Eduardo

LD30

I’m in, etc

First time here, i’ll use:

Language: Javascript

Visual Art: Gimp (and maybe Krita too).

Music: SunVox (If I have time to make music).

My base code it’s on github: I’m using gulp to build, jsfxr + howler.js for audio, and i code a really simple tile map render, there’s some random sprites only for test the map render.

That’s it, hope i can make something. Have fun all 😀

Between Worlds and Post-Compo Version

Hi guys. I’m very happy with the result of my first ludum dare participation. I start to make games this year, and i like to always start my games from scratch to learn more, and i start my ludum dare game from scratch as well ( i made a base code some hours before compo start, anyway i had to change a lot of things in my tile-map render).

I got the idea to the game faster than i thought, so i think was a really good theme. My idea was connected worlds where you can travel between and solve puzzles to reach somewhere, so you can travel to a different world when reach this place. In my mind the worlds are connected like this: connected-worlds

I spent some good time on level design, but have some mistakes where the player could get stuck. Make a complex puzzle game in 48h it’s not easy (make a game in 48h isn’t easy).

Post-compo Version

between-worlds-print

In the post-compo version i made some performance improvements, i tried to make the player’s movement better, added a nice transition when switch the map, made a new music and i drew a character.

between-worlds-player-gif

I drew this yesterday:

Between-Worlds-player-big

I really wanted to make more maps and add more features, but now i’m going back to the development of my js13k game. Maybe someday i’ll make a big game with this idea.

Thanks to everyone that gave a feedback about the game, it was really cool! I Hope  i can see you in the next ludum dare! 😀

(my twitter)

Comments

01. Sep 2014 · 13:40 UTC
Psst– It’s post-cOmpo, not campo. :)
Eduardo
01. Sep 2014 · 14:30 UTC
oh man, i’m so dumb!!! HAHA

LD31

Jumping n' Jumping

Here is my entry for Ludum Dare 31 Compo, it’s called Jumping n’ Jumping. This is my second ludum dare. i think i did better than the last time, both time i learn a lot!

Now i’ll work in the post-compo version, but slowly!

LD32

I’m in

I’m in, i have two important things to do this weekend, but i’ll try hard to have a game at the end of this ludum dare!

I’ll use:

GIMP for visual stuff

SunVox for music

HaxeFlixel as game engine! I have this base code on github!

 

I’m planning to have a link for people play my game while i’m developing, i’ll update each new feature! I’ll post the link on my twitter when i got something working, if you’re interesting in this, here’s my twitter: @EdoardoLopes!

 

Good luck everyone! Let’s have fun!

Tags: HaXeFlixel

LD33

I’m in

Hi people. i’m in!

This time i’m using:

No base code, only a empty luxe engine sample.

Good luck everyone and have fun!

Comments

21. Aug 2015 · 22:35 UTC
Awesome! (and nice to see SunVox on a list) Good luck!
21. Aug 2015 · 22:50 UTC
~wooo~

LD34

LD35