Im in!
This is my first game jam its super exciting!
Tools
unity
gimp
maya
audacity
This is my first game jam its super exciting!
Tools
unity
gimp
maya
audacity
5th entry.
Will probably be using Unity3D, blender, lmms but it depends on the theme.
Good Luck!
I’ve had at least a day to come up with ideas in case Ancient Technology might be the winner. Seems most likely if it was voted considerably higher than other themes, but who knows?
My own ability will still be a considerable constraint, My current abilities are best focused on top-down environments, though I should be skilled to code platformers without issue now. I definitely need to be heavy on animations =)
*ramble ramble*
How’s everyone else with their pre-jam brainstorming?
I don’t if I made one of these already or not? Meh…
I’m not sure how many Ludum Dare’s I’ve done but I started in August 2012, not just Ludum Dare but Game Development in general. So this is my 4 year Game Dev Anniversary!
I will be using Unity 3D and Visual Studio Community to develop the game. As well, I will be using Adobe Photoshop CC for art and Adobe Auditon CC for any sound editing.
Of course, I’ll be streaming all of my progress over on my Twitch channel and I will probably be keeping my Twitter updated!
Happy Coding!
A three person team this time. Tools: Unity, Photoshop, Garageband and various others!
We made the kind of crazy decision to live stream our jam this time around, so check out if you want to:
https://www.twitch.tv/stellardoorgames
Couldn’t get the weekend off work… so we’ll see how much time I can commit to jamming…
Tools:
Construct 2 (SDK)
Aseprite (graphics)
BFXR (sfx)
FLStudio (music)
Crap.. I always lose track of these.. I will see if I have the time!
dlang
libsdl?
pyxel editor
First LD, I’m hyped to not fail.
It’s time for me to participate in another Ludum Dare! The last one was LD 32, so there are a few months in between 
I’ll be using the following tools (including the source base from my last entries):
Engine: XNA with Visual Studio 2015
Art: Inkscape
Music: abundant-music
SFX: chiptone
I am pretty excited, hopefully the theme will be good! Best of luck to all, and let’s have fun together!
Yeah I clearly am…
As per rules, I hereby declare that I’m probably going to use:
which is my own C engine around Allegro 5!
Theme: THEME
let’s get crackin’!
Seems like the ‘Ancient technology’ theme is going to be the theme this ludum dare according to the first round having above 500 votes.But who knows!(PLEASE BE ANCIENT TECHNOLOGY)
Just making this post to get my account validated.

If you don’t even know what tools you gonna use less than an hour away from start, then you are like me ! ^_^”
Here are a few cool tools I just found like 5 minutes ago:
For Sound effects: sfxr – http://www.drpetter.se/project_sfxr.html
Found it in the tools page of ludum dare, I used it for like 2 min but I’m already in love with it. There is a randomize button, and basically without any knowledge about sounds and effects, just with a few clicks you can generate those perfect clicks, pews and ka-pows you need!
For Music: http://www.beepbox.co
Yep an online chiptune music creator, the website stores the song in the url so basically you can bookmark a song. I only managed to create one song so far and it took me like 2 days but considering that I have never created music before and I have the musical talent of a teaspoon, that’s not half bad!
The song: https://goo.gl/up15Kx
For Pixel art: http://www.piskelapp.com
This is an online pixel art and animation creator. I never used it before, but looks pretty straightforward an I love the idea that I don’t need to install anything.
And now I’m off to google an online IRC client so I can join the countdown.
This is my first Ludum Dare, so I have no idea what to expect or do.
So, I’m nervous. (and I don’t even know if I’m doing this right!)
I will have two people helping me, which will probably help.
(and I also have someone who’s done this in the past explain some stuff to me, which is helpful.)
I will be participating in the jam, because it’s both easier and allows a team.
The team will be:
Anyway, I have no idea what I’m doing, hopefully this’ll be fun!
So I actually am not sure if this will be team (” or not but… anyway.
We are in, and it’s Leblane, Halides, and I, on Pico-8.
And I should have gone to bed instead of doing what I was doing … so now the announcement is in a half hour and – no. Sleep. Leblane calling when he wakes up. If he does not have the flu, we move to Klubi, and we begin.
I am a sound designer, offering my services to any dev teams in need.
email: lustedbenjamin@gmail.com
twitter: blastaudioz
This is my first game jam and I am pumped and happy to be apart of it.
My Tools:
IDE = CodeBlocks
Engine/Library/Framework = Allegro 5
Language = C++
music = Something easy or I will get music legally
sound = Definetly going to get this from other sources because I am not good at making my own sounds… Or so I assume
Art = MS PAINT and online Transparent converter
Im so excited!
I’m In!
Going to be using Unity or HTML/CSS/JavaScript
Heard something about having to post first? I’m here and human-like. Let’s do a thing!