Remco

LD 38

brEGGfast [unpictured]

I'll do a proper I'm in post (featuring the same terrible pun!) once the image-uploading is working.

:cooking: :egg: :bacon: :cheese: :forkknifeplate: :cherries: :tea:

Also after taking a nice walk, percolating this neat idea I had for the game right after I blearily checked the theme (3:00 WEDT here) all throughout my brain.

Success everyone! :-D

P.S. Amusing; there is an emoji for sake, but not for yoghurt ('kwark' would be too much to ask for, I know). Oh no, my eurocentric sensibilities! Quick, I'll have some cheese that has fungus in it on purpose to calm down ;-)

I have liftoff!

Get it? Because my game's name is 'liftoff'...

Didn't even need the submission-hour this time around :smile:

On itch.io:

EDIT oops ... looks like the secret link doesn't work anymore when you change your mind and publish it... see here for the new link:

https://remco.itch.io/liftoff

Old link:

https://remco.itch.io/liftoff?secret=eG5LDCiHPhLVLI8EUkTXtwPxbw

Sleep well everyone!

screenieemliftoff/emB.png

screenieemliftoff/emC.png

This may become the link when it all works??:

https://ldjam.com/events/ludum-dare/38/$15414

Linux liftoff

My entry 's had a Linux port as of 2 o-clock last night :smile:

goemlinux/emgo_small.png

Like I said on the page, same game, same bugs, different O.S.! :penguin:

LD 39

A change of the guard

While America* slowly drifts to sleep, dreams of polygons, pixels and code, Europe and Africa are -- equally slowly-- waking, ready to start the day.

Stretchin', havin' their mornin' beverages, takin' some breaky fasty ...

breakfastem0/em39.jpg

Good luck everyone! :smile:

*) Both of the continents.

Soon Bed, Now Pictjers

Afternoon snacks; half a day ago:

snaksem0/em39.jpg

Dinner (and some for tomorrow); several hours ago:

dinneremvs/em0_39.jpg

"This is not where I'd hoped to be"; just now:

Peek 2017-07-30 01-22.gif

LD 40

too many ... games?

ld40emsaturday.gif _.. and it seems these already exist as well!

Oh, dear, Whatever shall I do! :stuckouttonguewinkingeye:

The Arcade ... It Lives

screenie40.png

Time for some very pure chocolate and perhaps also a stiff drink.

Did you know ... ?

... my already small game is moddable in some even tinier ways?

Almost every game has a secret or story attached to it. Something that's interesting about it, that you'd nevertheless never notice if you only played the game itself. It's even true for LD submissions!

Besides the game itself, the most interesting thing about my current entry is that it's moddable.
How? Well...

It all has to do with the ./resc folder (short for resources):

  • Within my game, there are 3 smaller games (playing at the same time). One of them is MAZEMAC, modified from a certain well-known classic.
    mazemacmod.png Those little mazes? You can change them, without going into the code or recompiling or whatever. Just look in ./resc/lvl and you'll see a couple of .txt -files. If you open one up, you'll see a number, and a grid. The number is just the level-number (so 0 for the 1st one, etcetera). The grid below is made up by walls (#), dots (.), 'mac' (@), ghosties (A and B) and empty space (). Change it around to make your own! :smile:

  • You can change (a lot of) the art (./resc/img), music (./resc/muz) and sound-effects (./resc/sfx) as well this way!

  • No need to restart the game! Unlock debug mode with '[' (left-bracket) and press 'R' to reload! (MAZEMAC levels only reload when you go back to the main menu and start a new game.)

So now I'd like to ask: What are the 'secret parts' of your game? :slight_smile:

Unofficial 'Classic-Style' Result Lists

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Some of us had become attached to the 'old' manner in which the results where displayed, despite the (increasing) awesomeness of the new site :slight_smile:

I've tried to put the 'small' overview in this blog post, but the way this version of Markdown displays tables, is --let's say-- rather spacious, which is probably totally fine if you do something different with it than what I was to attempt.

