Art and art implementation into game done -> starts making real game mechanics
Pipes, steam generation, steam consuptions, cold, time, week days. Yep I will not make it in compo this time :(
So awaiting for JAM.

Pipes, steam generation, steam consuptions, cold, time, week days. Yep I will not make it in compo this time :(
So awaiting for JAM.


The game is now playable with a basic level of polish, with a boss fight and an ending!
I don't think I have the time to make a second level though (and definitively not a second boss), like I did last year. Time to make the game a bit more juicy/fun then.
He likes to workout
I'm brazilian, and I'm developing the game "Love Stacks" with the chat for Ludum Dara 49!
The game is about making unstable stacks with our unstable girlfriend Unity-Chan desu!
R U coming? Don't let her waiting, she may get angry :v
https://www.twitch.tv/tailsgamedev

Unfortunately I lost 8 hours yesterday. Gamescreen is looking a little more "polished". Multiple endings and Menus are almost finished. Now onto sound and an ending animation. Content follows later (hopefully). As you might see, I am not an artist :D
Work in progress

Me using a crane to transport dynamite with the already burning wick. Don't try this at home!

My Compo game is done and ready to play. Web and Windows versions are available (or you can build your own from sources).

Why? MacOS! Fish shake emoji.
So I'm doing a major overhaul of the backyard as well as Ludum Dare :smile: But luckily it's raining today! Time to finish this sucker off.
Plus this happened, feel free to try it if you also need to get out of yard work to work on the Jam

@hacktier is currently working on the new models for our coin generating devices, @mk-awesome is wrapping up a really good looking logo for us and I am currently working on getting multiple levels working.
I feel really, really good about this game.

This is the last screen I saw when my computer died today. I share it with you in memory of his soul. A prayer for him: He was unstable (therefore in the theme) peace to his soul.

Luckily I could save the assets and ~60% of the code. So after a brief period of silently screaming, I ditched the hard drive and count on my 500gb main drive to not die too today. This was majorly demotivating - but doing anything else today feels like wasted time if I have the chance to rewrite the damn thing!

Made the basics. Now it's time to replace my placement holder art for some real one.

they will give you back energy in return :)

That's why I spend some time to write a thing here....
Only 8 hours left and the main game loop is almost complete. Won't be a really interesting game, but eh, at least it will be playable. I need to do some music, add some 3D assets, some sounds effects and some UI.
Let's go, courage everyone!
Ahoy cheer up everyone, you can do it!

XD little slow

First ever LD Jam! I'm doing the art :sweat_smile:

I'll admit I've not been pushing myself too hard this Ludum Dare. Been sleeping lots, taking breaks to relax and I even started today with a pretty nice meal to get myself going.
Despite the leisurely pace the game is going well. Main things I need to get done today is the objective based missions and enemy AI. Once they're in the game should be fully playable and the rest of my jamming time can be on polish.
Visuals and sound still need a lot of work but gameplay first, I've ended too many jams with good looking games you can't really play. Anyway enough procrastination, time to get on with it.
