Jaenis

LD30

Done!

Phew, that was a stretch. Two days coding hard with C++ / SDL / OpenGL / Box2D.

And I am happy with the result, even managed to squeeze a menu in there! (that is hard with only those libs)

gg04

Emscripten – Witchcraft!

Just made a port of my C++/SDL based compo entry to Web!

Bunch of tweaks were needed and then Emscripten was able to compile my game as JavaScript – madness! But such madness I like!

It is so weird to see this monstrosity to run in browser…
gg05

Comments

26. Aug 2014 · 15:28 UTC
I’m a big fan of Emscripten myself. It was more of a pain to use in the old days, but still amazing.

LD31

Space Taxi is unleashed!

taxi01

Amazingly got this thingy done.

Did bunch of bad choises while coding, like using hexagon layout that I had never done before
and writing mesh loading and OpenGL stencil shadows in C++ from scratch, I also used Bullet
Physics that I have never have used before either.

Those almost took away too much time and were interfering with finishing the combo. But managed to do anyhow!

Space Taxis are go!

LD35

Water is coming, are you ready?

water-island-01

Made a weird little game for the compo where you battle against the shape shifting island.
Erosion is your greatest enemy :)
Water Island