Ludum Dare 47 October 2–5, 2020

Animation

Here is some animation I made for my game :

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You can find it here : https://ldjam.com/events/ludum-dare/47/mystic-dungeon-mighty-mustache

A look back...

Hi...

The reason why I write this blog post is to thank you all people out there for your great feed back. I was really happy to find out that at least one human in this world had played my simple little game and liked it. That really made my day.

So yeah.... I just wanted to tell you out there. :smile:

By the way. If you want to read up on the story of my game, I wrote a blog post where I go over the game and how it came together in a more detailed manner.

If you want to try out the game yourself you can do that as well here.

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Have a great day.

D-Lord

Can you make it to the top?

So yesterday someone managed to reach level 21 in our game. I made the promise to make a custom model for anyone able to reach level 20+ in our game and include it in a special easter-egg version of the game.

https://ldjam.com/events/ludum-dare/47/stuck-in-paris

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Do you have what it takes to make it to the top of the leaderboard?

Also remember: more explosions -> more fun

PS: Here's the car that will be added to the game tonight: 10b3e84a-0001-0005-0000-000000039019emw460/emr1.4153846153846155emfpx49.14/emfpy49.85.jpg

Re-slash'em all!

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In this hack'n'slash/puzzle game, you have some seconds to perform your actions and then they will repeat on loop forever, so choose wisely!

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Play here

Did you cook Soup?

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This guy sure did.

https://ldjam.com/events/ludum-dare/47/stuck-in-a-soup-loop

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Short Horror Story!

https://alpasyon007.itch.io/infinite-nightmares cover_sketch.jpg

TimeSaver

Check out my game here: https://ldjam.com/events/ludum-dare/47/time-saver

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Recursion - A short PSX horror

Give it a try and let me know if you get spooked :)

https://ldjam.com/events/ludum-dare/47/recursion

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2d with puzzle

Play my puzzle game

You have nails and you have fire 🔥

But do you have mind https://ldjam.com/events/ludum-dare/47/nailed-it

I have a submission called Press The Button, it is exactly what it is about

Trust me, just press the button.

There is no other goals, no other desires, #1000789.

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Press the Button is an idle game about pressing buttons to complete tasks, get upgrades and eventually get the promotion! It is only that simple.

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Try it here! https://ldjam.com/events/ludum-dare/47/press-the-button

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Play my puzzle game

You have nails and you have fire 🔥

But do you have mind

https://ldjam.com/events/ludum-dare/47/nailed-it

While(LD_User.isIdle()) { play_whileLoops(); }

"It’s almost like DOS version of Papers Please" -Michael Parrish

"Guys, we are doing MATH!" -ukra174

"Clever (and frustratingly familiar ;)) gameplay." -fc85057

"This game feels like the closest I’ve ever come to actually programming something. Terrifying." -123seven3

https://ldjam.com/events/ludum-dare/47/whileloops

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The Curse of Cattenburg - 60 second gameplay trailer

Being a board game and card combat game, the gameplay of the Curse of Cattenburg is indeed best experienced by playing! You can play it by using the download link on the Game Page (for an UE4 game, its only 150MB which is not bad!).

In the mean time, here's a lovely video to give a sneak peak of the gameplay, created by @brainoid.

https://youtu.be/v07-yQ7UdwA

Aouf Run

You loved Out Run, the famous arcade game...

...Have a look to Aouf Run

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https://ldjam.com/events/ludum-dare/47/aouf-run

The Holy L∞ptown

Thanks to everyone so far for rating and giving feedback, we've already received great response.

Have you checked out The Holy L∞ptown yet?

Go play and rate it here: https://ldjam.com/events/ludum-dare/47/the-holy-lptown

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Tell us what you liked or what can be improved.

You can link your game below, we might check it out.

Have fun rating games

I Need Feedback

Hey peps, i'd really like some feedback on my game so comment and rate me and i'll return the favor by doing the same.

https://ldjam.com/events/ludum-dare/47/waves-industrial Waves Industrial .gif

2d puzzle game with drilling

This is a puzzle game where you need to get out of loop by going in cube Portal

You will have to drill nails to stand on it

Play my gameScreenrecorder-2020-10-07-15-34-22-379(0).gif

And you can play it on android also Screenrecorder-2020-10-07-15-34-22-379(1).gif

https://ldjam.com/events/ludum-dare/47/nailed-it

Well all the best to play my game

Hint :- follow light to make your way And if you get stuck restart by pressing esc

[while'd] is now playable on browsers!

