I’m in!
I’ll be using the following tools:
1) gameapi
2) c++ + opengl + sdl
3) emscripten
I’ll be using the following tools:
1) gameapi
2) c++ + opengl + sdl
3) emscripten
I’m going to use the normal stuff:
1) libgameapi, sdl, libfreetype, opengl for the 3d stuff
2) g++, clang, (emscripten) for compiling it
3) my own game builder app(called editor) for designing the models
4) emacs for editing text files
5) sdl_mixer for mp3 playing
6) chronolapse for making videos
7) ludumdare (the web site) for getting reviews..
8) #ludumdare in afternet for sharing experiences in irc





So we started with a room, and added some textures, create some xmas tree and then some odd looking object, and then made some skeletal animation for the player. Now just need to figure out gameplay…