Ludum Dare 54 September 29–October 2, 2023

n-puzzle

The games that come to mind about "limited space" are probably n-puzzle, such as China's Huarong Road, and digital slider puzzles.

n-puzzle

The games that come to mind about "limited space" are probably n-puzzle, such as China's Huarong Road, and digital slider puzzles.

BowlMonkeyLabs is in!

We've done 4 previous Ludum Dare's and this is probably the fastest we've come up with an idea (only 3 hours!). Pretty pumped to have a lot of extra time for development. Really happy with our idea, it even fit on our tiny whiteboard!

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I'm in!

Started 1 hour late - but got my idea now! Will start to visualize it with some doodles, and see what i can come up with.

For anyone still brainstorming here are some ideas i had:

(Un)limited Backpack You have to fit items in a backpack, but there are also backpacks you can fit inside that provide more space than they occupy and able to be stacked inside each other. Therefore you have limited space, but its unlimited! Combine with simple battle and stats system where you loot weapons and armor that you have to store to increase your stats to survive fight which drop even more loot and so on.

Chicken Breeder - Limited Edition You have a chicken farm that can fit 3 chicken and a cage on a pole that can hold another chicken. You have to cross breed chicken in that limited space to find all the combinations and finish with the golden chicken!

Edge of the Universe You are a spaceship equipped with an enlarge-ray. You are able to absorb power from suns to fill your battery and use it to increase your size. There are black holes, space nations and space creatures that can hurt you, and the bigger you get the more suns you need to start the ray again. In the end, you are so big that you barely fit into space and can actually see the edge of the universe!

Survive under the Dome You live under a protective dome, every night monsters attack the dome but the townspeople protect the town. Your job is to fix the dome during the day - but you cant leave the dome to do so - so the more you fix it the fewer your space gets. You get material from the scout squad, but its random size and gets in one by one. Try to survive as long as possible before you have no more space to repair your dome!

Feel free to use any of those ideas as is or tweaked, and leave me a comment so i can test it when its finished!

I'm in and I have the basics running.

Basic movement is done!

You control a spaceship which moves in one direction until it hits something. Goal will be to reach a space station. I like the idea, but currently it feels too much like Chu Chu Rocket. I need to change that. We'll see tomorrow. Now off to bed!!!

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Limited Space

A game where you're trying to get to the front of a rock concert

We've all been there

Space Scroller

Welp, just like a previous post below, we were working on a space scroller while dodging planets. Now rethinking stuff. preview1.png preview2.png

Fridge Frenzy: A Ludum Dare Adventure in Limited Space

Yooo. We're making "Fridge Frenzy." Picture this: a spinning fridge, five shelves, and a ton of tetris-style food cubes. Your challenge? Juggle limited space, store ingredients, cook meals, and avoid the spread of rot. It's a fast-paced culinary adventure where quick decisions are key.

Working on a blank blueprint project in Unreal Engine, aiming to submit for the Jam.

Progress so far; we have a "fridge" that spins.

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Engine progress!

I have spent the last 4 and a half hours or so not working on a game but on my game engine. I decided to see if I could use it for digital art drawn in Krita rather than pixel art, so I added functionality to directly import Krita files.

It turns out this is very very annoying. I owe everything to a handful of forum posts I found online, as well as a substantial amount of trial and error. If anyone ever has questions about writing code to automatically export Krita images, well, I guess I know how to do that now.

Of course, had I quit one hour in when the export was mostly working, I probably would have saved myself time as the additional niceties that I implemented will probably not save me three hours of time over the rest of the compo. But... you know how it is.

Also, I suppose I might consider doing Ludum Dare Extra anyways, just because that would be an excuse to actually work on a game + game engine together for a longer period of time, which would be more productive than just one weekend. But, I'm not sure I would actually have the motivation to do that.

We're on our way!

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Star trucking across the universe, our hold is tiny and time is short!

Game idea

This time i really want to try something along the Tower Defense genre, even if it's difficult to adapt the theme. Perhaps i'll make the towers larger than usual, so the player will have the added difficulty of finding a large enough space to place them.

Of ideas and time wasting - more time wasting than ideas

Unlike this time last time in the compo, I actually have an idea of what I want to do. May I direct your attention to this excellently drawn chart:

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Rails bullet hell with constrained movement where you take damage if you leave the safe path plotted out.

However, ideas can be a dangerous thing. I thought "If I make a Halloween game, my computer should be in Halloween mood." This is a dangerous rabbit-hole to go down.

In summary, I wasted two hours I could have spent working on the game, making a Halloween Windows XP theme for IceWM. Why do I do this to myself? I do not know. I share this so that you may laugh at my stupidity with me.

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A little fishy game

I don't think it saved last time, so here's my fish gif. Maybe it will become a game fishygame.gif

Progress for the first day

It's not much yet, but this (strangely Minecraft-looking) prototype should be a fully-FUNctional puzzle platformer by the end of tomorrow! And I've scheduled out all day to work on it, unlike... many other jams. https://youtu.be/u9JNYhBLUWg

Started late, but still very ambitious

Basically started 2 hours late or so, saw the theme and thought I can do something cool at least. I have a pretty good idea on what to do but it may potentially be too ambitious for now but I'm willing to take the risk. Right now got in mind of a somewhat psychological thriller that takes advantage of very small (limited :D) spaces to invoke isolated feelings in the player.

-> Excuse the legitimately terrible drawn image of the layout of my game <-

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I have a general idea of the layout of the rooms but now need to flesh it out.

Should I still participate?

Okay, I just woke up now despite the alarms and now I must go to school for another 6 hours or so... And I am just a 14 year old student anyways... So should I still participate in the game jam? (I really want to participate)(I have an idea)