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Hey guys! in order to be a little bit more accesible to the community we have released a new HTML5 (browser) build. This build does not contain any aditional changes, it's the original game that was submitted to the competition. We plan on updating a bit the game after Ludum Dare with some of your feedback but, for now, it will remain as it is ;).

Thank you for your feedback and enjoy [while'd]!!!

  • [while'd] submission page: https://ldjam.com/events/ludum-dare/47/whiled
  • [while'd] browser version is avaliable here: https://csempere.itch.io/whiled

Gimme your games!

Hey, I have a bit of free time, so send your games so I can rate and comment them! Preferably playable through browser but you can also send me downloadable ones.

In the meantime, I still miss a few ratings on my game, give it a shot! https://ldjam.com/events/ludum-dare/47/system-reboot

Come try Rewind Dungeon !

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Want to test your puzzle solving skills and memory ? Try out our game !

Rewind Dungeon is a short puzzle game with an 8bit art style where one sequence of inputs needs to be good enough to finish multiple floors.

Here is the game: https://ldjam.com/events/ludum-dare/47/rewind-dungeon

We hope you like it!

First game jam! Welcome feedback and rating! Put your game in comment!

Here is our game! https://ldjam.com/events/ludum-dare/47/link-the-fire 99x77-u8fc6.gif

Player is a boy in this world. Seems like everyone is busy here. You also have some works:

Ps:The small circles loop smoothly above the people is aiming to make the big wheel loops sucessfully.

To make the small circles loop, you can talk with the people and remind the workers continue their tasks.

My video: https://www.youtube.com/watch?v=3trq01pI-wg We hope you enjoy this small game. Welcome feedback again!!!微信图片_20201006163455.jpg

NEW : We now have a discord !

TitleScreen.JPG We now have a discord to share your score and your feedbacks, and why not propose ideas for the future and discuss with developers !

Link : https://discord.gg/nRVvJXv​

Welcome to the loop ! https://ldjam.com/events/ludum-dare/47/hackn-loop

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Enemy asset creation for RoboBlast

Hi,

I can highly recomment trying out Clayxels (https://andrea-intg.itch.io/clayxels). I built all enemy models for our game RoboBlast and using it was ... a blast! :D

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Clayxels allows you to quickly iterate on your ideas while you don't have to worry about importing as you model directly in Unity. A perfect fit for game jams imo.

Also check out our game if you want to see the clay creations brought to life.

https://ldjam.com/events/ludum-dare/47/roboblast

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Keep creating!

Peter Carlson source code!

I've just updated the Unity project of Peter Carlson! Please, go check it out and play at https://ldjam.com/events/ludum-dare/47/peter-carlson-pc-adventures if you haven't yet!

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️ WHO SAID WE CAN'T DANCE ON WEDNESDAY? ️

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2 days after the end of the jam, we've read so many sweet and positive feedback, it's TIME TO DANCE! for us! (even though we don't need any excuse to do so). Thank you kind humans.

🔥 https://ldjam.com/events/ludum-dare/47/time-to-dance 🔥

♥️ Play, rate, give support and *feedback * ♥️

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FOLLOW US HERE : https://twitter.com/savvy_community AND HERE : https://discord.com/invite/xYPP7Ud

Cheers from savvy community ♥️

Do you mind

saving my friend from the phantom realm because he’s gonna die and whatever?

Thanks bro :) scrnsht3.png

Here: https://ldjam.com/events/ludum-dare/47/the-hidden-soul

Sometimes you have to get stuck

tip To solve the puzzles more easily

You should be stuck in a loop

Three types of loops

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Let's see if my tips help https://ldjam.com/users/yaniv/feed

Good luck to everyone

Hamster Loop on Google Play

After 12 hours my game was already published on Google Play an you can try also on your Android Device. https://play.google.com/store/apps/details?id=com.MauroRilla.HamsterLoop

Rate it at: https://ldjam.com/events/ludum-dare/47/hamsterloop

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So its official, some of you are better at my own game than me.

We managed to create 5 levels for our game Sushi Ink over the weekend. Im pretty happy with them, they are tough but each one teaches you a different mechanic and we tried to make sure the 1* rating was reasonable so people could progress and experience the whole game.

