LD31 December 5–8, 2014

I’m in (raw webgl/webaudio Javascript pro)

Hi everyone,

I’m a developer living in Chicago, IL and I’m going to be streaming my entire Ludum Dare development process at

http://twitch.tv/kanesteven

I will begin streaming at the competition start and the schedule beyond will likely depend on when I sleep (you know, nightowl stuff).

 

My stack:

Chrome browser

Node.js / browserify for asset building and webserver

Windows 8 (I’m a *nix developer 99% of the time so I might do some idiotic stuff)

VIM

 

My Plan:

Loosely inspired by the ongoing “Handmade Hero” project

https://www.youtube.com/user/handmadeheroarchive and http://twitch.tv/handmade_hero

I’m going to provide a walk through of the complete development process for building a simple 2d game using the browser as a run-time.  This means that I will not be using any libraries at all and will instead teach you to use the WebGL API, WebAudio API, networking, and basics of node.js/browserify.  If you’re interested in any of these things stop by.  I live and breathe these technologies in my everyday coding and we can have an interesting conversation.

Hope to see you and best of luck to all the participants.

Steve

I’m in!

Kinda late, it’s less than hour to theme reveal.

Things I’m going to use:

Graphics: GIMP

Music: Rosegarden

Text: GVim

Language: Lua

Framework: LOVE

And that’s it.

Comments

05. Dec 2014 · 23:36 UTC
Free software ftw bro :)

We’re In!

My wife and I are going to make another attempt at the jam. We have quite a list of possible engines and programs we could use, but we are hoping to make the theme work with Ren’py, and will probably use Photoshop, SFXR, etc to create any assets we need. Nothing too fancy, but something we can hopefully see through to completion.

I’m in

I don’t know what I’m doing but my friends do and I’ll be working with them.

Identification Division

Joining Ludum Dare 31:

Using Unity, Gimp, LMMS.

 

Good Luck.

I’m in (I think)

I’m In. At least I think I am. I’m no stranger to making games on a tight time constraint and I do like it. Usually when I do it it’s on my own terms but I would like to participate.
I might have some other stuff going on this weekend and if the theme that gets picked doesn’t inspire a good enough idea I might just give up.

I’ll give it my best shot though!

I’ll be using Game Maker Studio with a html5 export and photoshop.

For sounds I’ll probably use SFXR.

If I timelapse I’ll use chronolapse which seems to work.

Let’s hope for snowman!

Imma jumpin In!

Game maker studio – development
Photoshop – art
fl studio – audio

I might drop out mid game but I realized Ive got free time today so why not!

Good luck!

I just want to say good luck to all Ludum Dare 31 competitors! 😉

First 4 hours

Our game is a arena shooter, you need to shoot, throw grenades and place block, each block have one behavior, like deflecting shots, teleport the character, give extra ammo, etc, and every block is destructible.

Our IA is REALLY dumb right now, but we are working on it.

We’ll try to implement a local multiplayer as well.

ALL IN ONLY ONE SCREEEEEEEEEEEEEEEN!

Check our progress:

 

1

run

I’m in

Long time did not participate in LD, hope to divide my time between LD and other personal commitments this weekend

The tools are :

– Construc 2 or Unity (depends of the idea)

– Gimp

– SFXR

Some music list who want to share to work? is welcome : D

 

Happy LD !

I am in

Oh boy time for video games.

 

TOOLSU~

Unity3d

C#/Javascript

Audacity

BXFR

Photoshop

Softimage

Metric tons of electro swing

 

STREAMU~

www.twitch.tv/jellycakes1

 

GOODU LUCKU~

Comments

RoseNinja
05. Dec 2014 · 23:58 UTC
Woop electro swing. Oh yea

I’m in!

Thiis will be my first LD
I gonna use SmallBasic (not a BASIC dialect) for programming
Famitracker for music/sounds
NO GRAPHICS PROGRAM. Raw shapes are the best (if used well)

I’ll get the theme and then leave for 3 hours or so.

Team Dingus reporting for duty!

Here we are for our 4th LD. Excited to be here and ecstatic for the theme reveal.
We are a VR simulation laboratory and our target platforms will be Oculus DK2 and potentially Samsung GearVR (Don’t worry, we will sneak in a PC/Web build too)

Tools:
Zbrush
Maya
Photoshop
Audition
Unity

Good luck everyone!

 

 

I AM READY

PSA: it is possible to eat healthy during Ludum Dare. (And allowed, too!)

ld31food

Comments

SaxonRah
05. Dec 2014 · 23:39 UTC
And encouraged!
DesignerNap
05. Dec 2014 · 23:42 UTC
Drink plenty of water and take regular breaks 😀

I’m Ready (and In)

ld31-startgame

Tools

  • haxeflixel
  • shoebox
  • tiled
  • flashdevelop
  • sublime text

I’m In

Giving the compo another go.  My primary goal is to have a working game by the end XP.

  • Framework: pygame or love2d
  • Assets: Gimp + Blender + inkscape
  • Audio: Most likely sfxr

This will be my 3rd LD

Looking forward to getting a better theme than the last LD! I couldn’t finish a game at the last LD. Before that, I created a game that got #18 in the Humour category.

I will be using JavaScript/HTML5 and utilizing code available from my Github (http://github.com/bttf)

Good luck to everybody and have fun

The Fiery Squirrel is In!

Hello!

 

Tools I’m going to be using for this LD:

– Programming Language: haxe (http://haxe.org/)

– Framework: OpenFL (http://www.openfl.org/)

– Drawings: Inkscape (https://inkscape.org/es/)

– Sounds: Bfxr (http://www.bfxr.net/)

– Soundtrack: Have not decided yet

Will be posting the code here: https://github.com/fierysquirrel not sure yet how I’m gonna call the game, depends on what it is.

Very excited for this LD, see you all there!

 

wp-testfierylogo20

First LD Compo

Skinny Jean Death Studios here for our first Ludum Dare; and Compo no less!

 

Using C#/XNA for the programming.

Fruity Loops for music.

Photoshop for graphics.

 

Can’t wait for the theme!