Oooo boy! Another Ludum Dare is upon us. I'm glad Mike is able to keep this crazy ship steering just enough for us to get together for number 58!
I was reflecting this morning and realized that while there were some missed jams and failed attempts (and moniker changes), being a part of this community for almost 13 years has helped me finish 10 little games. Some of them are, well, pretty bad. Some of them still bring a smile to face all these years later. Regardless, those are ten games I would not have made otherwise and it feels good!
Equally as important, LD has given me the privilege to play some great games and interact with a really diverse community of creative nerdy folk! It is one of the coolest things to see some of the humble beginnings of titles that have gone on to become huge hits over the last decade.
Saying that, it's both humbling and motivating as I get prepared for (hopefully) finishing number 11 this weekend! This time around I will have some much appreciated support from my good friend Sam and possibly my loving partner, Steph - both of whom are participating in their first ever game jam 😍
Lately, I have been spending a fair amount of time with Godot, so I think this will be the first jam where I finally use it! So with that, here is the planned stack:
- Engine: Godot 4.5 (or Construct 3 as last resort)
- Graphics: Blender, Photoshop
- Music/Sound: Sam on guitar/bass, FL Studio, Ableton, some good ol' SFX generator
- Miscellaneous: VSCode for any big refactors or debugs, notebooks and whiteboard for scratch ideas, etc
Over the years I've learned to sort of go with what you know, but this time around I think will be a good balance of old and new and something about that feels refreshing and inspiring!
So stock up on some snacks (mostly healthy, but hey maybe some chips, too), double check your software (i.e don't update it!), and prepare your butts!! GOOD LUCK, HAVE FUN, MAKE GAAAMMMEESS!