Level 5 'weigh anchor' is the culmination of everything and tbh, pretty difficult. Because there is nothing after we wanted to make sure it offered a taste of the most difficult intense and mind-melting gameplay the game could muster.

The latest news is someone managed 2 on level 5! i can just about pass it with 1 and i made it! then again it was the last level made so i was fairly sleep deprived at the time of play testing!

Can you 3* the final level? can your mind multitask and enter a solid 3 minutes of sushi zen mastery?

Give it a go here

though i warn you, level 5 is not for the feignt of heart!

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How we based Re-Slash on a mobile game

Blek. We based this game on Blek.

When we discussed the idea, we thought of the different things that could be in a loop; the game world, the enemies, the items, the player character, or even the input.

When thinking of examples of each of these, we came across Blek, which was basically the only "looped input" game we could find, which made us think this was probably going to be one of the least explored approaches in the jam. I am personally a fan of Blek actually, and I have played many levels of it, so I really understood how this mechanic worked, which helped with level design.

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We then started thinking on the genre to which apply this concept. We first thought of a platformer but we really liked the freedom of movement in Blek, and gravity in a platformer really limits this freedom, so we ended up making a cenital view hack and slash.

The similarity in the movement also allowed us to base some of our levels on the ones in Blek, which resulted in a faster level design workflow (none of them are literal ripoffs, because the sword mechanics and the optional collectable need it's own consideration, but some are inspired by movement patterns in Blek).

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I actually wanted to implement a trail to the character to more clearly see the pattern you were repeating but ended up doing the footprints instead, which actually look better and more natural in the game.

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So that's how we based Re-Slash on a mobile game.

Play Re-Slash here

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START THE GAME


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Did you try our game Start The Game (Together) ? It's here : https://ldjam.com/events/ludum-dare/47/start-the-game-together

If you already have, you should take a look from time to time, as the game is evolving a lot depending on player actions (it's indirect multiplayer !). We see that some players try to heavily change the game, and we love to see this.

Look at this ! You got to 100 starts !!

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To the player who unlocked one of the game endings, congrats ! That's amazing. But it looks like some players are actively trying to discover the other ending... In almost an hour, the game went from the previous image to THIS :

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Let's see how everything evolves ! We're hyped to see how the community will handle this !

Let's do this !

Moving up the rankings...

Much as we adore the process of making a game, the best thing about the jam is having people play it and provide feedback. Thanks so much to everyone who's played and commented so far - we really appreciate it.
We're now 33rd in the 'most ranked' category... can you help us get onto the first page?

Loop Frogs is a fun little puzzle platformer that can be played in the browser and completed in just a few minutes...
Give it a go!

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https://ldjam.com/events/ludum-dare/47/loop-frogs

Looped Chaos!

Try it out if you haven't! Feedbacks are welcome too: Looped Chaos

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Cycle Breakdown

If you enjoy bullet hells and the fast pace is the only pace you know, then you definitely should check Cycle Breakdown!

Play it here: https://ldjam.com/events/ludum-dare/47/cycle-breakdown

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Can you play my game, Looped

Looped is a simple shooter were you are stuck in a loop(Circle) and you have try to defend it from enemies that are trying to shoot you. You can avoid the enemy bullets by moving around using the ARROW KEYS.You can also shoot them by POINTING THE MOUSE. Be careful, if the enemy comes close to the loop it will shrink. ENJOY, If you liked it please leave a feedback and a rating.

If you have time, please check it out.

The game is available as a browser based(HTML5) and also as a downloadable version for Windows, MacOS, Linux.

!! I DON'T KNOW IF THE MAC VERSION WORK. IF IT DOES PLEASE LET ME KNOW !!

CONTROLS ARROWKEYS MOUSE

HOPE YOU LIKE IT.

LINK TO THE GAME: https://ldjam.com/events/ludum-dare/47/looped-3

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Linfinite

If you didn't already, check our puzzle game "Linfinite" where you try to sort a messy looping code - we'll be pleased by any feedback or suggestion :)

https://ldjam.com/events/ludum-dare/47/linfinite

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Paper Planes

Paper planes is an arcade/mobile style game you can play it here! https://ldjam.com/events/ludum-dare/47/paper-planes ezgif.com-gif-maker (2).gif

Ported to the (Chromium-monocultural) Web!

