Preparing for Scala game coding weekend
Hi all! I’m participating in the Ludum Dare compo for the first time.
I’ll be coding in Scala, and using the following tools & libs:
- Probably Slick if I decide to go 2D.
- Sound fx I’m not sure about, maybe I’ll try out sfxr. If I get around to making music I’ll use some tracker or procedurally code it.
- Depending on the physics code complexity needed I might use my open source units library.
- Various open source libraries as needed for loading data etc.
Last time I participated in a weekend game compo was in the Allegro SpeedHack compo back in the 90’s with a planetary shooter:

Those were the days 
Good luck to all, looking forward to see the entries!
Tags: scala


















