VYXOS IS IN!
Our two man dev team is doing this years Ludum Dare.
We are using
Unity
Photoshop
Blender
Ableton Live 9
Our two man dev team is doing this years Ludum Dare.
We are using
Unity
Photoshop
Blender
Ableton Live 9
I’m in. Using the usual stuff like Unity (C#), Paint.Net, Garage Band, etc.
Let’s try something different this time. Good luck everyone!
Tools:
Eclipse
GIMP
Krita
LMMS
Everyone good luck!
CHUGGA-CHUGGA-CHUGGA-CHUGGA-CHUGGA-CHUGGA-CHUGGA-CHUGGA-CHUGGA-CHUGGA-CHOO CHOO!
SDL 2.0, and glm libraries. Paint .net. Audacity. MSVC C++.
These are the tools I plan on using.
Hopefully I’ll finish something this time.
Good luck everybody!
Hi everyone ! We’re all here, and really excited four our first Ludum Dare ever ! Good luck everyone and hope you’ll have some fun ! :))
Tags: LD #36
I’m supposed to say, right? Just covering my bases.
For VIDEO GAMESSSS!
Lol Good luck to everyone.
I’m in for a second try at Ludum Dare. My first one was a year ago, and I really overestimated what I could do in such a small amount of time. For this time, I have drastically changed my tools and learned enormous amounts of programming skills since then, which should help a lot. I also hopefully got my streaming setup right this time. Like last time, I’m entering the jam in solo, because my friend who was interested in participating with me had some other appointments already.
If you would like to follow my progress, you will be able to find it on twitch (https://www.twitch.tv/thatrepixelated/) hopefully starting between 7:30am and 8:00am GMT time. I will also get my timelapse sorted and most important of all, create something amazing (that I can hopefully post) and enjoy myself in the process.
Thanks for reading! Everyone, have a great Ludum Dare!
As usual, using C++/SFML/OpenGL with my framework: https://dl.dropboxusercontent.com/u/4826080/LD36%20Base.zip
IDE is Code::Blocks, graphics using GIMP and probably sfxr or something if I ever get around to sound.
Might be using Bullet Physics if the theme suggests.
First LD HYPE. Glhf.

This Ludum Dare snuck up on me, but I should still be able to get something out. Unity & Gimp as normal.
I feel slightly unprepared (what warmup weekend?), but I’m in for the compo anyway.
Language: Java
Framework: LibGDX (Base code)
Sounds: bfxr (and whatever else I can find)
Graphics: Paint.NET
Timelapse: Chronolapse
I have some work to do this weekend, but even then I think I’ll try!
Tools:
Good luck everyone!!
I’ll be using C++ with SFML
I’ll try to finish a game even if I wont be able to code the whole week-end.
Hopefully, I ‘ll get something done this time! Can’t wait to see the theme!
I’ll be using:
As usual, I’m mega-excited to see everyone’s efforts, and I wish everyone the very best of luck! Go everybody, go!