You can now play my Jam entry, Get in the Loop! in your (recent Chromium-based) browser! Godot's skeletal animation didn't work in GLES2 exports, so I had to use GLES3 instead which only works properly in Chromium, but I guess it's better than nothing!

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Play the game here: https://toasteater.itch.io/get-in-the-loop

If you beat my highscore, I rate your game!

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We made a little game where you play a snake that has to protect the Earth from EVIL ROCKS!!! You have to bite your tail to gain a lot of points!

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https://ldjam.com/events/ludum-dare/47/meteoroboros

How fast can you type?

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How fast can you type a loop on your keyboard? :-)

Game: https://ldjam.com/events/ludum-dare/47/loop-wood-shire

Looplex

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Missing a good escape room in quarantine times?

Try to solve all the riddles and puzzels to escape out and stop the time paradox! :hourglassflowingsand:
Check out our entry: Looplex

Post Mortem: Press the Buttons

Hey everybody! :smiley:

As per usual, the time has come for me to write a Post Mortem for my Ludum Dare submission.

This time, I am proud to introduce to you:

Press the Buttons

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Press the buttons is short escape game with a twist. In addition to looking around for some way out, you must also regularly press some buttons in a sequence. Doing so will prevent a timer from reaching zero. Which would be a dire turn of events, indeed! (Or so a charming disembodied voice will tell you)

Press the Buttons was conceived with the following tools: - IDE : Visual Studio 19 - Game Engine : Unity 2019 - 2D Graphics : Paint & Gimp - 3D Graphics : Blender - Audio : Audacity, Fruity Loops 20

Press the Buttons is my 4th game I managed to ship for Ludum Dare, but only the 2nd I could submit for the compo. My other 3 submissions were done with another account for LD 24, LD 27, and LD 46. Managing to ship a game for the Compo is a big deal to me. Especially since I somehow managed to do so without compromising too much on the quality of the game.

What went well?

  • First and foremost, I glad that I spent very little time coming up with an idea for the game. I usually have several ideas piling up over the first morning. So I end up coding some generic features such as Menus or Game Flow. This time, the idea to make an escape room with a twist came merely minutes after reading the theme. I first imagined it as a joke but the more I thought about it, the more I liked the idea.
  • Of course there are still a few bugs remaining in the game, but compared to previous LD submissions, I am quite satisfied with the level of polish of the game. Especially for a game submitted for the Compo.
  • In addition to having a satisfying level of polish, I'm also glad to have had the time to implement several "Nice to have" features such as Subtitles for the voice in the game (there are a few more but you'll have to look for them :wink:).
  • Last LD, I wasted a lot of time figuring out several things in Unity since It had been a long time since my previous project with Unity (I'm more of a C++ programmer). This time, having learned from my previous game, 3D Modeling and Animating was a lot faster (so much so, that all 3D models were ready by the end of the first day).
  • I'm especially proud of the sound design of the game. Very often, sound is done at the end. This time, I decided to spend much more time thinking about sound. In the end, I managed to compose a small background music loop, record several lines for the voice of a character in the game, and implemented some feedback sound effects for most interactions of the game. All of this resulting in something quite satisfying.

What didn't go so well?

  • First and foremost, I guess I should talk about my attempt to code my own 1st person controller. It worked for the most part. But collisions were weird. A few hours before the end, I completely scraped it and made one handling physics a bit better. But since it was a last minute change, it caused several bugs I had to fix in a short amount of time.
  • One of the biggest causes of time loss during this Compo was that I didn't take the time to use some prefabs. Because of that, any later changes to objects such as chests were costly in time since in many cases, I had to manually setup each object one by one.
  • Some of you have mentioned that, the ending was somewhat underwhelming. The reason for that is that for most of the Compo, I focused mainly on the game mechanics without thinking too much of what the ending should look like. A few hours before the dreaded submission hour, I had to do something, so I ended up making an ending screen in as little time as possible.
  • As mentioned before, changing 1st person controllers at the last minute cause several bug. Those bugs, I fixed in some shamefully hacky way. For example, the safes in the game used to open towards the player and push him/her if necessary. With the new controller, the player would sometimes be pushed outside the game boundaries. I ended up changing the animation so that it wouldn't even touch the player.
  • At first, I had hoped to add more interactions to the game such as pulling out books, or entering passwords in a terminal. Time wasn't really lacking here. I just didn't take the time to think out my level design enough to have something coherent. So when the time came to finalize the level, it was already too late to add anything.

