MiniLD 40!
So i decided to join the MiniLD with my friends. Due to technical difficulties 10+ hours where lost in development :S. But we will get through it! 😀
Tags: Alx101, Echoes Entertainment, Fatass, first, MiniLD 40
So i decided to join the MiniLD with my friends. Due to technical difficulties 10+ hours where lost in development :S. But we will get through it! 😀
Tags: Alx101, Echoes Entertainment, Fatass, first, MiniLD 40
Yay! First Ludum dare ever!
As i saw the MiniLD on the homepage of LudumDare i immediately became excited. I have wanted to do an LD but never really had the time or knowledge, but now i can finally be part of it. So what will i do?
When i annonced the MiniLD to my friends whom i was going to work with the big questionmark came up for what game we should make. We discussed the theme and ideas for it for about 2 hours when we finally came up with a very interesting concept, freerunning. As i love doing freerunning (yes the sport) i immediately came to think about that when i read the theme. However this will not be any “standard” freerunning game, oh no! Just a week ago me and my friends where talking on ooVoo and discussed games, when we came up with the “fat person simulator”, The idea made us all crack up, and since we where going to create a game this weekend we thought “hey why not”. So the game we are doing is a freerunnign fatty game, where you as the player is supposed to get thin (don’t we all). Now your way of getting thin is freerunning and healthy food, however healthy food is disgusting, as we all know. So a multiple level, platformer runnign game is what we are going to do, with a timer for game limitation and different kinds of food for points.
As i am the programmer most of the gameplay is up to me to create, and since i have worked with C++ for almost 4 years i went with the SFML 1.6 library and C++ as language.
Will be back with updates/screenshots of the progress as i go! And also i may even livestream some on twitch.
Finally fixed the collision! And now we have a cool menu and level selection! Still need to add more levels and add powerups, but soon it will be finished!
So the deadline is closing in. Level system working, character movement optimal, coins placed randomly and in sane positions, compiled for linux and ready to go! Now there is just some more level editing and to compile it for windows and we are good to go! Hopefully will release it a couple of hours before deadline!
Tags: Alx101, Echoes, Fatrunning, Zeike
Finally i have managed to port my entry FlabbyJack to windows! Turns out you cant compile something properly on a virtual machine. Here is the link: http://www.ludumdare.com/compo/minild-40/?action=preview&uid=20251
Guess it’s about time for me to do a “I’m in” post too. Oh well, I’m in. This will actually be my first REAL ludum dare, since my first one was the MiniLD#40. This time i hope to create something awesome instead of my lame game on my last entry. I will go the same route as last time, do a co-operative work with the rest of my game development friends. Good luck all! I’m off!
Language: C++
IDE’s: MSVS 2010, Gedit, gcc
Platform: Windows, Linux
Libraries: SFML 2.0, STK
Entry: Lududm Dare Jam.
Isn’t the competition supposed to start today? Or is the timer counting according to a timezone that is 19hrs – from gmt+1?
Sadly, our game never made it under those 72 hours, mostly because of timezones. But because we liked the concept so much of the game, and because it wasnt really minimalism, we decided to make it bigger and better to release it later on, with more conent.
So, still waiting for the rest of the team to wake up I took it upon myself to get the wrapper for SDL done and all of the base code up. Going well I think. Also managed to write together quite an interesting storyline for the game, possibly I’ll want to continue on this after LD. Feel free to check out my stream http://www.twitch.tv/alex1000209. If you’re popping by, drop a chatline ;D
Tags: LD30, team is sleeping
Finally the team is up and awake, no more lonely coding. Expect to see some serious shit going on. Again the stream link is http://www.twitch.tv/alex1000209/
Storyline is finished, Erik is working on the character design, Henrik is soon about to start music development and the second programmer should be here any hour soon.
After sitting with the code since 3 am (it’s 1 pm now) I’m taking a long break, I will be back on the code soon enough, but for now we’ve got the splash screen going and a solid base for everything, now all we need to make is the game itself. Back in a couple of hours!
Spent the first 6 hours today on a level editor which seemed to work amazingly well, until i needed to access an objects address in C#, now the whole thing is in flames and I fear for my life. I better get back to C++, fast
After spending 6 hours and most of my energy on something that died and tried to kill me, I’m not sure if I’ll be able to finish the game in the Jam time, because of school the day after, so if I (by I, I mean we the team) manage to make a short version of the game that will be cool, but our focus is to make it really fun and awesome. Good luck all you LD’ers, may the odds ever me in your favour!
Sadly, our game ( the team’s ) wont be ready before the deadline, but this compo, making this my third failure, gave me an idea for something that I will make however. What I plan to create is a game framework for SDL, in which you can easily create 2D games for competitions like this, that way you won’t be caught up on making the basis for stuff (which is always the case for me, I seem to always have some trouble regarding animations). So good luck to the rest of you LD’ers who are still in the compo, may the force be with you.
I decide to try my luck. I got a pretty solid idea of what I’m going to do, which might be fun, we’ll see. Unity, because I am too lazy and have too little time to make anything myself in C++.
At doing art to be able to finish this compo in time. But it is going along quite nicely so I’ll probably post it on NG post-mortem. At least I might be able to show you a fancy menu screen :3
The obligatory “I am joining” post I guess.
Another LD, another attempt. This time I think I got something, but we’ll see how far I get! I’ll be using:
So I am building for the HTC Vive, yay. Arrow will fly, and Goblins will be slain.