LD 44 April 26–29, 2019

Have you played Knit Worth yet?

Granny won't be around forever...

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Check out the Keyboard Cowboy's second Ludum Dare game, Knit Worth! https://ldjam.com/events/ludum-dare/44/knit-worth

A big thank you from our whole team for all of the support and feedback so far! Keep knitting!

Streaming more Ludm Dare Games!

Hello Everyone!

Hope you all had a good time making games over the weekend!

I am streaming more Ludum Dare games on https://www.twitch.tv/ursagames

If you want me to stream your game, I have a form here: https://tinyurl.com/ursaLD44

Every game that is submitted on the form will be streamed (unless it is breaking twitch TOS)

I don't do strict time limits on games, so the queue might run slow at times, but there is a spreadsheet that I write down timestamps of when your game was played to help find your game in the video if you miss it on stream!

Also, you can check out my game here: https://ldjam.com/events/ludum-dare/44/grim-adventures

Imposter Syndrome...

...is something I experience very often. Both in my education and work, it feels like someone in your head is constantly comparing you to your peers and coworkers and telling you that you're out of your league, or that you cheated to get to where you are.

I think that probably started when I had a piano teacher for several years when I was younger that expected nothing less than perfection from my performances, which ultimately felt like I had to either be absolutely flawless in my play, or be viewed as having "not practiced enough". That attitude has stuck with me throughout high school, university, and now (only sometimes) my job. If I didn't do it well enough, I shouldn't have done it at all.

That's sort of what my game is, behind the curtains. It's an oversimplified arcade shooter that I scoped so small, I absolutely couldn't mess it up. I was afraid of not being able to finish or create something compelling, and so I kept it to an absolute minimum despite being able to do so much more. No music because my music isn't good enough, no special ideas cause they weren't unique enough, and very little fancy hand drawn art cause I'm no artist.

It's a terrible feeling to be held back by yourself in your head, it almost feels like your finish line doesn't get closer no matter how much you run. I'm sure many of you can relate.

The immense positive feedback I've received from those who played my game has been a reminder for me that it's pointless to think that way. I am getting better, but that feeling still lingers here and there.

So I guess here's an extremely simplified version of my personal "Postmortem" - Don't hold yourself back next time.

My Entry is about Trading with Cursed Currency

I haven't posted about my entry yet so here it is: Double Deal (HTML)! You start in a boat that has mysterious doubloons that can convert other rival currencies into itself, and your goal is to use doubloons with other traders to make it the dominant sea currency. I want to see how far others can get in its unpolished state. Try it out, but be warned that it ended up a bit confusing and difficult to learn!

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Hard at work on an in depth 'techlog'.

This won't be any ordinary devlog, no. It's a techlog, where I'll detail the processes behind my game's Pattern Recognition Algorithm that coverts drawings into a defined game input. My game, (Sigillis btw) has you drawing symbols on the screen to cast spells. The crazy thing about the system is the potential complexity of the symbols. The system is rather complex, but with some fun graphics, it should become rather understandable.

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The techlog isn't ready yet, but I'd love for you to play my game in the meantime! I'm also planning to make a big postjam version with heaps of special features. If you could muster the time, feedback and suggestions are much appreciated, you can drop them here.

If you would like to be alerted when the techlog comes out, you could follow me on itch.io or follow my LD account, but honestly, I'm not sure how reliable LD's notifications are (or if these posts even send notifications). If anyone could fill me in on the LD notification system, it would be much appreciated.

I've also got a new patch coming within the next 24 hours, so stay tuned for improved performance, cleaner code for your eyes to view and another important bug fix. I'm hoping to find the time to annotate the pattern recognition algorithm, to hopefully allow you to take a peek yourself (without your eyes melting from horrific structure and a hundred commented out debug lines).

Thank you to all of the wonderful jammers who've played, rated and left feedback on my game, I appreciate it so much. You guys are stars! Honestly, I wouldn't be making this log without your ongoing interest in my work, so thank you all! :star2: :star2: :star2:

Space Rabbit

Try to survive longer on the moon by shooting enimies and trade kidnies to survive longer. Here: https://ldjam.com/events/ludum-dare/44/space-rabbit 20f05.png

Making My Game 99Hearts was some of the most fun I had

The Idea!

So I had the idea from playing a boardgame called Carcassonne where you lay down tiles to build a kingdom. I wanted to take this tile building concept and put it into a video game.

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I am using game maker studio 2 and found a free extension that allows you to load rooms within rooms. It was designed for gms 1.4 so it was a bit of a hassle to work with but I got things working.

My first attempt with room dog

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Lets work on grid movement for tile placement

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Hand Crafting the rooms

This was a fun process b/c there are 32 rooms total. The first room is always the same but you the player get to lay down the remaining 31 rooms in a randomized order. Here are few of the ones I thought were pretty fun. Note all the enemies and rocks look the same in the photos but in game are randomized.

unknown!

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Using a low color palette

This was probably the most key thing for me since I'm not an artist. I used this awesome color palette https://lospec.com/palette-list/rustic-gb by Kerrie Lake.

So I was able to make enemies, rocks, and power ups pretty easily. It made life simple and it looked consistent. I was actually pretty happy with the look of the game.

