Do not forget to eat !
After a good lunch break, a better idea came up, we retrieved our Sound Designer (implement :clap: song when the song is made)
It's time to share and release our new idea: A perpetually expending circular aerial world, where the character needs to jump between the different platform to reach the promised land!
Here's a prototype with french scribble notes #sneakPeek:

The cubes are trying their best, but human depth perception was not built for this :pensive:
Anyways, back to work







We finally have a plot, and it's based on that asset =)