What to do next time? or what should I keep doing ?

  • Use Prefabs. Seeing how much time I lost, prefabs will definitely help me next time.
  • Keep spending at least a bit of time thinking about Sound Design. It makes a huge difference!
  • Spend a bit more time on the Level Design. This time around, I placed many elements pretty much at random.
  • Next time, I'd like to try to simplify the game loop of my game and perhaps even toy with procedural generation. Hopefully, that'll leave me more time to work on the game. And perhaps increase the lifetime of the game.
  • Finally, I want to keep having fun taking part in Ludum Dare. :wink:

That's all I have to say for now. I hope you've had as much fun making games as I have!

Playing some more games in 1 hour!

I would love to play some more games! I will play some more games in an hour so make sure to link your game in the comments! I'll give feedback and everything. Also make sure to checkout my game if u like :) https://ldjam.com/events/ludum-dare/47/disaster-wheel

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omg thanks for the 40 ratings!

If you want to know wha tthe game is heres the link: https://ldjam.com/events/ludum-dare/47/roll-back-the-time

Ten Minutes Of Fun

Take a few minutes to play BREAK THE LOOP and see if you can finish it to make the FASTEST time and be on the SCOREBOARD. Anyone who PLAYS and leaves FEEDBACK I will do the same for your game. Thanks for playing.

http://tiny.cc/klsysz

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Check out my game :p

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https://ldjam.com/events/ludum-dare/47/streets-of-loop

Check out Quetzalcoatl: The Aztec Ride!

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All Aboard! Keep the roller coaster alive by giving your Aztec community a nice thrill, but be careful not to lose them! If you run low on fuel, just get some people flying and catch them on the way back. Hail Quetzalcoatl!

Play now!

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Gameplay video of Re-Slash

Here is a full playthrough of our game Re-Slash, in case you get stuck in a level

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Notice this video will spoil the entire game, if you want to enjoy solving the puzzles yourself please play the game first.

You guys rock! Try out Beyond Death!

Normally I also give feedback on how to improve the game, but i cant think of anything with yours - Wouter52

"Very high quality! The voxel art, animations, how the level changed over time. Loved it! Fantastic work - you should all be very proud!" - chris-fagan "This is a very polished game, i am amaze this must have been a lot of work." - aterlamia

That was breathtaking. Awesome entry, with gorgeous graphics, a super cool idea (using your own corpse to get through traps is so clever), easy to play but enough difficulty. The camera is well adjusted, it has voices, it works on browers, what more to ask? I’m super impressed! - Macmist

And many more... Try our game now and give us feedbacks!

https://ldjam.com/events/ludum-dare/47/beyond-death

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This is how I feel about all these lovely comments!

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The Loop Collection, 3 games in 1

3 minigames with different mechanics centered around a single control scheme: turning around a circle. Try to get a high score !

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I have a ton of time tonight! Let's share and rate each others games!

Hey! I'd love to check out some of your games! Please share them with me! I love seeing the thought and effort behind everybodies entries!

Would love also if you could check out our entry! https://ldjam.com/events/ludum-dare/47/gravloop

Have a fantastic day!

Some fun facts about HONK and Titled Goose Team

Some people asked about the first HONK while seeing HONK II, you can play it here.

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Some fun facts:

  • Original game was a joke, I was frustrated because of LD45 theme and decided to make something fun;

  • Titled Goose Team also was a joke based on "Untitled Goose Game" Eventually, it became a team name for game jams if I don't work alone;

  • Each game jam Titled Goose Team has a different people, except me.

  • @sava-tsurkanu is the second oldest goose in the team, he worked with me 2 jams in a row.

  • HONK II is closer to the initial idea of original HONK, but that time I couldn't manage to make such a game during Ludum Dare;

  • I'm pondering about HONK III (D) for Ludum Dare 49;

WILL RATE YOUR GAMES!!

I will play and rate every game posted below!!

MY GAME IF INTERESTED: https://ldjam.com/events/ludum-dare/47/saw-60-second-loop

Rate + Comment Trade!

Hey so I already got all the ratings I needed for my game to qualify, but I'm really proud of it so I want more people to comment! I value comments a lot more than ratings so please, if you play my game, give your honest thoughts and I'll play and rate + comment on yours too!

