Ludum Dare 51 September 30–October 3, 2022

First time

Hi, finally got the guts to be here!

I'll be doing the jam with a friend, @taxiservice, hoping to get something done by the end of the event. We're still learning the ropes and doing everything together although I'm really bad at art and music editing so he'll do all the work alone.

I hope you all a fine LD51 :loud_sound:

Our setup

  • Engine: (crappy) custom code on top of pygame (:heart:)
  • Art: probably Aseprite
  • SFX: sfxr (what else?)
  • Music: LMMS maybe?
  • Humor: don't ask to munch
  • Mood: anxiety
  • Innovation: N/A

I challenge myself

First time doing a Ludum Dare... And am aiming for the Compo category (cold sweat).

Doing a Python based game using the "Arcade" library (which got upgraded since the last time I saw it around 2020) as opposed to Pygame which I usually use. I'm starting with absolutely zero lines of code prepared pre-jam. I'll try and see how far I can go! Good luck to me, and to everyone else participating.

Happy jamming!

We're in!

The 5th time in a row I will be participating! I'll be working with my friend @ithebreather. We'll start a day late, and will be submitting on Monday. So, it will be a 48 our jam for us :-)

The plan? Well... There is none this time. We will log in to the website on Sunday around 10AM Dutch time to see what the theme is. From there we will come up with a plan and what kind of tools we like to use. My friend uses way more advanced sowtwaretoolings that I do. Compare it with the LTT screwdriver vs a normal one.

Good luck everyone!

LTT Screwdriver.jpg.jpg

Was told to finish something. Hi LD51!

First time participating in Ludum Dare, hoping to actually get something out. I am both scared and excited.

Change of plans

In light of recent weather conditions due to the tropical storm Ian, I'm still gonna participate in the jam but I'm gonna have to use my laptop which only supports Unity, not Unreal. I was hoping to use Unreal this jam but, things happen... maybe next year.

Our First Post

This is our first time on ludum dare , we finish or not we are going to try our best. @K-s-raj , @greejith

Not long now!! ✨

Nine hours left! Are you doing anything to prepare or practice, or going in head first? 😅

25th time, here we go!

It's looking this might be a reprisal of the very first LDJAM theme (LD#27) that I partook in. It would be interesting to remake my very first LD-game too :thinking: but this time it's going to be a first for me being away all of Saturday and at least half of Sunday is going to put some extreme limitations on what I can do... so it's time to for once keep to the ambition of making something simple. Extremely simple in fact.

With that in mind, I should probably not make a runner where the world rotates 90 degrees every 10 seconds and if the player hasn't reached the end of the leg, they'll fall off the track.

There's a game idea should we end up with the 10 seconds theme...

Do you need another?

What about a character that emits a light pulse that spreads outwards every 10 seconds. It could be a horror game with a lot of sounds, it could be a platformer or top-down with traps running on time.

But a lot of games will probably be stress related if that theme wins, which makes it more interesting to make slow games. I think it was on LD27 that someone made a very interesting but impossible game about controlling a Mars rover with 10 seconds delay between your inputs and what the rover was doing. Completely impossible, but very interesting. That "Every" word doesn't make it such a good fit but what if you:

  • Can only make a single input every 10 seconds
  • Only have an idea/thought every 10 seconds in a story/text game
  • A physics game where you need to build high, but you only get a new piece every 10 seconds and so your tower has survive while you wait for the next piece.
  • A tetris game where you get a new piece every 10 seconds, game doesn't care if your done with the previous or not, you control them all. Actually that might become stressful.
  • Perhaps time doesn't move unless you move time, so how long 10 seconds is might be more or less up to the player.

Or every 10 seconds you may change how many dimensions the game has by either adding one or subtracting one

Let's goo!

This is my first ludum dare jam. I'm a bit nervous because it's the biggest jam I've entered and I want to make my first 3d game, but whether I finish or not, I'll gain some experience to be able to make a better game next time. Good luck everyone! :D

Excited to get started!

Looking forward to making something fun this Jam!

Only a few more hours till the madness begins!

Have fun everyone!

I have come back to show you whose boss

for the past 5 years i have quit game dev again and again, most of these times it was right before ludum dare, i have come back to show you whose boss😎

hypehypehype

let's goooo, who's EXCITED

Getting ready for my fourth Ludum Dare jam!

So exciting to make another game! I will be streaming my process on my twitch: https://www.twitch.tv/ambear1337 ! Follow to not to miss stream! If you want, check my other games on ludum dare, I'm updating them now and will upload new updated after this jam! Good luck everyone and wish theme will not suck xd

Tight Deadlines and No Time? No Problem!

Despite the universe trying its best to warn us against joining this year, our team (Windy Bois) will be participating! We all have icky adult commitments this weekend like work and stuff, so hopefully we are able to work around those restrictions and make something awesome!

Here's our team for the jam:

Project Management and Programming - @bamallama

Art - @icyysilver

Music - @bgcrausen

Design and More! - Maybe @cbarkinnies if he can lift his covid-ridden self out of bed

Check out our progress (and please follow us :heart:) over on Twitter click here!. We are in the process of trying to make non-jam games, so we really appreciate any support we can get!

Have fun everyone, can't wait to play all the awesome games!

1st Ludum Dare!

Hey everyone! I'm super excited to be doing my first Ludum Dare :)

First time doing COMPO!

Very excited, will try my best at Compo this year! This is my second time doing a game jam :)

Also, I will be streaming on Twitch

PPPPP

Consider this your unofficial official reminder that you can prepare base code right now in your engine/framework of choice. Input handling! State machines! Loading screens! Settings menus! Get everything that isn't Your Actual Game ready ahead of time so you can focus on the prompt-focused creativity once the jam begins. Proper preparation prevents poor performance!