LD35 April 15–18, 2016

I’m in, oh yeah I am

I’ll be doing the Ludum Dare for the 5th time. Hopefully this time goes well!

Here’s the software what I’ll be using:

– Visual Studio (windows), Xamarin Studio (mac eww)
– C# MonoGame
– Photoshop CS6
– SFXR

And here’s the hardware:

– Caffeine
– Das Keyboard Professional 4 Brown switches
– Caffeine
– Caffeine

Good luck to all of you!

Comments

luxio
15. Apr 2016 · 12:57 UTC
Cherry MX Brown FTW!
15. Apr 2016 · 15:03 UTC
ganz geil
15. Apr 2016 · 15:03 UTC
super toll

Ludum Dare 35, I am in you!

I want to build a web game, and CreateJS seems nice! Hopefully everything will work out! I’m excited, and looking forward to an awesome event!

I’m in

I’m going solo this time. I have a few friends offering to help, so if I don’t make it in time this one will be a jam entry.

Tools:

  • Unity
  • Photoshop
  • Blender (or Maya if blender annoys me too much)
  • SunVox (never used before. What could possibly go wrong :p )
  • BFXR

I’ll be streaming the whole time (if the internet connection allows it) over at https://www.twitch.tv/mathijs750/

Have fun everyone :)

We’re In Again!

We’re in for LD35, and this time we got 7 people in our team! We’ll be 4 programmers, 2 artists and a musician. The tools we’ll be using are:

  • Python 3.5 with Pycharm IDE
  • Pygame, pytmx, pyscroll and pyinstaller
  • Tiled
  • Paint.net

We’re all super pumped and can’t wait to get started. See you all at 9!

I’m in

This will be my third Ludum Dare, my second solo game jam, and the first non-December LD I’ve done.

I’ve got a few things I’d like to try this time, in terms of game mechanics. Hopefully the theme will be conducive to at least one of those things!

Tools and resources I’ll be using:

  • vim, for coding
  • HTML5 + JS, in Chrome
  • sfxr, for sound effects
  • minimalist custom “engine”, plus other code I scrounge from existing projects (such as the Point and Rectangle classes from my Kiwijam15 entry)
  • Probably vim, for art. Hopefully it will still be pretty.
  • can I use vim for music? might skip music.

It seems like good form to publish the minimalist code template I’m starting with. Here you go, silly acronym and all: https://github.com/ethankaminski/macej

I am in for the 5th time and on my 18th bday

I am in for the Ludum Dare 35, which will be my 4th LD Compo, 5th LD event and 6th game jam. It also happens to end on my 18th birthday (18th of April), so it might be my best bday yet. This will also be a special LD for me for a different, more personal reason.

I will be using the following tools, as usual:

  • Eclipse IDE
  • My own OpenGL 3.3 based framework
  • paint.NET
  • Coffee
  • PulseBoy
  • BFXR
  • ScreenToGif
  • Possibly one of @somepx‘s fonts
  • More coffee
  • Lots of internet
  • Yet more coffee
  • Pizza
  • Still not enough coffee? Coffee.

I hope you all have a wonderful time and I believe you will all create tremendous games. Good luck and have fun.

I’m In

Let’s get this started.

This is my… fifth?… Ludum Dare. I’ve participated in a few more Jams, but it’s always interesting to see how far I can get by myself.

Tools I’m planning to use?

  • Unreal 4 – because I haven’t used that before
  • Blender3D – because I have used that before
  • Krita – because it’s awesome
  • Gimp – because Krita doesn’t do everything

See you later tonight at the theme reveal.

Good luck everyone!

I’m in!

This is the second time for me. I can’t wait to see what kind of games will be made!

I’m hesitant to say it but…

I’m in?????

burgertrainSo I’m definitely going for the jam. I will be using a raycasting engine I have been working on for A college project with some friends (pictured above). So I’ll be pretty constrained and will have to devote a lot of time to adding features to the actual engine, but more than likely I’ll have something to show on Monday…

So that’s the engine covered. On graphics I’ll be going with gimp, and for audio I’ll use sfxr, lsdj, famitracker, and audacity probably.

This is going to be one of my most challenging ludum dares yet but it will be a lot of fun for sure.

IM IN!

Yay! This is my second Ludum Dare. The Post Project will be on steam!

Unsure about the tools and engine I will be using. It depends on what the Theme is.

