I’m in once again, 4th time for me!
Not much has changed in terms of engine/language/editors, my Engine got fancier, but thats about it.
Language of choice: C++
Libraries:
- SFML graphics/sound/windows/input/…
- box2d physics
- my own Engine/Wrapper
Toolchain:
- MSVC behind Ninja behind CMake
- Visual Studio for debugging (GNU on windows is too painful to debug :/)
IDEs/Editors:
- Netbeans, main IDE
- Notepad++ as generic editor
- Paint.net for anything graphics/images
- bsfxr for sounds (if i get to it)
My goals for this time are sounds and not wasting as much time on dumb issues 😀
We’ll see how that goes
