Inspirations
Did you read the «I am legend» book of Richard Matheson? It is awesome, and our Protolife game got some thing from the book: the hero lifecycle. Maybe you remember how it goes:

- Day:
- Repairs what is broken
- Builds something new for defence from vampire attacks
- Kills asleep vampires
- Night:
- Waits until vampires attack ends
During our brainstorm we found that this lifecycle fits well the tower defence gameplay. We switched setting to micro-life to fit the theme, otherwise - who knows - may be instead of battle with gray-red infection you’d messed up with vampires 😃
BTW, that is reason why two main tracks are called «Day» and «Night». Maybe it is time to listen to them one more time - and imagine yourself as Robert Neville locked in his own fortress-house.
https://soundcloud.com/alexey-grishin-1/sets/protolife
What books, movies or games inspired your games?






And here is how its code looks like - pretty small, I think.







And these ones are code-generated using particles:



So what I wanted to say: even if you are not an artist and cannot paint something beautiful, you still may code it!
Looking forward for your games with generated assets. Maybe did someone generate some music? Levels? The whole game? 😃





It is better understandable in motion:
Post-LD:















