LD35 April 15–18, 2016

I’m in !

Here’s my “I’m in” mandatory post.

 

Last time was a mess,and didn’t felt the themes (both of them),so this time,hopefully,i’ll be blessed by ideas.

I’ll use Unity5,blender and substance painter for everything 3D.

Gimp if i have to do 2D,or maybe a fancy pixel art program.

 

Good luck to everyone !

I’m in, 11th time

Eleventh time I compete and this time around I’m meeting at GameStad again.

For the upcoming dare I prepared my normal toolset including:

And lastly:

  • Tape, lots of paper and a pen

A previous compo entry:

Post to participate

Hi! I want to participate in this Ludum Dare if it’s not to late to submit me!

Salutations! Imdeeo!

Joining the battle!

Ugh I was really hoping for “no instructions” to pass the slaughter… er I mean.

Ludum Dare time wooo!

Going with:

– Haxedevelop -> OpenFl
– Gimp
– BFXR
– and something for music maybe

Lets go make some games! 😀

I’m in, baby!!!

People always ask me about Ludum Dare. It’s fantastic. Let me tell you about Ludum Dare. I do fantastic with Unity. No one is better on Ludum Dare than me. Let me tell you, we are going to have so much Ludum Dare. We’re gonna have so much Coolness points you’re gonna get sick of it. Ludum Dare loves me. Braid just got ten levels longer. I have the best Ludum Dare.

Good luck and seeya tonight, folks.

I’m in

This will be my first game jam.

Tools I will use:

-UnityEngine

-Blender

-Paint.Net

-Gimp

-Audacity

-Some custom tools

I’m In… Finally!

I’ve wanted to participate in a Ludum Dare for years but never made it happen.  This year, the stars aligned and I’m ready (well, as ready as I’ll ever be) to give it a shot! I haven’t written but a few tinkering game projects here and there over the years, so this will probably be ugly. But hey, gotta start somewhere.

I’ll be using Phaser and a boilerplate that I modified slightly to add a few basic states.  I’m new to Phaser, so I’ve spent the last week playing with the engine here and there to get a feel for a few basic concepts.  It’s pretty rudimentary, but it’s on github for anyone interested.  I’ll be using Tiled, Gimp, piskel, Maybe LMMS, and Atom for my editor.  Given my experience level, I’m not expecting much, but here’s to hoping I can pull something off… my 4yo daughter has provided me with some killer ideas! 😉

 

Some Basecode

Hey Guys!
How I understand, i can use some library-like code after sharing here. (PLEASE, Write a comment, if I mistaked!)
So I gathered some typical sample scripts for fast Unity prototyping. Mostly hardcoded, but can be useful.
[*] RTS and Follow2d Cameras
[*] LookAt2d version
[*] AutoTextTyping, InputField with ForcedFocus
[*] Simple Guns and Spawners
[*] Scrolling Backgrounds \ Parralax
[*] ConstantMovingAndRotatings, MouseFollow, CustomCursor
[*] RandomBaseColorOnStart
There don’t require Tween or other libs\plugins. Under MIT. ^3

Comments

15. Apr 2016 · 14:47 UTC
Heya, yeah I think it’s ok to use already-written code in compo if they are like open source or freely available for all and you post a link for other to get it. As long as you’re clear with everyone it’s all ok !

First Time I am In – Compo

I heard off this numerus times and today on off my favurite Youtubers Quill18, decided to post a Video about this event. I said to myself why not and now 20minutes later i am here in my first ludum dare.

I will upload most off the Programming process on Youtube here: https://www.youtube.com/user/TeamChemicalDestruct

Warning: I dont have any proffessional Programming knowlegde, everything is self taugh and i am an anti-artist. Everything i touch instantly looks like sh*t, so please dont be so harsh when commentating later on the final product.

I am indeed in (first thyme!)

So I posted a while ago that I might not be able to participate but never mind! I’m in for the jam and its mah first time. I’ll be using Unity, Gimp and/or Sketchbook Pro, and Famitracker/GarageBand for music. Hope it goes well and I’m super stoked that my theme “2 colors” passed the slaughter!

 

Best wishes to everyone else and their games!

We’re in!

This will be our first Jam as a team!

We’ll be using:

Unity, Visual Studio, Photoshop, Asesprite, GraphicsGale, Famitracker.

We are:

-Mechamism, @Mechamism

-rozanBR

-Eazydoesit, @josriordan

www.facebook.com/profile.php?id=100009531641545

-WatsonMk1

-tomlangleyuk, @lord_moose

-Amyzor,

amydiazor.tumblr.com/

www.artstation.com/artist/amyzor

sephirothmichaelis.deviantart.com/

I’m in, LD 35

I’m in for the Ludum Dare 35 Jam, my first Ludum Dare.

Using:

  • Java JDK in Eclipse (From scratch)
  • Paint.net
  • Online tools for artwork/sound

Im in? maybe

Im still quite not sure if i can join in this time so i might try to do smth but not quite sure yet :/

Totally in

I’ll have to cut my participation short this year, but by no means am I going to give up. Just going to have to make it smaller! I’m going to try and squeeze everything into 36 hours or so.

Going to use raw WebGL again, and this time I’ve got most of a proper text system. I can mess with the text in the vertex shader, and get nasty output like this. And hey–it handles kerning properly and calculates line breaks with the Knuth-Plass algorithm, because I have fun overengineering things.

text

I’m in

My second Ludum Dare.

Twitter: @khofez

Using:

  • Unity
  • Aseprite
  • Spriter (maybe)
  • Bfxr
  • Visual Studio 2015

Edit: Maybe i’ll be using some other engine/framework, cause unity is full of weird bugs right now and i dont have time to fix it. But maybe I can handle it too, so, idk xD

I’m in!

Yay! I’m in again for this edition. As always the wake up at 3am will be hard but promising.

The stack:

  • Lua and Löve
  • Mischief and Krita/Photoshop
  • bfxr
  • Neovim

And here’s my twitter in case you want to see my struggles :).

First time

Kinda scared, its being a while since I created a video game, hope to learn and get better

Comments

Picking a username is hard
15. Apr 2016 · 15:52 UTC
Good luck. Don’t worry, it’s just for fun :)
TravelingWise
15. Apr 2016 · 17:29 UTC
Thanks, hope i just have fun and do good 😀

I’m In!

I’m currently studying abroad in Japan, so this is going to be a little weird for me, but how can I turn down an LD?

This will be my second LD since I missed the last one. The last time I did the compo I got 22nd place with SPACE JUNK. Hopefully I’ll do better this time, I’m going to try Game Maker this time around instead of Java/LibGDX I think.

 

My loadout for this LD:

  • Language/Engine: Game Maker
  • Art: GraphicsGale
  • Music: FL Studio
  • SFX: FL Studio and sfxr

 

Good luck everybody!

I may be in :)

I would love to enter this Ludum Dare but something new ( like 7 days new ) may alter my workflow :

Paloma_largel

I want to keep my game small so pico8 will probably be my choice.

Good luck to everyone !!