Ludum Dare 48 April 24–27, 2021

Kind of a slow start but getting up to speed

Even though we stayed up pretty late last night we did not get much done. Today though we are making progress and have just implemented player movement with the camera following the player !

It's the first time we take part in a ludum dare and we are pretty excited !ezgif.com-gif-maker.gif

bruh

i haven't even started work, and some peapole have good stuff already,why ludum dare has to start at 3 am sad

Online Classes during Jam Time

I hate them: Because they get in the way of my jam

I love them: Because they help me to get more ideas for my game.

Pivoting: Hypertube Faller

I started the compo with a concept for an infinite runner designed similarly to the 3D running levels in Sonic. It would be a tube representing a cave, and you would be able to move along the outside edges in a full 360 arc. Thought it was an interesting idea, but when I played it I came across a different mechanic. Hitting the obstacles I'd created my player suddenly bounced off and span. It was hilarious and I loved the way it felt.

So I decided to pivot to an infinite faller where you bounce off obstacles. Haven't fully worked out how to end it but seems like it could be fun!

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Wahh such speeeed

5 hours just to do this, I wanna die

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REAL End day 1

Sorry reposting for the proper gif upload Still lot's to do, but I feel hopeful!!

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Date night - a #relatable game in 72 hours :D

Today I am quickly designing the office environment of the game 'date night' where you have to finish your tasks and reach your date in time before your boss submerges you deeper and deeper in endless tasks ! Too realistic ? Maybe... :D
I am using Blockbench for the first time screen_1619267034.78.jpg

12 hours later - day one officially over now

It was a little past where we first said we'd stop, but we feel we have a solid base to build up from now. Time to sleep on it all and start a solid round of level design and tightening the controls tomorrow! (Although I am dreading the latter :S)

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Oops, overslept...

I accidentally overslept and have wasted 1/4 of the time. Better get started!

12 hours in compo progress.

Ld48 9 hours progress.gif Probably very popular take, but instead of being stuck I just went for it. Completed controller, player model and some of the main mechanics (i.e. boids)

Khorm joins the Beer Party

Finally we are the full party!

Here is a gif of a bug ezgif.com-gif-maker.gif

Khorm joins the Beer Party

Finally we are a full party!

And a gif of our first bug! ezgif.com-gif-maker.gif

Struggling

I thought I had a workable idea last night before I went to bed, but this morning it seems too grand a scope for the time limits and I don't know what to do about it. Trying to come up with a new/better idea, but I'm also trying to push through a headache... does not seem good. The battle continues...

Deep Descent

We have to go deeper.

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Rookie can provide one piece of music :)

Hi everyone! I thought I might want to learn using Music Maker and doing some basic music creation this time; I have very little time due to family duties, but I would love to provide ONE simple music piece for a game jam game. I am really not good so if you need a profressional, don't contact me :smile: But if you think you have no music otherwise and need SOMETHING, I am happy to try my best. I did a bunch of game jam games (12-13) but 99% went solo. This is my attempt at doing something different than art and coding - I have around 2-3hrs I could spend to make a piece of music. Hope someone is interested :heart:

If you are not taking this jam TOO seriously, we are a match made in heaven :)