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Coming all together

Here you can see it all coming together at a glance

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Play The game

I would love to hear your feedback and see if you enjoyed the game as much as I did. This was the first time I ever attempted to do anything with randomization and endlessly loop the game so it was a really fun process.

https://ldjam.com/events/ludum-dare/44/99hearts

CREAM - Updated Version

Previously the WEBGL version of the game was a bit unplayable but now it should be fine. I've also fixed several typos in the game. Check out the game here: https://ldjam.com/events/ludum-dare/44/cream

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Brain Jam - A Post-Jam potential release

Brain Jam - A gamejam game about making a game. In a gamejam. 2019-05-03_03-13-40.gif

My participation this LD was connected to a smaller gamejam held in my city. A total of 8 games were produced in a single place, and a few businesses were involved, interested in that growing gamedev scene. In the end, my game was chosen the winner of them all in this local jam, which was GREAT :D

Well, turns out if people like the concept so much, I might as well bring it forward. Been thinking of a mobile release, with improved aesthetics and content, something akin to 'Reigns' meets 'Papers Please' meets 'Gamedev Tycoon' type of thing.

I'll be posting a revised build a couple weeks from now, and on the months to come i'll be working on the fully polished (and I mean it, I know how ugly it looks right now) mobile version, which will be put for sale, a test of the waters for a potential new game studio born out of Ludum Dare, and a show for those businesses who might just take game development more seriously as an industry with economic potential near the heart of Brazil.

If you haven't yet, please check out Brain Jam and give your feedback! We will be taking all opinions into consideration when creating the full version of the game.

Try out Coinroll Adventures :D

Hey, everybody!

Edit: Link I forgot XP https://ldjam.com/events/ludum-dare/44/coinroll-adventures

I thought I'd go ahead and shamelessly promote my second LD game; Coinroll Adventures! (Made it Godot)

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It's a short puzzle-platformer where you play as a stack o coins.

I hope you all enjoy!

Bonus GIF!

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Ready....fight, two player combat game.

Please checkout my entry for LudumDare44. Kick some cute BUT.

https://ldjam.com/events/ludum-dare/44/paper-combat

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Keyboard Cowboys Recommend...

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We as a team have been thrilled with the flood of positive reception we've been getting for our game, Knit Worth. Hearing about you guys enjoying our game is hands-down one of our favorite parts about participating in Ludum Dare.

We'd like to return the favor and spread the love for some of our favorite games we've played so far. So without further ado, here are some of the Keyboard Cowboys' "Top Picks":

The Ends

Made by @memory-of-god, "The Ends" is a brutal look into the cycle of trying to live two lives at once. One life is trying to achieve your dreams, while the other is trying to make enough money to keep you afloat at a brain-dead job (at least, that's how we interpreted it!). Sporting an art style reminiscent of PlayDead's "Inside", it executes a simple idea and manages to capture the struggle of making ends meet.

Play "The Ends" here! https://ldjam.com/events/ludum-dare/44/the-ends

Seize the Clay

Made by @failedstarfish, @adamd, and @seconddimension, "Seize the Clay" is one of those rare entries that lets you flex your creative muscles. In a world straight out of a children's storybook, you are tasked with creating pottery to sell and keep your business afloat. The game gives you pot designs to work from, but if you really wanted to, it also allows you to craft your own potted creations, mold them into any shape you want, and paint whatever design tickles your fancy! This is definitely one relaxing entry.

Play "Seize the Clay" here! https://ldjam.com/events/ludum-dare/44/seize-the-clay

InstaLifePlus

Made by @nox282, @neakiir, @skyllee, and @voidaerun "InstaLifePlus" is a neat rhythm-esque game that has a narrative unfold as you play it. It's a super ambitious game that features multiple endings, and a surprising amount of polish considering how much is going on. We'd recommend playing this on an Android device if you can, but if you can't you can still get a solid experience on their HTML5 version.

Play "InstaLifePlus" here! https://ldjam.com/events/ludum-dare/44/instalifeplus

That's all we have for now, but we'll likely be back with more soon! The Keyboard Cowboys are constantly wranglin' up new gems, and we're still trying to get through all of the games from everyone who's left feedback for us on Knit Worth.

In the meantime, give these games a look-see. They definitely deserve the attention!

Here at Bloodbarn, we grow more than just vegetables!

Bloodbarn is a farming game where you grow TV's, Microwaves, Tables (and more) and use them weapons to defend your farm!

  • You've discovered a way to grow more than just vegetables!
  • Adding your blood to the soil along with raw materials like wood and metal, you're able to grow non-organic items on your farm - such as like Tables, Microwaves and Desk fans!
  • However, the vegetables aren't happy about this non-organic farming technique, and will attempt to destroy your crops on a daily basis!
  • Use your newly grown items to fight off the vegetables... and lets hope you've got some left at the end of the day to earn your living!

Gamejam Page (PC and WebGL): https://ldjam.com/events/ludum-dare/44/bloodbarn

Gameplay Trailer: https://www.youtube.com/watch?v=HD66dAfSBc8

Another day of playtests!

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Playtesting some more games today, make sure to try out Rashness if you did not already ! Sorry for the low quality gif :p

A good game to play with your friends!!

Money Fighter is a Versus Fighting Game where 2 players can battle for the glory of money ! Play this game with a friend on the same computer keybord and have fun to play and to try 3 unique characters with a unique special attack you can use when you pick up money !ITiIxp.pngGNdkCo.png