Status of .ISO – Part One
Hi again.
It seems I’ve stayed up all night. This is what I have done after 10 hours of nonstop work:
– All game sprites complete (Will add more later if needed) (Hooray for recolored textures!)
– Movement engine done. (Feels like Megaman X.) (Very cool.)
– Lots n’ Lots of enemy stuff done (Not really tested very much though.)
– Basic story arc is stewing in my cranium (Hopefully it will stay there between now and the time at which I implement it.)
– Nice textbox script compiled (Looks pretty neato)
– Added a sah-weet unlocking-doors-with-keys system
– Seemingly unfixable but easily workaroundable bug unearthed.
– And, as promised, A screenshot!
Actually, two!








