I’m in
Going to be a fun jam with foxe doing the art and creative stuff and me doing the (barely working) engine handling stuff in C with SDL2.
Going to be a fun jam with foxe doing the art and creative stuff and me doing the (barely working) engine handling stuff in C with SDL2.
It’s time! Time for another Ludum Dare!
Good luck everyone! I intend to enter, if all goes well.
Can’t wait to see what people come up with!

This Ludum dare I’ll be using:
-Unity (C#)
-Pyxel edit
-Spriter
-Gimp
-Audacity
-And lots of coffee!
Good luck everyone!
Tags: LD38
Totally the first Ludum Dare post! :smiley:
This is my 12th Ludum Dare, and I'm determined to break my current losing streak!
I'm using: * GameMaker Studio 2 * Aseprite * Bfxr * Abundant Music & GXSCC
Good luck everyone! Have a wonderful Ludum Dare!
I had to wait for the blog posts to be available before I posted my I'm In post, AND ITS WORKING :D :D. Mike - You are awesome!
I will probably be using Java (AWT, Swing, or Maybe OpenGL, very indecisive). Photoshop, sfxr. That's pretty much it.
I will either make a 2D game or raycast.
Thanks all, super excited, gonna get an early nights sleep now.
Ned Boulter
Now only if it didn't start at 2AM! :D
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tottaly stole that from someone on twitter
Watch out folks! A new Ludum Dare challenger has arrived! Good luck and have fun! :D
Game engine: Unity
3D modeling: Blender
Image/textures: Gimp
Music: LMMS
Say something
Yep, im in too. I dont have really any plans yet, I dont even know what engine im going to use. I might even write the game completely from scratch :/
tools: - Löve or pico8 - boilerplate: github.com/headchant/love-boilerplate - pikopixel - sublime
lets goooo :smiley_cat:
This is the second time I participate, along with a friend who participated too back then and new team members!
Happy jamming everyone!
Doing a Game Jam with @sawtan. Waiting for the theme to drop... Gonna use JavaScript/Phaser code by me and @sawtan will be the creative genius for graphics and misusic/sounds.
Felt the need to use that somewhere, but couldn't think of anything, so hey — post title! (Also, hooray 15th post on the site!)
Looks like this'll be my ninth consecutive participation, and I'm as excited as ever. I'll forego the usual list of tools I'll be using and simply mention the new ones, i.e:
Inkscape (Graphics): I've technically used this in previous Dare submissions, but this time it'll be my primary tool as opposed to a secondary option, as I feel I've gotten used to it enough to make it work.
Caustic 3 (Music): While I'm still very new to using this, I've made more progress with (intentional!) music creation using it than I have with anything else I've tried so far.
If you've not heard of these before and would like to use them yourself, you can find them here (Inkscape) and here (Caustic).
Have fun, everybody!
I'm in... Unless life gets in the way, silly life doesn't it know I have plans this weekend?
Will be using: - Unity Engine - Paint.NET - Spriter (maybe? got it the other day) - bosca ceoi probably
I'm using:
I hope the theme isn't disappointing.
This is our first Ludum Dare, but we're super excited. Going to be working with @xthemex for this one.
Using: Unity3D, C#, Visual Studio, Photoshop, Blender, dropbox and more stuff.
Looking forward to finally be able to do another of these!
I'm a web developer by trade so it was going to be a React/Reduxey type affair, but given the tight deadlines and lack of experience with these tools (I mostly do backend) I may end up having to go with my usual raw JS Canvasey stuff...
Pumped for the Jam :D Good luck everyone
I'll be using HaxeFlixel, and that's all I can say so far. I'll be hanging out with friends on Saturday so I might not get work done until Sunday.