Ludum Dare 55 April 13–16, 2024

Theme issues?

It is not the greatest theme, but just consider that "summoning" means "to call for something or someone to a specific place" and leave it at that. I think a great variety of games can be produced that way without resorting to theme misinterpretation.

I'm in, with AI

Like last time, I want to do something with deep learning. Not sure what though. Maybe learning enemies, or something generated by a homemade AI (like last time ...). Given the theme, maybe the game should involve creating and training AI minions, or perhaps summoning should be based on AI prompts. Tools I might use:

  • jgame.js (https://github.com/borisvanschooten/jgame.js)
  • tinyspriteeditor (https://github.com/borisvanschooten/tinyspriteeditor)
  • animated character generator (http://tmtg.nl/ludumdare/ld53-charactergen/)
  • gimp
  • audacity
  • jsfxr (https://sfxr.me/)
  • LMMS (if I get round to music)
  • Pytorch or tensorflow.js

Last night I got my new AI rig up and running, just in time for LD. It's an 7 year old PC with an RTX4060 16G. It seems to perform surprisingly well. It can run sdxl at about 2.5 iterations per second. It may come in handy this weekend!

Houston, we have a problem! We have sighted yet another astronaut on a horse! IMG_9930-sm.JPG

Summoning Dare!

We've just started a new team with my friend @mhanicos . Say 'hi' to God's Hat Team :3

Who could though that the theme will be so awesome? I'm sure that we all will see a lot of cool projects. Wish all of you best of luck and easy bugs fixing.

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Free ideas

We ended up going with another idea so here are the runner ups! Feel free to use :)

Demon summoner

A puzzle game where you are a demon summoner. Your clients want you to summon demons with specific characteristics such as color, body size, body type, animal affinity, horns/no horns, etc. You summon demons by drawing the appropriate summoning circle. Attributes to summoning circles could be material (color, type) and shape (outer ring, inner ring, number of circles inside, shapes of runes, x sized stars, etc).

You are armed with a “spell book” that is actually just your uncles journal. Instead of notes or instructions, it contains a plethora of examples of completed circles and pictures of the demon it summoned, but no info on why. Players need to analyze and recognize patterns in summoning circle attribute > demon attribute.

If you summon the wrong demon, the demon would be like “hey what gives!?” and you’d have to pay for their uber ride back home. You get money for correct summons. Your goal is to either reach 10 million dollars and retire, or finish writing a new spellbook that explains what each attribute maps to. You get one chance of publishing this spellbook (aka 1 chance to submit the solution to the formula). If it’s correct, the royalties you make off of the spellbook lets you retire early. Otherwise you become known as the irresponsible author who caused the world to be overrun by unexpected demons.

Court summons

You are a process server trying to serve people their court summons.

Or

Those jury duty summons are not as randomized as you think. You play an FBI agent whose hobby is to hack the jury duty selector and pick the person who’d be most inconvenienced by this. Choices could be heavily pregnant women/their husbands, people about to go on vacations, people whose car just broke down, etc. However, you should also balance this with the likelihood of them actually accepting the jury duty to actualize your evil plan. Maximize misery by picking the best candidate!

Have fun out there guys!

Theme misunderstanding :)

As in the theme voting round when you translate the theme to german the first hit means something different like "called in the army" or go to army.

But after i saw the different meanins it means more like "casting spells". So indeed it is not a bad theme - could make funny games out of it.

So i will start now slowly..have an idea and will try if i get this managed in Defold ..and if not if i get this in GoDot :). I want to force myself not using Unity anymore and i am happy to see how it will work.

Important Update

Hello everyone

I have an important update.

My game has a giraffe once again

Giraffe back.gif

Thanks for reading this important update

Finally starting

I had a good night of sleep and now I'm finally starting this.

How the game is looking now

I had an idea of a puzzle game, where the top-down player needs to leave the level, but the exit will usually be protected by a door. The way to open the door is stand on buttons in the level, and there'll be more than one per level. Then the player will be able to summon a clone of itself and you can only control the last clone summoned, when that version dies you control the last one before. I still need to design other mechanics that work with it and design interesting levels. But I started programming already.

I'm using TIC-80 and coding in Fennel (gotta love LISPs).

My desk and my Fennel

And I'm also wearing a fitting attire.

attire.jpg

Good compo everyone!

Rules?

no rules this year?

can't find them!

noRules.PNG

Ritual of Ribbit - Finally got the first game screen!

Took my time drawing pretty much all the animations and tilemap assets before diving into Godot. Still lots of stuff to do, but my first room starts to take it's rough shape!

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Bloup bloup

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Hello y'all ! Long time no see~ Fells good to be part of this event again. I hope everyone's project is doing well and that you'll learn a lot during this Jam <3

If in doubt , cats

Got my first view on Twitch yesterday, smashing it!

Screenshot 2024-04-13 115917.png

Since I have some imagination , but no time, I'm going with the theme likely 99.7% are also doing, wizards/magic etc.

First brainstorming phase over

Hello everyone

after waking up, seeing the theme, thinking of it... I finally came up with an idea I want to work on and set up the project! (title is of course subject to change...)

Screenshotem20240413/em125048.png

My ideas are about - Deck building (and using cards to summon demons/workers/...) - Base building (to gather resources for new cards/...) - And Defense (against the villagers who might have something against a demon horde next to their town) But we'll see what carries over to the game.

I am again using Godot (but sticking with 3.5, for web game compatibility) but this time I am working one a Linux machine (Opensuse). For graphics I will use gimp and I try to record a bit of the development progress.

I am looking forward to see what ideas you came up with!

And most importantly... Have fun!

The mysterious tome

In a dark corner of the office closet, I found a mysterious tome. It's old and dusty, full of tears in the pages. Something pulls me in... the pages whispering. It will let me summon things. Old artifacts it seems. I wonder what they will reveal to me.

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