So, therefore, instead of taking up approximately a bazillion screens of real-estate here, some links to another site: - overview of all 'podium places' - all top-20s Compo-edition - all top-20s Jam-edition - top-100 Overall Compo-edition - top-100 Overall Jam-editon - coolness: 'feedback hearts'

All mistakes herein are extremely my own and do not reflect upon the site-devs!

Shout-out to @joror, whose idea this originally was, but has been moving today! Also shout-out to @jod who was totally in the chat-room as well :yum:

A Poll, A Graph and a lot of Gratitude

ld40emthank/emyou.png

I had hoped to 'break 100' in one of the categories, but ... breaking 100 in 6 of them? Scores > 4.0 in half of the categories? Wow! :smile: Overall 35th :dizzyface: _See the bottom of this post for more gratitude!

I'm ... not sure what to do with all of this, though. My game is a neat little package, and I can do only so much to expand it (without changing the simplicity that's part of what makes it fun in its current incarnation).

Therefore: A poll! What should I do vis-a-vis Post-Jam shenanigans?


Graphs! Courtesy of Ludum Dare Stats, a great time-waster if you --like me-- like looking at colourful lines displayed over a grid with numbers :smile:

ld40emremco/emresult.png


Reading back through the feedback after receiving these great scores has finally made me realize that feedback really is the core of this game-jam. What does a number say in comparison to someone writing that they lost track of their surroundings. (In one case even almost to the detriment of a pet!)

Perhaps I should be proud, but, more than that I should be thankful to the people who took the time to actually write something down. Though I'm also very grateful if you 'just' rated! :wink:

* :heart: DEPLOY MEGA GRATITUDE :heart: *

Mad props to everyone who commented:
@zambini @wwwhizz @vasco-rodrigues @timon @theaioliguy @tex-killer @syrapt0r @swagdorf @svarttand @space-man @siarhei-rakuts @shipshape-detour @schizoid2k @rngsilvercraft @priweejt @phillserrazina @pcmxms @orcifried @noble-robot @nnnikki @newton @navot @mosesg @larkinia @kurupapuru @kolbjorn @kkneville @joror @jk5000 @furiouswitch @dragonzlay @dj-depressive @cubeeo @chyme @blinry @banan @ale @aeveis

I hope this thank-you-bomb doesn't annoy too many people (mentioned here or otherwise), but I think it's a good way to show I care? :slight_smile:

LD 41

Candle Of Creativity

Good morning relevant time-zones!

candle.jpg

A while ago a good friend gave me this candle-holder, and I've been burning a candle in it every time I really need the creativity (which was his idea). It has trees/nature on it, because at the time I was contemplating coding a 'thatgamecompany' fan-gamish thing called 'Tree'. I thought it might be a fun idea to post this as a very belated 'In' thing :slight_smile:

Recognize something? My code does!

See for yourselves :slight_smile:

ld41_sword.gif

ld41_staff.gif

ld41_bow.gif

And now for something completely different, namely: :soon: :bed: :zzz:

This never happened before ... :-(

I participated in 7 LD's before (started with #32, missed a few), and I always managed to submit something each time I started. I think this is the first time I'm actually close to throwing in the towel, but we'll see if I feel inspired to switch to the Jam tomorrow.

Nothing and no-one else's fault, just had a bad night and a case of the 'doubts about my game-concept, life, and existential angst'. The usual.

In case I decide 'never mind' tomorrow, here is my current 'status' for posterity:

almostemno/emprogress_.png

LD 43

After a slooow day...

... decided to switch to the Jam.

Progress so far: bleh4_small2.gif

Ludum Dare 45

Down, But Not Out

Now entering Jam territory. New times not really agreeing with me :sweat:

progressem45/emd2.gif

Anyway, at least there's progress, and the promise of Monday!

Ludum Dare 46

In with the New (Engine)

Over the last half year I slowly took half hours (and half-days) to create a little 3D ray-tracing engine in html5/js/WebGL2, which will replace my C++/SDL2 based 2D thingy*

Peek 2020-04-17 16-34.gif

*) I used emscripten to get the old to the web ... the new one is web-native :smile: