LD36 August 26–29, 2016

I’m In! (I always want to make this title more interesting…but can’t ever think of anything…)

This may be one of the first times where I actually posted the “I’m In” before Ludum Dare started. (Less then 17 minutes to go though :) I’m extremely tired to the point where I want to instantly pass out, but i’m going to try and wait for the theme (I tend to think of more Ideas when i’m tired anyway).

My toolbox.

Engine: Unity 5 (I’ll have to try to use something different eventually…but not today my friend)

Language: C#

2d art: Gimp

3d art: Blender

Sound effects: Bfxr and/or Audacity

Music: Might make some guitar music if it fits my game. Otherwise I might try to quickly learn a easy music creation software. I’ve never put music in any of my LD games before, but if I have time, i’d like to try it.

In just as things are about to start!

Hey all! I’m in for the second time now, although it’s more like a first time since things didn’t really go that well last time I joined which was back in April. Never the less, I’m pretty confident that this time around things are going to go marvelously!

Since I’m still a newbie at this, I’ll be joining the Jam version with a friend, The_Moski who will be taking care of the art. Me personally, will be taking care of the programming (and hopefully the design) of the project. For tools I’ll be using Unity together with C#.

At this point I’m just waiting for the theme to be revealed so I can start up early in the morning tomorrow. We’ll be trying to post a DevLog at least everyday.

I’m really pumped for the journey that the next three days are going to be and I’m looking forward to checking the games that all of you are going to be creating! Good luck to all!

In!

Definitely in.

Good luck to all!

At the buzzer… base code.

https://www.dropbox.com/s/18sipx59a7upjhf/src082616.zip?dl=0

That’s what I have so far.

Is this even necessary given we’re not doing ratings?

I’m In…. Maybe.

Not sure if i’ll be finishing this Ludum Dare because I’m busy all day Saturday so I might just do the 72 hour jam, but it depends on the theme.

If I’m in ill be using Gamemaker: studio.

I’m in

I’m planning on using C this time around

Comments

SuperDisk
27. Aug 2016 · 01:05 UTC
Good take on ancient technology! 😉

I’m in.

Gonna try to make a Unity game. And use Game Boys as instruments (LSDJ/nanoloop). Let’s go.

…time to figure out what these buttons do.

I’m in!

Hey!

I’m in, last minute competitor jaja

Supporting @C4m in all I can for de JAM.

 

Unity

 

Good Ludum Dare to all!

 

(Yeah, i’m really new in this)

 

Trying it out!

Unity 5.4

C#

Visual Studio

Blender

Affinity Designer

We’re in!!!

HYYYYYYYPEEEEEEEEE

Okay so hello, this is my second game jam and second Ludum Dare. We are a team composed by @starlightzone_ (2D artist and secretly a magician of visual arts), @R9cast (musician and a quantum sound waves manipulator) and yours truly, @RafaSkoberg (programmer and a professional coffee hunter). Last time we made Greedy Miners and it was a lot of fun, so we expect to enjoy our time doing what we love the most, making games! 😀

Our arsenal will be:

  • Engine / Framework: LibGDX
  • Physics engine: Box2D
  • Lighting engine: Box2dLights
  • Skeletal animation: Spine
  • Graphical magic: Photoshop and Illustrator

Good luck everyone and HAVE FUN!

LAST CALL, ANY LAST MINUTE TEAM SEAKERS CONTACT ME

This is a mostly java team, anyone is welcome even to just give tips.

Skype: Ampera123

Email: badf0996@opayq.com

Anyone is welcome, no douchebaggery, no harrasment, no critics.

Comments

Adam
27. Aug 2016 · 01:21 UTC
Thoughts and or ideas about what you making and do you have any art or audio members on your team?

Sure I’m In Why Not

Let’s use Unity like all the cool kids. Art is probably Photoshop or Blender or whatever programs I can find on my computer.

I’m in!

This is super late! I won’t be able to spend as much time on my entry as usual, as I just entered into college, but I’ll try to submit something.

Per usual…

I’m making my game on a Windows Laptop.

Art will be courtesy of Aseprite and GIMP.

Music will be made with LSDJ on a Gameboy emulation program.

Sound effects will be made with LSDJ or SFXR.

I am creating the game as a whole using HTML5 game creation program Construct2.

I am in.

I have a lot going on this weekend, so I thought I’d skip this, but about an hour ago I decided, I’m in.

Streaming the progress!

Hey everybody,

i’m super excited about 36! if anyone is interested i will be streaming my whole process:

https://www.twitch.tv/monkeybit29

Good luck to all! and just have fun!

View post on imgur.com

I’M IN

My fourth Ludum Dare

I don’t know what to do

Good Luck to everyone

 

Tools:

ART

  • Pyxel Edit
  • Adobe Photoshop CS5

ENGINE

  • Gamemaker Studio

AUDIO

  • Famitracker
  • SFXR
  • Audacity
  • FL Studio

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