Ludum Dare 50 April 2–5, 2022

Idea is fleshing out

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hopefully have some actual gameplay in a few more hours

Press any key to start

Well it's 7AM-ish here in the UK, so let's goooo :smile: Probably not one of my fave themes but hey ho, it's all good. Have a couple of ideas for this one pre-start (surprise dog party guests, death & taxes) but it's time to start the brainstorming and try to pare down the ideas into something simple and fun :sweat_smile: Good luck everyone!

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Good morning everybody!

Just woke up and read the theme. It's an interesting one 🤔, and I already had a few quick and very simple game ideas in case I get stuck and cannot come up with something better... So now I'm gonna do just that :grimacing: think about possible game designs and mechanics while preparing breakfast with my girlfriend. She might think of something, too... :bread:

Streaming again for LD50!

Hi everyone! I'm part of this new LD, trying to do better than last time ^^ I'm currently streaming the development on twitch (mainly in French, but I can answer any question in English) : twitch.tv/lamisolah

Hex grid and movement

I've always wanted to make a game with hex tiles! I'm happy with the movement system.

My game will take visual inspiration from board games.

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Getting Started on Art!

Welcome to Project Shakespeare VS Monkeys! We're very excited to work on this! I'm PixelTaku, your gracious host and one of the artists on this game! I'm going to try to make semi-regular blog posts, whenever we hit another milestone!

Finally banged out most all of our basic game design stuff, now moving onto concept art and basic controls and scrolling! Got food around midnight, hoping this first day won't wreck us lol! IMGem7096.JPG IMG/em7098.JPG

hello your windows computer has virus

i didnt turn n windows for weeks and i need it for unreal engine now it acts weirdly. low on power paint lags but when i open task manager there is no process that ses a lot of resorces. well idk if im paranoied or just this virus turns itself of when ever task manger is open but ill keep it open just to be sure

Just got back from ER

The doctor says that it's ok my heart skips a beat twice per minute, so that means I can do LD. Now... what do I make?

Yee and Haw

YeeeHaw.gif Spent a fair amount of this afternoon trying to work out what to do with the theme and eventually settled for my silliest idea, but have some basic controls and player character art sorted.

Delay the inevitable

It was pretty hard for me to come up with something not related to the death. After an hour of brainstorming we came up with something, but here is a list of things we did not use:

[Delay your work on the project before deadline - you will have to finish it anyway]

[Delay your sinking ship - you will sink anyway]

[Delay your alarm clock - you will have to wake up anyway]

Maybe it will kick some ideas for someone.

Some Early B Artwork

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The Queen has some bling and a rod for poking the workers.

Very Productive session 1 :D

Runner_LsXZidD2Nd.png Lots of art and getting accustomed to GMS2 (first time seriously using it)! Special shoutout to the people who helped along (not a compo anymore I guess 😂) Stephen Loney dropped some serious eli5 knowledge :eyes:

God bless to all the participants with good rest :) .

  • design doc
  • color palette
  • art
  • demo sounds
  • loaded art into a room

Six hours later

Six hours later, I have a plan!

Playable barebones demo! All feedback appreciated

https://alexanderchatham.github.io/LudumDare50/ I managed to get a quick demo working in about 5 hours. You are an old man who lives a wonderful life, and death is jealous of that. When you cross the street, death uses his magical powers to trap you in the street where you are forced to dodge cars until his power is depleted. Art is placeholder right now! game snip.PNG

This is troubling ...

  • https://ldjam.com/events/ludum-dare/50/theme

  • https://ldjam.com/events/ludum-dare/49/theme

  • https://ldjam.com/events/ludum-dare/48/theme

Notice anything here ?

I'm done for today.

The basic mechanic is in place. Tomorrow, I'll add some stuff to make it more interesting.

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