One way or another I ended up here alone this time. So I decided to convert it into my first Compo – personal mini challenge.
In short, it was like this:
(By the word “collisions” I mean the mechanics of the object’s borders detection and the collisions between objects)
– Woo-hoo! Ludum Dare tomorrow. I totally need to sleep well.
Day 1:
– Are you kidding me?! 3 hours of sleep because of sudden insomnia strike?
– Hello, stream, I’m your sleepy friendly ghost.
– What do you mean “no internet connection”?! OK, no panic, start it offline.
– Hi, welcome back, luckily I have only the game idea, let’s draw it!
– Lunch time!
– I nearly made these collisions.
– I nearly made these collisions.
– Lunch time? No? OK.
– Let’s just call these good collisions and keep going.
– Yay, my own sprites. Me is drawing! I don’t even want to burn these down.
– I nearly made these colli… Anyway it looks better with the sprites.
– Cut scenes! I’ll just ignore the fact that I don’t have the finished game, play it cool.
– Looks nice, next task: don’t fall asleep on the keyboard.
Day 2:
– Morning, guys! Let’s finish it!
– Yay, it’s actually very simple.
– Damn, it’s actually very simple. I need to make the bigger game.
– Lunch time!
– Or… Maybe I’ll finish the game and make a bonus? Something in-between?
– Main part is done. Looks like it even works.
– Bonus level!
– Bonus level that works and actually gives the fun!
– I made these collisions! I made the z-sorting! I’m unstoppable! Let’s finish it gloriously.
– OK, let’s post this. The easiest part – write down the description. Right? Oh…
– Posted!
– Hr-r-r-r… Zzz…
Day 3, bug fixing:
– I nearly made these collisions…
P.S.: you can play the game here
Time lapse of the 1st day of the work process here
Usually, you’ll get about as many, or slightly less, ratings then coolness. Although if you’re active in the community you can get more.