Just made a port of my C++/SDL based compo entry to Web!
Bunch of tweaks were needed and then Emscripten was able to compile my game as JavaScript – madness! But such madness I like!
Just made a port of my C++/SDL based compo entry to Web!
Bunch of tweaks were needed and then Emscripten was able to compile my game as JavaScript – madness! But such madness I like!
Amazingly got this thingy done.
Did bunch of bad choises while coding, like using hexagon layout that I had never done before
and writing mesh loading and OpenGL stencil shadows in C++ from scratch, I also used Bullet
Physics that I have never have used before either.
Those almost took away too much time and were interfering with finishing the combo. But managed to do anyhow!

Made a weird little game for the compo where you battle against the shape shifting island.
Erosion is your greatest enemy 
Water Island