First Concept Ideas!
3D Tetris Tower Game, where blocks fall from the sky.

3D Tetris Tower Game, where blocks fall from the sky.

about 15s loop of it, to be precise

and that is likely all the progress today (besides mechanics ideas)



Using something like this for palette:

Did some really rough ideas:

I'm in!
This is the idea, you work at the factory and need to pack the stuff - but you space is limited, how much can you fit in the box before the time run out (your shift ends) or your boss fires you ( too many items on the belt).
That's better than my first impression, limited space wasn't exactly my fav but i'm really proud of what i made out of this. My partner is sleeping (it's 2am in the morning here) so tomorrow i'll get his feedback and what can be done programming wise and what not. So let's see what tomorrow brings!
Here is an Concept Teaser for 3d tetris tower game where blocks are falling from the sky


So I took part in LD42, but my game "Orbitum Scaterum" didn't make it to a playable state for anyone except me. Reason being ([long and complicated blog post])[https://ldjam.com/events/ludum-dare/42/orbitum-scaterum]
So I'm reviving this idea (because it's better than my "tree of knowledge" idea that spawned with the theme announcement.) And hopefully people will actually be able to play the game this time!
Wish me luck

It was difficult, but I implemented wall jumping that feels fair and accounts for fraction of a second "errors"
jaaaaaaaaaaaaaaaaaaaaaaaam!!!!!
With a twist of course... Biggest challenge is going to be getting the multiplayer setup quickly :dizzy:
Hope you all have a fun time, looking forward to playing your games

I personally hate the theme, but if people voted for it, they must have seen some value in it.
So to every individual who voted for it, I'd like to know what appealed to you about it?
Okay, so we are testing how our kinda snake mechanic would work

I'm going with a slowly collapsing plane of existance for how i'm dealing with the theme. I've been wanting to learn react so instead of a game engine I'm doing this with reactjs. got a initial thing building and up here: https://lathomas64.github.io/ldjam54/
The most classic "limited space" game I can think of is n-puzzle, such as the slider puzzle, China's Huarong Dao
It's been a while since I participated and I'm excited to do it again!
Managed to brainstorm a few ideas and decided on one I liked, so I developed that to a basic proof of concept and I think I can make it work :)
Going to get some sleep now (it's 2am for me)

