My game is called On The Other Side. There are two worlds which are vertically connected. You can switch between them with the right mouse button, you can also jump with the left mouse button. It’s basically a more advanced version of those jump-over-spikes games. Every 30 seconds a disaster occurs, as of now there are only 3 disasters. Here’s a GIF of the gameplay so far! You might have to click the image to see the animation.

On The Other Side Gameplay
Here are the tools I have used to make this, or will use tomorrow:
Engine: None, coded from scratch in C++
Libraries: SDL2 (and its sister libraries, SDL2_image, SDL2_ttf and SDL2_mixer)
Sounds: BFXR
Music: LMMS
Images: Paint.NET
Oh, and by the way this is for the compo unless I can’t finish it by tomorrow, in which case it’s going to have to be for the jam 
– Ethan
Tags: 2D, C++, compo, game, progress, screenshot