LPeter1997

LD30

I’m in

This is gonna be my first ever LD.  I hope I’ll enjoy it!

Have fun everyone!

Doing XML parsing…

I want to use Tiled, but none of the parsers I’ve seen suits for my problem. I guess I’ll have to do it myself.

Comments

PixelOcelot
23. Aug 2014 · 01:15 UTC
What problem? .tmx hust a simple xml. What language/platform do you use and what tools for xml parsing?

Finally, my XML parser

It is working. I was debugging it for half a hour. Then I realized I switched up i and j… (and a picture about it for no reason :D)

xmlParserDone

 

Comments

ssell
23. Aug 2014 · 02:56 UTC
Once this weekend is over you should learn JAXB. No more messing around with manual XML parsing/writing!
LPeter1997
23. Aug 2014 · 07:40 UTC
Yes sir! 😀

Achieved something!

It takes so much code to do something in java (without using any external libs). I’m happy now, managed to finish map loading from tmx 😀

achievedCore

Back on track

I’ve lost focus for some time and made a tons of bugs. But it seems like, I’ve came back :)

backontrack

Much better

Now this looks better :)

level1done

Level 2!

Here is the second level (logic involved:)

level2

Am I allowed to put a link to my game (as an applet) without submitting it yet?

Comments

23. Aug 2014 · 13:50 UTC
Sure.
PPLo
23. Aug 2014 · 13:58 UTC
Interesting mechanic, it can spawn a lot of riddle :)

Some changes and level 3

I’ve added outlines to indicate where the other world’s platforms are (also you can’t change wodls, when staying inside an outline = stuck prevention).

Oh. And this level is not easy:

level3

Which one?

Which character would fit better to my game (also which one looks better)? (puzzle solver game)

whichchar

Comments

Piscythe
23. Aug 2014 · 17:37 UTC
I don’t know enough about your mechanics and atmosphere to make that judgement confidently, but the first character would be easier to animate well.
LemmingSurvivor
23. Aug 2014 · 17:42 UTC
Depends on how much you want to animate. The droid would look good with minimal to no animation; the humanoid feels more interesting and probably more in line with what you’ve shown of the game, but would require more work (6-8 frames, maybe) to get similar results.

Have to sleep

I’ve been up for nearly 19 hours. The core engine is done, the crate pushing mechanic is a bit buggy. The first 5 levels are done. Now I’ll attack the bed 😀 .

Up ‘n’ ready

Just woke up, ready to work :) . Time to add sounds to the game (I have no idea how I’m going to make them…)

Some updates (VIDEO)

I’ve added things. Here’s a video of the first 8 levels: LINK (opens in new tab)

Opinion? Any name suggestions? I really need a name for it.

More levels

Finished everything what I wanted… time to meke levels.

makinglevels

LD33

I’m in and I’m going to stream!

So this is going to be my second LD and I’m going to stream for the first time. As the first time, I’ll participate in the compo. I’m planning to use plain java and I’ll try to explain what I can.

A bit about me: I’m 17 and I’ve been programming for 7 years now. I’m not a game developer, I’m more interested in other tasks (for example I’ve created a multitasking kernel and my own programming language interpreter) but that doesn’t mean I don’t enjoy making games. Games made me start programming so they will stay my passion. During the stream I hope I can show some good design practices but due to time shortage I’m sure I’ll write some horribly hacked code.

You will be able to watch me here: http://www.twitch.tv/lpeter1997

The stream will start possibly half an hour before LD starts. My english will be far from perfect :) .

 

I’ve started streaming!

Hey guys just letting you know that I’ve started streaming. You can join here: http://www.twitch.tv/lpeter1997

I’m gonna use:

  • Java (no external libs possibly)
  • Paint (I prefer pixelart, I’m not an artist)
  • FL studio / audacity for music and sounds

1 hour in…

So far I have absolutely no idea for the game so I’ve started coding the basic stuff. So far I have a game loop, state machine and image rendering. Still better than nothing…

ld33_01

Really need ideas

My game base (well it’s a framework) is done. I can load tilemaps, draw, everything… Now time to bang my head against the wall for ideas.

Finally got an idea!

I’ve finally got an idea so I can start implementing the game logic. It’s gonna be a bit different approach. It’s going to be a puzzle game 😀  (but being a monster is still important).

Already 4 hrs in!?

Now comes the part when I panic about that I won’t be able to finish the game. Implementing platformer collision.

ld33_02

(Graphics are awesome, yes, I know :P)

A little bit about my game’s mechanics

So here’s the base mechanics of my game:

ld33_04

You are with the medusa. If you get to close something it will turn into stone and (if it was in the air, like this bird) fall down. I’m really far behind, I have to get faster if I want to finish this.