Guys, how many of you get into ludum dare with a fixed idea in mind regardless of the theme and then make small changes to fit it in?
Would you consider it cheating?
And if you already have an idea in mind, plans on how to do it come up, hard to stop it. at what point would you say it’s inappropriate?
And what about code base, is it o.k to build the engine you’ll use for the jam before hand? even if it’s specific to that genre/plan?
I’m coming into this with a fixed idea in mind, and an engine + surrounding basic stuff that will be needed. and I also have almost everything figured out about how I’m going to implement it.
the theme might get shoved in later.
I want to be honest about it and ask you guys if you’d consider that cheating, or unfair.
Please reply and tell me what you think.
so I don’t feel like a douchebag.
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specifically I wanted to make a simple multiplayer p2p game. but considering how fickle that might be I decided to move to a dumb messaging server, that has NO LOGIC, it only stores/transfers
text messages. I already made the server and tested it + the class required to communicate using it (hence the above question about code base).
please note, it’s a general server that can be used for anything, it’s not specific to to this game mechanics.
I’m going to release that server as open-source so people can upload their own, in case mine will go offline.
I also used plans from my previous distributed-system app, on how to make it work without any central authority. taking some ideas from Bitcoin 
so my current starting point is the communication base, and the formulas/math required for a distributed-system.
some of it is very general, BUT some of it is specific for the game mechanics I planned to have.
The general plan is to make a monster/pet raising game, that will require no central authority. but will still allow battling and leveling.
yeah I’m crazy for even considering it, but I think I can full it off.
I’m not going to use unity this time. I’m using C# WPF!
why the hell use WPF?! you may ask. because I need something that is mostly based on GUI (no game loop, world map), and I required some of the advanced out of the box features of C#.
I’m aware this will not target linux/mac users sadly.
I’m going solo this time, so music/sound/graphics will all be free assets.
If any artist wants to make some monster art, that would be great though!
Thanks for reading my wall of text, and good luck!