In a jam!
Never done a code jam before, but I’m going to try this time around. I’ve had a busy week, I finished up and submitted a Kickstarter project for my action-adventure game BiFission so I haven’t been able to plan for this as much as I’ve wanted, but I’m still going to try and make something, even if it’s simplistic.
My setup is a little abnormal. BiFission has it’s own engine, and since I’ve been in that code the most lately, I’m going to use it. It is an HTML5 Canavs and Javascript based engine. That’s probably going to be the most limiting factor, but you’ve got to use what you’ve got, right?
- Engine: fission (written by myself)
- Language: javascript
- Graphics/sprites: I’m bad at it, so expect blocks or text from Gimp
- Sound/Music: Probably not
- Stable-ish version: http://ludum.atrodo.org/
- Streaming: We’ll see. Possibly once I get going






