In for the Compo
Let’s see how far I can go for my first time.
Let’s see how far I can go for my first time.
Weapon of choice: www.meteor.com
I’ll be using:
Wish me luck!
My second time around – I’ll be trying for the compo again if everything goes well.
Tools:
Engine: Unity (c#)
Art: Photoshop
Sound: Bfxr
Good luck everyone!
First LD ever, fifth game ever, I’m going to be streaming at http://www.twitch.tv/deltadaedalus.
Using:
Love2d
Bfxr
Paint.net
Tags: im in
The toast is ready, just got to wait for the jam.
I`ll use:
Hello everyone
We are 4 and all beginners . It’s our first GameJam, but we’v done the preparation last week.
2 Prog and 2 Graph
TOOL USING :
FlashPunk
Photoshop
First time joining the LD…I’m hoping for the best, not the first 100 tho, just getting somewhere I can work with later on maybe 
I was going to do a JAM, but here in Europe (CET) it ends at 3AM Tuesday…and I have work on Monday, so I guess it’ll be a Compo for me 😉
Tools:
– Unity 2D
– Paint.NET
– I don’t know what to make music and sfx with…I’ll figure out on the fly (begginers mistake I know 😀 )
– Spotify Web Player for programming-music 😛
Hey everyone, this will be my third Ludum Dare!
I will most likely be using LÖVE, along with a load of code I hurriedly collected in the last 2 hours: https://github.com/geckojsc/ld31prep
Looks like it’s Fireworks and Gale for the graphics, and Renoise for the music, however this time I have a set of professional software synths (DCAM Synth Squad) from FXPansion, so I’m looking forward to making some awesome songs with them.
If everything goes wrong at the start and I can’t think of a game (*cough* snowman), I might team up with one of my friends and enter the jam instead, in which case we might use Java or something. Please don’t make me do that guys. xD
Tools:
– Haxe + OpenFL + HaxeFlixel;
– Pickle for drawing;
– Sublime Text 2 as ide.
Hey first time joining Ludum dare, I’ll be doing either Java or RPG maker depending on the theme 
Good Luck everyone!
Or at least I hope so. Haha.
Now, everyone, GO!
Greetings from The Netherlands. It’s super late and with less than 20 minutes to go, I can’t wait for this years LDJAM.
Tools:
Can’t wait!
– Matt (“Joyhype”)
Watch me build the game on Twitch! http://www.twitch.tv/joyhype
I have finals all week but why the hell not!
Unity 3d
Gimp
Maya LT
Blender
-Superpowers-
Theme music.
Going for the compo!
Tool: LibGDX
Base code used: https://github.com/jamesdavis86/Ludum-Dare/tree/31
Using Apple Pie Moonshine as helper tool. 😉
dvcolgan and I will be making a game for the Jam using Coffeescript and PhaserJS. Our programming brought to you by the power of milk:
Heyhey, fellow devs!
This is my very first time trying to attend a Ludum Dare, yay o/ I’m so excited.
However, it’s raised difficulty for me, ’cause due to timezone differences and the urgent need to attend my normal dayjob I only have about 36 of the 48 hours available to do something.
But I’ll try to make the best out of it! 
What I’ll be using:
– UE4 as main engine
– Blender for 3D models
– PhotoShop for textures and 2D assets
– various tools from the Ludum Tools page (like the SFX generator)
I’ll all alone and by myself, hence me aiming to enter the compo rather than the jam.
Just a reminder to head over to plug.dj/ludumdare during the jam for a stream of great programming music, as well as a chance to share some of your own songs!
Come on down, and let’s make Ludum dare into even more of a party than usual!
I checked and found BFXR quite nice for sfx…didn’t find a music tool yet tho…I used autiotool back around 2010 but I forgot a lot since 😀