10 Second Zombies Post-mortem
It’s out there, 10 second zombies: a zombie survival game.

Whilst creating this game I have learnt some quite interesting things that I did not know about the HTML5 canvas and JavaScript before I started. This is also the first game that I have managed to create a display effect for and if I do say so myself, the CRT effect is pretty good.
Things that went well
Since I had created games in HTML5 and JavaScript before I knew that if I was going to be able to create something that I could actually call a game I had to make sure that what I was making was not too complicated to make sure that I would be able to have something playable by the end of the compo, I think I managed that quite well.
Moving onto the gameplay. This is the first game that I have created that the mob, the zombies, walk towards you along an angle and come directly towards you, this looks much nicer than the other way that I used to do it (move the zombie along till x and y matches that of the players).
This is also the first game that I have made that uses objects that the user has placed down, the turrets, to shoot the enemy mob. Each turret, Mk1-3, has a certain amount of bullets that it can shoot before it will disappear, another difference between the turrets is that each one increasingly has a bigger range that it will fire at zombies.
Things that did not go so well
One item that I added into the game, the mines, did not turn out as well as they will not work unless a zombie steps on top of it.
Another really annoying bug in the gameplay is that when you try to shoot at round about 90 degrees above or below the player it will shoot the opposite direction although besides that the schooting is still pretty good, and the game is playable.
Overall
I believe that overall I created a pretty good game in the 48 hours that I had and I am not disappointed with it, when you make a game in such a short period of times you have to expect to get bugs and things are bound to not always go to plan.
So, what are you waiting for? Click here to play my game and don’t forget to rate!