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You can play here: https://ldjam.com/events/ludum-dare/47/loop-city

It's a short puzzle game where you fall through an endless hole and help people in the way, looping around to get to other places. If you guys want to play a (hopefully) fun game, give it a try!

Please actually comment on the game though, say something, be critical, I want to hear how you feel about it, not just get another rating.

Constant fall

If you think about it it falls all the time, do you want to try?

I think it would make me sick

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The game you need the orange man to fall non-stop

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this is the game https://ldjam.com/events/ludum-dare/47/stuck-in-a-portal-1

Escape the Sun

Jump in and fly away...!

https://ldjam.com/events/ludum-dare/47/escape-the-sun

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look out for the SUN!!!!

Can we pay some respect?

For the people who already spent the time to play&rate 100+ games? I mean, I barely manage to check 50 games total.

Going live!

I'm streaming feedback for Ludum Dare games now.

Drop into chat and use submit to submit your game.

Did you miss the stream? Don't fret! You can still use !submit even if I'm offline, and I'll get to your game eventually.

https://twitch.tv/mrjoshuamclean

You spin me right round, baby right round

anim.gif A horse. A man. A lasso loop over the horse's head caused by the man. And the horse is for revenge!

Show him who’s boss by smashing him into as many different objects as possible!

Play my game Lasso-Loop Whiplash to show him who's boss.

Escape from the loop by using time-disordered doors

Sprite-00015.gif Help Creed find and repair her pairs through the reverse doors.

Each time entering the reverse door, whole time of the game may "reverse".

try it :https://ldjam.com/events/ludum-dare/47/creed

I found the issue!

I found the problem that broke webgl: Audio apparently does not loop in webgl (or something) so i need to do it manually.

Stay tuned, I will post again when i fixed the problem

Time flies, does it not?

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Time flies while having fun, and this Ludum Dare is no exception.

We are blown away by the sheer ammount of quality on #LD47. Maybe at some point during the weekend we will stream to showcase some games from the event and also promote our game live, so we can give feedback to each other on the spot! Stay tunned for more info on that.

How is your ratings going? We are trying our best to rate them all, but there are too many good ones that hook you that is taking us our sweet time, you guys totally crushed it.

Here is a little list of my favourites so far that I think you should check:

  • Fear Of Gears A roguelite that has no right being this good. Hard to believe it was made in 72 hours, but it was and it blows my mind. Don't miss it.
  • Tally Marks This game has been very popular. Visually stunning, presentation is top notch, and has some little puzzle elements to it.
  • Spaceloop Remember Space Harrier II? No? Don't worry, this game is here to remind you. Very fun and addictive to play. Worth a try.
  • Satelloop One of the most complex and fun gameplay loops of the whole event. Graphics and music are charming. When I played this I totally lost track of time. Definetly check it out.
  • Re-Peter This little guy wants to be whole again, you will need to use the looping mechanics to solve the puzzles in order to progress. Simple and effective.
  • While'd I just have a soft spot for ragdoll limbs. It is also a really solid entry with awesome graphics, fun and challenging puzzles, awesome humor and one of the best uses of the theme on the whole event.

Also please try our very own LOOPLLET HELL, because I heard the guys behind it are totally rad and proud of their little imperfect yet totally fun game. I heard time definetly flies on that one.

https://youtu.be/ms3pXAnAuj8

No more lost direction when trying to Save the Prince!

Tired of always being confused when choosing direction?

Tired of pressing the wrong arrow button while it should be the others.

No more of those as we added a little image to guide the right direction for you.

Now come and join us for the quest of saving our prince

LINK JAM: https://ldjam.com/events/ludum-dare/47/save-the-prince

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Made a macOS Distribution

hi guys i made a macOS version of my game check out

YOU CAN PLAY ORBITAL LOOP IN WINDOWS AND MAC OS

PS : I don't know if it works on a macOS so please check out and tell me if it works or not.

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oddpum - collaborate with past selves in a 60 seconds timeloop

hey ludums, i also made a "time loop with clones" game for ld :D instead of being many small levels it's a single interconnected map, and you have to collect 8 gems. there's no fail state and you can always win by abusing more and more clones (you can jump in the air if you're near a past clone) but here's the interesting part (and surprising + totally accidental) - the game has a lot of depth. my personal best with 10 loops. then someone managed to do 8. i tried to beat 8 and couldn't, so i set a challenge so that the first person to beat 7 will get a key to the full game i'm working on. and someone beat it in 7. so i did the same challenge with 6. and someone managed that too. the bounty is now open for 5, but i suspect it's impossible, but i'm not sure why. 4 is impossible for sure. i wonder if someone can beat it in 5, if it's even possible

here's my 11 loop playthrough: https://youtu.be/AjyyjN7E5aM

play and rate here!

https://ldjam.com/events/ludum-dare/47/oddpum

Let's Trade Ratings!

Big Title.png It can be hard to decide what to rate when browsing so come drop by our game and leave a rating and comment and our team will prioritize rating your game as quickly as we can! https://ldjam.com/events/ludum-dare/47/fancy-trash

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Looking for Feedback!!

Hey! Really enjoyed taking part in LD for the first time, all the games I've played so far have been great.

If you have a moment to try my game that would be awesome, leave yours in the comments and I will check them out!

I don't think anyone has managed to survive more than 60seconds and get 3 stars yet, so if you're up for a challenge?

https://ldjam.com/events/ludum-dare/47/stuck-in-a-hoop hoopgameimage1.png

Who will be in YOUR party of adventurers?

In The Curse of Cattenburg, you form a party of feline adventurers and combat against the vile rats of the kingdom in an original card game.

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Honest Dan's party setup

I'll explain one of my favourite party setups:

The Mage is our main source of damage, with the ability to one shot most rats! Her stun ability also helps control fights early on against multiple targets.

The Tank's main role is to defend the mage (defending a character shares the damage dealt) as she can be killed easily. He is a natural survivor too, with a huge 45 health pool.

The Bard brings a high wisdom stat, which giving the party 6 action points to play with per turn! His special ability boosts the party's attack power too, which will allow the tank to dish a more respectable 5 damage!

Who will be in your party?

Feel free to let us know some of the characters you've enjoyed playing with! The crit and dodge master Thief? The health restoring priest perhaps? Or maybe the ever-reliable Warrior?

Thoughts on game controls and accessibility?

Inspired by a comment on our latest jam game Radiant Rewind, I've been thinking about different controls for games...

I'll be using my own past Ludum Dare entries as examples, simply because they're the games I know best. The following thoughts should also be applicable to any other game nonetheless.

In the past few LD games I've been a part of making, we used different kinds of controls. My first two games, Spring Clean - DO NOT CROSS and Writespace, were keyboard-only, while the third one, Arden's Artisan Artefacts was playable using only the mouse.

So, Radiant Rewind is our first game that currently needs both a mouse (or similar pointing device) AND a keyboard to play it.

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Sparked by a comment asking for keyboard or gamepad support, I'm thinking about adding keyboard controls for the player movement now, so that it would be playable without a mouse.

Thygrrr framed it as an accessibility need in their comment, and it seems obvious now that I think about it - some people can't use a mouse or just don't own one, and strongly prefer keyboard controls over using e.g. the touch pad on their laptop.

I think this is also a very subjective issue of personal preference.

For an action-packed game that needs quick reactions, if I can't have the intuitive movement tracking of VR controllers (my favorite way of playing video games), I generally prefer mouse-only controls, because I find it easier to focus when I'm not distracted by having to look away from the screen to find keys on my keyboard.

With that in mind, if I were making Spring Clean now, I would probably build it with mouse controls instead of keyboard - not doing that back then in 2017 was mainly because keyboard controls were just easier to implement and it was my first game jam ever. But as Spring Clean is still mostly a strategic puzzle game where quick reactions are helpful, but not the most important skill needed to play it, it's not that much of a problem to not have mouse controls.

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In puzzle games like Writespace, this is not a problem at all, because there is no time pressure, so being slow at typing isn't a disadvantage for the player. And of course the typewriter story/setting of Writespace would just not feel right with any other control than a keyboard anyway.

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As it relies a lot on quick and precise reactions, Radiant Rewind is a very different case.

In hindsight, I would kind of like to try and build a mouse-only version for my personal preference.

https://www.youtube.com/watch?v=txWLdFpt_Ro

But that would probably be quite tricky because of the limited amount of buttons on a mouse - and it feels ok to play with mouse and keyboard combined because the three most quickly needed keys can be reached with one hand, so I can play it with my right hand on the mouse and my left hand on the keyboard, one finger each on the ctrl, C and space keys.

