Ludum Dare 49 October 1–4, 2021

Back on track

GIFFast.gif I finally managed to scale the head properly. This is a boneless approach with scaling it through the shader which works without all the weird stretching

My first game ever

Learing Godot, going very slowly. ezgif-7-808d494b7e3f.gif

We're also in - I guess?

Today we spontaneously decided to join as well. Better late than never? We already had a small idea for a game yesterday and started programming and graphics today. Like last Ludum Dare we won't be able to invest much time this time, I expect about 8 hours. Our main criticism with our last game was the missing musical background and sound effects, let's see if we can bring this in anyway. Here's a teaser: It's going to get wet! Teaser.png

Our concept + progress

hey everyone!

2-ish hours into our second day and we've already got some good progress! We had some difficulties coming up with a good concept but we are really excited for our current one!~

Searching teammates

We are still looking for a 2D artist and an audio composer! Got some time left? Feel free to contact me here or on Discord: Basic Centen Milky#8080

Old concepts

We had a lot of fun coming up with random concepts, some concepts we didn't choose involved a spin on one of our first jams where the main character hears whispers and has to complete each whispered task. Since we wanted to keep this game small we had to cut this idea.

Some of our other concepts: - Unstabled; Destroying a stable as quickly as possible, either by solving puzzles or just terrain destruction. - Saving animals from a unstable stable; a 60-seconds like game where you have to carry all of the animals out of the stable. - Helping your patients get through their problems as their psychologist. - An environmental survival game where you have to take resources from the ground to fuel your generators. The more resources you take, the weaker the ground below you.

Our main concept

We are making a game about Mink, a drunk guy that has an invitation for Happy Hour! Help him get on top of a mountain by surviving obstacles and Mink's wonky legs!

Our main character: Mink.png

Thanks for reading, good luck with the jam!

Furniture

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Uranium-236

Very early WIP of your usual nuclear reactor.

wip-uranium-236.png

Day 2

Sunny day on Sunday inspired us to work harder. There's tremendous job coming up. Doing our best!

Design and animations in progress, but much remained to be done.

jam01.jfif

Chill music and warm coffee backstage))

Day 2 of Compo!

11 hours to go! All the basic mechanics are in place. I don't think my game is going to be particularly ground-breaking but I'm hoping it will be silly and fun.

I might need to draw some textures soon...

Screenshot 2021-10-03 at 12.10.13.png