LD35 April 15–18, 2016

I’m in

Not sure if I have time to finish anything, but I might as well sign up!

If I do things, I will be using Unity and C#. For art, probably Photoshop and Graphics Gale or Blender, depending on the art style I choose to go with, but I suck at art so it will probably be something simple. For sound or music, I really have no idea. Considering doing compo and not jam, but I have no way of making sounds and no experience to make music.

We’ll see! :)

Welcome To My Brain

Hello! I am a huge fan of puzzle and adventure games. In fact, I am currently the lead programmer at Phoenix Online Studios:

http://www.postudios.com/company/

I thought I’d give Ludum Dare a try as a way to learn new tools with an interesting challenge. I hope my submission will challenge and amaze you!

Well, lets switch engine at the last moment :’p Got some Unity tips for me?

So I practically had everything ready to make a cool game in Python: fancy menu create script, ways to increase performance, pretty good custom player controller including physics and a bunch of other stuff. I had everything to make a great game but where is the fun in that? :p

So yesterday I deleted all that stuff and I’m currently setting up my Unity work space and trying to learn some new stuff before the theme is revealed. (I have like 5 hours of Unity experience) Pretty confident that I can at least make something similar in scope to my previous (and first) LD so I’ll probably be fine. So… anyone got some good Unity tutorials or tips for me? :p

Me typing really fast

 

Tags: unity

Holà from France

Hello everyone !

Going to participate to LD35, here are my weapons :

  • HaxeFlixel
  • Vim + Tmux
  • Staaxe for Stats ( https://github.com/sebbernery/staaxe )
  • Krita
  • Tiled ?

 

I will participate with some guys from Vikindie. Good week end is comming !

I’m in!

I’m excited :D!

I’ll be using:

Gamemaker studio
bfxr
aseprite
tiled
sublime text

LD35

I’m in for LD35, this will be my first ever Ludum Dare entrance. Looking forward to finding out the theme, It get’s announced at 1AM where I am (UK). I know i don’t need to be ready so early but… I’m not very creative so, I want time to prepare. xD

I’m in !

Things I’ll be using :

  • Unity 2D
  • Light2D
  • Dialoguer

Those themes are really good this year ! I’m pumped !

I’m in!

I’m in for my 10th Ludum Dare.

Tools:
Programming language: Java
IDE: Intellij
Libraries: LWJGL,Slick2D, JEngine(My Slick2D layer)
Art: Paint.net
Base code, including JEngine can be found here: https://github.com/JPatrickDev/LD35

Have fun everyone!

I’m In

I’ve been pretty busy recently, and haven’t had time to fix up my previous entry (even though I said I would…).

Either way, I’m in for LD 35.  Not sure what kind of game I feel like making yet, I guess it depends on the final theme.

In, I am. -Yoda, Master

5th LD Compo. (Finished/Abandoned record has been 2/2)

Tools:

Unity,
Photoshop,
Inkscape,
real-life paper, pen, pencil and eraser,
BFXR,
FL Studio,
Clockwork Tomato app,
Trello

Hi everyone! I’m in!

Gonna be doing game with Unity, blender, gimp and audacity on linux. Anyone else using Unity on linux?

I’m in – and it’s not going to be pretty…

Although if I have extra time I could make it pretty. :)

I started 101-ing unity and playmaker today so I’m way behind schedule. Fortunately I know how to make crappy graphics and sounds in a hurry beforehand.

Type: something 2d
Engine: Unity
Gfx: Adobe
Sound & music: FL studio and a mic Rode nt1a

Goal is to make either something very out-of-the-box and very interesting even if very short or if I lack the imagination trying to hone my non-existant skills on Unity and animation.

Break a leg you guys!

In for the 3rd April LD

Let’s rock this thing out!

 

I’m going to use Unity, I Imagine that 3D max, photoshop or illustrator to get the job done with graphics and abundant-music.com

 

 

Also I would like to give for free a litle editor code that I made specially for preparation to the LD. Has a template to made a 3D platformer game, two canvas and all the folders you might need for a project.

 

https://github.com/CCGLP/CCGLPEditorToolsUnity

 

 

 

GL AND HF to you all

Third time’s the charm – I’m in

Third time participating. I’ll work alone and do mostly everything myself

Tools:
Game Engine: Unity
Art: Photoshop
Sound: BFXR and probably something royalty free

I’m probably gonna make something that is really independent of fancy graphics since I’m more of a programmer.

 

Comments

15. Apr 2016 · 18:41 UTC
Fire on full, bro. :)

I’m in!

Hello everyone this will be my very first Ludum Dare and hopefully I will manage to get trough it.

I will be using: My head(hopefully), Gamemaker, bfxr.net, and possibly some other suggested tools from the tools section of this site :)

Good luck everyone!

We are IN!

We are IN for Ludum Dare Jam.
Our team: Antonin Charvat (music and programming), Barbora Sevcikova (graphics, game design and level design) and me (game design and programming).

What will we use?
Unity 3D and Cubase

Folks, I wish you all a good time during Ludum Dare 35!

Primer Jam…

…De la vida. Al fin pillo un Ludum Dare que calza con un fin de semana sin trabajo. Nunca he creado un juego antes, solo especulaciones y modificaciones. Sé utilizar muy bien Photoshop, Illustrator, Maya, AutoCAD, dibujar a pulso, UnrealED pero no he practicado con ningún motor de videojuegos. He jugado con algo de Processing (code art, nada interactivo) y Pico-8 pero definitivamente la programación a secas me queda grande, así que supongo que utilizaré algo que permita programar con drag & drop y código a la vez. Gamemaker probablemente.

Independiente del tema que toque, espero poder utilizar mi background en diseño gráfico y arquitectura para hacer algo único de acuerdo a las cosas que domino bien, y sobre todo poder llegar a algo acabado por malo que sea.

Igual recién ayer en la noche me enteré de que era fin de semana de #LDJam así que no tengo nada prefabricado ni preparado; ni recursos gratuitos. Partir desde absolutamente cero será más interesante todavía.

 

Tags: español, first compo, presentation, spanish

AWWWW YEEAAAAHHHH (I’m in!)

Here for my 8 or 9th Ludum Dare! Gonna have to balance between it and the Doom beta, but I’m very excited!

What I may or may not use:

Engine – Unity 5.4 (C#)

Sound – BFXR and Audacity.

Art (hahaha yeah right) – ASEprite

Timelapse – Chronolapse and Hitflim 3 Express

I’m very excited for this! Good luck to everyone else in the competition ^^