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Now you probably also think that the perfect combination of the mouse's intuitive movement and the keyboard's less limited amount of buttons has already been invented - why don't I just use a gamepad?

Having grown up without any gaming consoles, I personally just never got used to playing with a gamepad - but apart from that, I think it could actually fit the needs of Radiant Rewind quite well. You could even try it out if you can configure your gamepad so one of the joysticks will move the mouse pointer and map the gamepad's keys to all the keyboard keys used by the game (ctrl, space, C, R, and P being the most important ones, with F and Esc just needed for resizing/closing the game window and numbers 1 to 6 for skipping directly into a level of your choice).

I'm curious now about building in native gamepad support and looking into LÖVE's possibilities for that. But that will probably take a while, so if you want to try our latest game and can't or don't want to use mouse and keyboard, you will need to have your gamepad configurable as described above.

Now that I've shared my thoughts on different controls for games, I would like to read yours.

Do you have a generally preferred way of controlling a game?
Do you choose the games you play based on the possible controls?
Are different keyboard layouts a possible problem for players in a different country?
What other accessibility issues do you see with different kinds of game controls?

Have you seen this game?

Well now you have :)

If you missed this game due to Windows thinking it was a virus, it is available online now: https://ldjam.com/events/ludum-dare/47/purgatory-mechanic

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Need ratings?

I have got my rating target yay for me. I really want to play your Web games and get you up to 20. Especially interested in android entries. Hit me up with your submissions in the comments.

Play mine if you fancy it https://ldjam.com/events/ludum-dare/47/a-night-around-the-fire

Timelapse of LudumDare47 - Catch the Loops

https://youtu.be/jz3cJprthAU

total real time - 11hours something

You can play and rate catch the loops here - https://ldjam.com/events/ludum-dare/47/catch-the-loops

Can you Conquer the Kangaruins?

We're absolutely astonished how many of you guys like our game Airstralian, and we want to thank you for all the constructive feedback and criticism!ezgif-3-65ecda760410.gif

If you'd like to play the game you can do so here! https://ldjam.com/events/ludum-dare/47/airstralian I apologize in advance for the difficulty curve, it's definitely the biggest problem with it but in spite of that I hope you have a boomerangin' good time!

Thanks for 20 ratings and beyond!

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Caught in the Sheriff's loop has hit 20 ratings, thanks to everyone who played it and left their thoughts! for my first solo project I consider this a huge success, I'm excited to see where I ultimately place and look forward to future progress, I've already applied much of the feedback I received in this project and will have a fixed and updated version ready after the official end of Ludum Dare 47. For fairness of judging I think it's best I wait until then to put the update out.

Feel free to continue playing and rating the game though, I look forward to hearing your thoughts!

♥️ There's a special dance for each of you ♥️

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"Choose your fighter" is overrated, better "choose your dancer"

You can do that and more in TIME TO DANCE! 👇

https://ldjam.com/events/ludum-dare/47/time-to-dance

Thanks again for the lovely comments and support!

FOLLOW US HERE: https://twitter.com/savvy_community AND THERE: https://discord.com/invite/xYPP7Ud

Cheers from savvy community!

Stuckgrade (Now with Web Build)

Shoot aliens, upgrade, and reach the end in this casual, addicting game! su2.png su.png su3.png

Enclosed - Shameless promotion

Hello,

This is my attempt at shamelessly promoting our gamejam entry! It's called Enclosed and it's a logical 3D puzzle set in a seemingly infinite environment.

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Link: https://ldjam.com/events/ludum-dare/47/enclosed

Hope you try it and enjoy!

Daniel

Calling out spam

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Anyone else seen this EXACT comment on a lot of games? It's just copy paste. One of the replies I saw to this comment said that they didn't even rate. Very disappointing to see that this person has been successful in this spamming since their game has a lot of ratings and comments. Can't find a report button anywhere so not sure if there's anything to be done about this.

Fun in Hell? No way!

Have you ever been in Hell's Hotel? I don't think so. Aaaaaaand....what are you waiting for?!

P.S.: I'll give you feedback if you'll give me yours, deal? ;)

https://ldjam.com/events/ludum-dare/47/sinners-hotel 2020-10-05_00-40-08.gif