I'm in
I hate the theme, but I think I can shoehorn a game idea I am enthusiastic about into fitting the "Summoning" theme.
I am using Godot with C#. Krita for art.
I hate the theme, but I think I can shoehorn a game idea I am enthusiastic about into fitting the "Summoning" theme.
I am using Godot with C#. Krita for art.
We have begun work, and given neither of us are animators, we're resorting to a rather unique method of animation for our wizard. In the meantime, I've intergrated GAS into the project and am working on the beginnings of the basic combat, before I'll move on to the key unique mechanic the game (and the theme!) revolves around.
We deliberated for a while on different settings given the theme, but in the end, given our combined expertise of action gameplay systems and VFX, spellslinging wizardy madness just seemed too appealing to ignore. So hell yeah! See you in a while with more progress!


We are glad to showcase our enemies concept-art
Stay tuned for more updates!

This is a announcement for Team Ocelot 6 members to join
!

So we're trying to do a:
Medieval-themed,
...with original music.

I just don't think it's supposed to bend that way...
I just now looked over at my stream timer. Now realizing I have 35 hours left as I'm typing this. Oh well! I'm making it work!

Dunno why, but I ended up doing most of the visuals first. Probably an unsmart thing to do for the compo.

Summoning is neither easy nor safe. Take good care not to mess it up...
@Zonoxx and I are once again joining LD for a quick (only around 36 hours for us) and dirty (isn't it always?) jam! Let's hope our summoning circle holds for a finished product to appear!
We managed to summon a good variety of ideas. Then we narrowed it down to our favorite...:
red pandas!
on floating islands!
which are summoning stars ✨
https://www.youtube.com/watch?v=I6puowDhmC4
Been working on some window / control stuff before getting into the content. Looking forward to seeing everyone's submissions. This is my first ludum dare jam :) Been following ludum dare for years but finally feel confident enough to participate.
idea was that you would be filling in shapes ect, but the movement limitations are way way less limited than i thought it would be. 
Anyone got any ideas?
Yesterday: I've got a penguin, what do I do with it...
Today: I've got a wizard penguin, what do I do with it...

Hello I heard you guys like screenshake?!


Finally decided on an idea! Now onto implementing it >:D
Are you ready for some hardcore Summoning moves ?? ⛥
Because Ayoyo the techno-priest clearly is !




Here we go, I think today I'll spend the day making the basic code for the game. And tomorrow I'll actually make the game. It's going to be very short, hopefully around a minute :smile: . Have fun, everyone!
I'm goint to eat something and take a break