graphics: gimp - Sound: bfxr (and something else if there will be time. But there won't :smile:)
Sooo... I guess it's time tu learn Lua syntax!
This'll be my first Ludum Dare. I've been making games as a hobby for a few years, hopefully I'll finally make something worth putting out there.
I'll be using Love2D and Moonscript.
For my 14th participation, I'll do my best! I just hope the theme will inspire me (and not too late). I wish good luck and a lot of fun to all the LD community for that 39th edition!
well, to be honest it's my 15th one, but I had to give up my 13th atempt because I did not have any usefull idea until few hours before the end, and I was not able to make something functional before the deadline
I may not have the time for it this LD but hopefully I can get something together. Once the theme is announced I will do a bit of brainstorming for a couple of hours, if I can get excited about an idea I will try and follow through with it.
Tools: I'll mostly be using a bunch of tools I have no clue how to use, but either have student licenses for or got in humble bundles. If its a 3D game I will most likely be using 3DS Max, and possibly substance designer / painter. If its 2D or isometric I will probably be using MagicaVoxel, Marmoset Hexels and maybe a couple of other things I have never used. I will be using Unity for the engine and probably FL Studio for the audio.
Jam starting at 3am in Europe? Sure, let's get some last sleep :P

This is my 7th LD after a couple of years hiatus. The last I had heard was that LD was going down, so I'm so happy to see it's still alive and thriving!
Best of luck all, and get some sleep!
P.S.: None of the graphics will be used in the actual game. It's for testing purposes only.

This is going to be my 12th jam. Construct 2, Photoshop CS5 and FLstudio. Good luck all!!
Some previous entries:



... or do I need to convert it? Can anybody point out some good tools to export it to mac and windows if so?