LD36 August 26–29, 2016

Calling it a Day

 

Sadly I wasn’t able to finish my game this time around. Feeling totally demoralised.

Hope everyone else has enjoyed Ludum Dare more than I have this time around :-)

Comments

29. Aug 2016 · 22:35 UTC
I didn’t finished mine for the previous LD, it happens 😉
gwindes
29. Aug 2016 · 22:40 UTC
It happens but if you have something that compiles go ahead and submit anyways. Be proud that you took a stab at it. I’ve had 2 failed ludum dare attempts and I’m finally submitting something this go around. My submission this time is nothing fancy that I wouldn’t classify as a game but you need little wins to help push you forward.

Almost there

Once again we’ve seen too big and we won’t get the perfect picture we envisioned with only 2h30 left, but hopefully our little game will be fun to play 😀
We’ll probably continue working on it later on as we have a lot of ideas that we couldn’t include in time !
It’s time to add the last details to make a full gameloop playable, playtest and try to eliminate most of the bugs, and hope people find it fun, because we had a lot of it making it ! :)

Submitted!

screenshot3

Submitted my first game ever, complete with programmer art, default GUI and mindless gameplay. Fun for the whole family!

Submission

Practice makes the master

DozoMystery_2‘Practice makes the master’… on something. I have few experience with Phaser, but now I have more experience. For different reasons I am tired and the game is far to be finished. At least here a snapshot. To use differents pieces you must solve them first. Once the game is finished I am going to publish it here (with source code).

First is my health. My game is not published, but now I have experience for the next game jam (Familiar Game Jam in Spain).

I don’t see this as a failure. Plus, I saw a few things that I can help with Phaser.

Take care and publish your games = ‘ ^ ‘ =

Aaaaand it’s Done!

Ludum Dare 36

I’m so friking happy! Really. I don’t know if is a good or a bad game, if you are gonna like it or not. But I made! Alone! By myself! Look at that, Past Matla! Muahahaha

Just want to say that this was a awesome experience and I enjoy it a lot. I learn a huuuuuuuuuuuge things and I see a LOT of tutorials. And it’s done now :) I’ll apreciate every comment that could help me to improve in the future.

“Save Her” is a narrative game where you are a soldier in war and you have to use an old radio to help a woman who is running away from prision. If I had more time and experience I would like to made this game like “Papers, please”, checking a lot of information in several media and thinking about wich one is the best option. But atm this is all I can do.

Hope you enjoy it! ^^

124

Time to Relax Now!

What an intense run to get all this working! But absolutely worth it.

I learnt a lot about Subtractive game design about Game Maker, about Aseprite/pixel art animations, about flying pyramids, about… myself. I’m too old for this!

The theme of Egyptians is the most recurrent one I believe. Well, it doesn’t matter cause it’s done! Pyramid is what you need.

scr_01

Play it Now!

 

 

We finished!

Screen Shot 2016-08-29 at 23.28.55

We’ve finally finished! I’ll post a full post mortem tomorrow when I’m less sleepy but the highlights are that despite real life interruptions we made a simple platforming game with pressure plates. I’m quite happy with it as a first game, despite it being a little unimaginative.

If you could spare a few minutes and give me some feedback that would make me very happy, It’s playable in browser!

Ludum Dare 36

Burning Wings

I’m excited to announce that our dev team, Reverie in G, is has finished making our first LD project, Burning Wings!

Title Screen

It’s a relatively simple side-scroller in which you play as Icarus, flying to freedom after being imprisoned in Crete with his father, Daedelus. We had a few developmental hiccups along the way, but I’m really happy with what we have so far. Our first LD has been a great experience and I hope to make something even better next time around!

ScreenShot

Our source code can be found in our Bit Bucket Repository

 

Finally done!

Alright so we finished our game in a playable state. For a while there we didnt think we would make it doing a multiplayer game and all was trickier then expected…

 

Play it now!

View post on imgur.com

 

Tags: LD #36

We’re done!

This was a bit of a test-LD for our team to see what we could make without much coding knowledge. The result was a little block breaker game that our 3D-artist-turned-programmer put together. It may not be a ground-breaking game but I think it turned out pretty fun. I hope some of you too will enjoy this little tale about a jealous potter called Sutakh who once found an ancient rock!

screen0

You can find it here. Will fix the links as soon as I can (I really need to sleep now).

Tags: LD #36

First Ludum Dare completed!

What an experience!

This has been my first Ludum Dare and i’m very satisfied with the result. You can check here:

Oscilloschaos

OscilloschaosScreen01

PRAISE DE SUN!

14183921_1255689504452531_3526624288118643676_n

Last 2 hours T.T
But we can DO IT!!

 

Updated w Music and Rotation

I added music and rotation of

grabbed objects to my game.

Rotation is a bit weird but

I wanted building to be difficult.

 

PYRAMID_BUILDER_ADV_LINK

 

LD co-op

Hello LDers! This was my first time in an LD team! It was fun!
It’s a different process and I think it made our game a lot better for having the different points of view (and extra set of hands).
Cheers!

Tags: LD36

LD co-op

Hello LDers! This was my first time in an LD team! It was fun!
It’s a different process and I think it made our game a lot better for having the different points of view (and extra set of hands).
Cheers!

Tags: LD36

Done!

Well, okay, “done” is not even remotely a word I’d use to describe the game, but I’ve finished a playable version complete with some menus, a campaign (of sorts) and burning ships.

level03_jamentry

I hope people have had lots of fun!