Good Luck, Everybody!!

I’m in.. I guess!

This will be my first Ludum Dare, and really, my first time making a real game at all. Probably in over my head but I’m feeling super pumped to get something finished for this!

 

Tools I’ll be using:

Engine: Gamemaker

Art: GraphicsGale

Music: Famitracker and Audacity

Sounds: Bxfr

 

Good luck to everyone entering!! Hopefully I can make something worth playing 😀

I’m in!

Hey there everyone! This will be my second Ludum Dare, with my being 34. Whether or not this is a great idea will soon become apparent but for the past three weeks I’ve been non-stop working on uni coursework which is deadlined for tonight. So I’ll be straight out of the frying pan and into the fire, but in true Ludum Dare fashion would we really have it any other way?

Anyway, my tools will be as follows:

  • Java using LibGDX on good old Eclipse
  • Github for version control
  • GIMP, Photoshop and the occasional PAINT for graphics
  • Sfxr for sound effects
  • Fruityloops for music (possibly)

So good luck everyone, and I hope you all have a fantastic 48 / 72 hours!

We are in!

This will be Ludum Dare number 6 for us… oh the memories…

 

Here’s to this being not the worst game we’ve ever made our best game yet!

 

we’ll be posting it here

https://shlfstudios.itch.io/

 

and who knows, maybe we’ll actually update it sometime with our other game jam games so even we can look at them.

I’m in?

Thinking of doing this, pretty please let the chosen theme inspire me!

Decisions, decisions.

Getting ready for Ludum Dare 😀 Unfortunately we weren’t able to get a venue this time (again) so I’m jamming from home – which is okay, since my best LDJAMs have been from home >_<

But I really enjoy the group jams…

Anyhow, this time around I’ve only got one vague goal to shoot for.

I wanna make a game about decisions.

Being an avid boardgamer (and designer), I want to make something that’s less about reflexes and real-time skill and more about decisions and implications. I know this isn’t a new idea, but looking back on my previous LD games:

  • A game about a landshark shooting missiles in bullet time.
  • A game about crushing friends with deadly accurately tossed boxes.
  • A game about a cop piloting various mecha.
  • A game in which you are a pokemon and must eat to not starve but your food is also your cover and trainers are out to catch you.
  • A game about… Pooping shots to escape.

I feel that’s one area I hadn’t explored yet. So here we go!

MAKEAGAME

I’m new,and I’m in

I’m in,LD35.And I just have fun.
I’m a chinese,so I will use Chinese and English text.
tool(s):
GM8.1

I think voice is a good sounds.

inevitable “i’m in” post

hey guys, it’s the best game dev ever here, just wanting to tell you that I AM IN!!!!1!11!

the tools i’ll be using are ms paint,

 

that’s it

I’m in

Compulsory “I’m in”-Post upcoming

I’m in! (I warned you)

I sadly wasnt able to properly part-take in LD34 due to lack of time (there is an unfinished game lying around), but this time I’ve got the whole weekend available for 48h of coding, horrible pixel art, coffee, pizza and sleep naps.

Once again going to be coding in C++

Tools of choice…

… ‘Engine’: SFML & box2d wrapper developed by me for LD

… IDE: CLion, Visual Studio 2015 for debugging, Notepad++

… Build Tools: CMake, ninja, VC (odd combo, it works nicely though)

… Art: Paint.net

… Sound: bosca ceoil, bfxr, stuff around the house + mic

 

I shall be streaming the whole thing over at http://twitch.tv/imersag

Declaring a CC asset I might use

Almost forgot!

I got this public-domain model from OpenGameArt:

http://opengameart.org/content/sports-car-lowpoly

And modified it slightly to add the EL wires and split off the headlights and taillights. The resulting files are here:

https://digitaldoge.duckdns.org/pitch-black/resources/lamia.blend

https://digitaldoge.duckdns.org/pitch-black/resources/lamia.obj

My modifications are under CC attribution-share-alike.

A pitch-black Lamia

NaKolenke in!

Tне most iиcrediblу аwful sтuьio of some easт-europian neяьs wiтн extremely Ъad тasтe is going iитo Ludum Dare 35 тo Ьeveloр a gaмe тнaт will mosт defineтly geт тнe “Most Trash” award.

ЗА РУСЬ-МАТУШКУ!

 

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