LD35 April 15–18, 2016

We’re in!

We’re in for our first Ludum Dare, super excited to be a part of the jam this weekend!

Tools we’re gonna be using:

  • Engine: Unity
  • Graphics: Photoshop, possibly PhotoFiltre as well
  • Sound: audacity, GarageBand for the iPad and some intstruments
  • and anything else that will be necessary

We’re hoping for a great theme and can’t wait to play some amazing games!

Pickles incoming!

We’re thrilled to take part in LD35 as our first game jam experience ever!
Going live on Twitch at approximately 2:30 am CET.

A brief overview over our setup:

Lead Developer: sQN
Developer: nightm4re
Engine: LITI Engine (written by us in pure Java 8 without external game frameworks/ libraries)
IDE: Eclipse
Art: Adobe Photoshop
Music / Sound: LMMS, Audacity, Bfxr

Twitter:
https://twitter.com/gurkenlabs

Facebook:
https://www.facebook.com/gurkenlabsofficial/

Web:
http://gurkenlabs.de/

Twitch:
https://www.twitch.tv/shiquin

developers_atwork

I’m in!

Hi all!

This is my first ludum dare, I hope I can at least finish something 😛

I wil be using:

  • Unity
  • Blender
  • Photoshop
  • GarageBand
  • Audacity

Good luck to everyone!

I am in and i am ready for battle! – Compo

hello its my first time joining a game jam and i dont know if you have to post here to participate so im doing this just to be sure.

so im going to be making something in gamemaker probably and give it some mad* beats with milkytracker.

now i will have to just get some actual sleep so i wont die while attempting to create perfection.

Good luck to everyone else!

 

*eargrinding

Im in!

This will be my fist ludum dare and i will be using gimp, blender, and Java to make my game!

Joining in

Gonna use Paint.net, photoshop, love2D, and FL Studio. GL and HF to all!

I am in!!

This is my very first time!! ^.^

Unity – C#

Gimp-Photoshop

I’m in

This will be my first LD ever :D. I would have participated last year but I didn’t due to lack of spare time unfortunately D: Tools I will be using:

Visual Studio using C# and Monogame ( I have experience with C# but not Monogame )

Paint.NET for graphics ( warning, my drawing ability is basically non existent so don’t expect much 😉 )

Bfxr for sound, not too sure what to use for music.

 

Do I have to do anything to get in?

This will be my first ludum dare I just dont know if Im goint to have to do something to get into the dare.

Comments

funisfun8
15. Apr 2016 · 16:50 UTC
As far as I’m aware. No! You’ve already made an account so just GO! When the time hits and the theme releases, make some games! And then submit your game when ready. Everything else is pretty much just for fun. You might consider doing an “I’m in” post to get excited but it’s not required. Take a look at the different parts of the website as they have useful information. The rules are important and I believe there is an FAQ somewhere. Have fun on your first LD!

Ready to roll

I’ll be entering LD for the second time. I hope this time I’ll come up with something less rough and won’t spend lots of time  just figuring things out.

Will use:

  • LWJGL as main library
  • Krita for graphic stuff
  • Bfxr for sound
  • Abundant Music for, you guessed it, music

Although Ludum Dare can be exhausting and a little bit depressing closer to the deadline, you just can’t replace the satisfying feeling of actually finishing and posting your game. So good luck everyone and have fun!

Sleep and the Art of being In

Been laying half-awake last week at night. Maybe something to-do with work? Anyway… Now I’ve taken a day off to rest up before the main event, but if this hits again tonight or tomorrow, I’m toast. I need my sleep, dang-it!

Any of you have some tips or methods for dealing with this? The (awesome) keynote also mentions some, but I’ve never been a great napper. A lot of the time I need more time to ‘get up’ after a nap than the entire nap has taken 😉

Also: In. Come heck or wet floors*.

*) Not as much as an understatement as it seems, since I live on the fourth floor :-p

I’m in!

This will be my third year participating in the Ludum Dare 48 hour compo.

I will be coding my game in Java using Eclipse.

For drawings I will be using Microsoft Paint and GIMP.

For my audio I will be using Audacity and my Yamaha keyboard.

Good luck to everyone and have fun!

I’m in!

This’ll be my first.

  • Unity
  • Aseprite
  • Audacity
  • SunVox

See you on the other side!

Where could I post my ludum dare game?

Hi, i don’t understand where I can post my Ludum Dare game. I read “Rules and Guides” that say to post it in the blog, but i don’ found it.  So, someone know where could I post my Ludum Dare game? Thanks.

P.s.: if the comment is ungrammatical, is cause I’m not english.

Comments

15. Apr 2016 · 17:02 UTC
Ludum Dare hasn’t started yet. After it starts, there will be a submission form.
JapaBijoux
15. Apr 2016 · 17:05 UTC
Thank you. Anyway, if I want to join the Ludum Dare 35, how can I do? thanks
JapaBijoux
15. Apr 2016 · 17:06 UTC
Thank you. Anyway, if I want to join the LD35, how can I do? thanks

I’m in

Also, I’ll shoot a little documentary of me struggling, just like last time.

I’m in

Unity – .js – gimp – Blender – Rythmil lite chiptune synthetisor.

Me (3t3a) and droid-center are in for the 1st time from France (baguette!)

Ludum Dare 35 obligatory “In” post

Like all predecessors before me, I will say, “I’m in”.

My toolset of choice is mostly open software:

Windows 10 64-bit as dev OS
Unity 3D 5.3.2f1 as Game Engine
GIMP 2.8.16 as Texture Editor
LMMS 1.1.3 as Music Editor
Blender 2.77a and SketchUp 2016 as Model Editors
Notepad++ as Code Editor
Google Chrome as Browser of Choice
Twitter as Social Media for Game Hyping
#ludumdare IRC channel and Discord Game Development server as Communication Tools
Winamp 5 as Music Player

My playlist contains songs by (mostly Polish stuff):
Anna Jantar
Weekend
Akcent
Bajm
O-Zone (that one is Romanian)
Boys
Cirrus’s Famitracker remixes
Rushjet’s Famitracker remixes

I’m going to drink orange-peach juice and lots of coffee.