LD 38 April 21–24, 2017

I’m in!

I’ve been waiting to see these kind of posts on the other site…!

 

returning for a fourth time with a small team.

Myself – Alexis

I’ll be doing majority of game mechanic coding, and working along side the other members for level design and asset creation.

Quentin from Studio Hiro

He’s our lead artist and will be responsible for spriting, map development, and assisting in level design

Harlan – my boyfriend and his brother Ricky

The two of them will be responsible for creating the game’s soundtrack.

We have a STRONG idea of what we’re going to make based on the themes so far; but we’re holding off anything further until the theme is released!

 

Software:

Unity 5

PhotoshopCC

FLStudio 12

Monodevelop (unless I somehow get my hands on visual studio…)

Super excited for this one!!!

 

-Lexi

i’m in

this is my first time in ludum dare but i look forward to it good luck every one

Comments

takusan
21. Apr 2017 · 18:34 UTC
Hey, my first time also! Good luck, and don’t run out of coffee!

I’m in (probably.)

I am going to make a tentative commitment to completing a game this weekend. Tools may or may not include: My Xubuntu laptop, an iPad with various music apps, Visual Studio Code, Ren’Py, Krita, Audacity, and maybe my electric upright bass. We’ll see what happens.

Let (hopefully) do this…

As always, I’m collating with the genius SkullPixel to make some music for him. Can’t wait to hear the theme, and get started.

Good Luck!

Hey everyone,

Just wanted to say we are super excited to get started today (US time) on this amazing game jam.

Good luck to everyone!

 

Ben :)

I’M IN!!!!!!

Totally new to LD so let see what happens, probably going to hard to what doesn’t kill us make us stronger 😀

I’m in!

My first Ludum Dare.

2017 is a weird year for me anyway :)

Kit: Unity 5.6 with MonoDevelop, Gimp, SFXR, Audacity. Some Public domain spritesheets and music, but I don’t know if I’ll use them yet.

Still thinking about the game itself though. I know it won’t win or even place higher than the bottom of the barrel, but I want to test if I’ll be able to complete it and make it at least fun in 48 hours.

Good luck to all!

We are in!

We’re a small team called “Les Escargots d’Eau Douce” with:

Damien C. as the dev and sound designer (Clickteam Fusion, Logic pro)

Lisa V. as one of the graphist (Photoshop)

and me, the second graphist! (TvPaint)

(We have a sweet thought for our LD, Sara J., who can’t be there this time)

 

GONNA BE FUN

Will try LD 38

Tools:
– C# 6
– Malison-dotnet
– Ascii

assets

about that we can’t use made assets does that include models we have created or assets other people created like assets from the asset store in unity and thanks and when will the competition start and how do we create teams and can we post help about something while the competition is running and or can we surf the web about it and thanks

Comments

21. Apr 2017 · 14:35 UTC
You have two options: a) don’t use pre-existing assets. Period, no exceptions. b) you don’t do the Compo, you choose to do the Jam instead. The Jam has different rules, and you CAN use pre-made assets in the Jam.
takusan
21. Apr 2017 · 18:39 UTC
As for the assets, if you’re trying for compo – everything must be created from scratch during the 48 hours. In jam category you can use pre-existing assets. Co, in compo aim for simpler visuals and sound.

IndieForger is in for some LD38 game dev!

I have been watching Ludum Dare for a while now wanting to try myself. Unfortunately there was always something. I really wanted to be part of it but there was always  an excuse to not do it. I was either at work, off sick or simply missed it. Excuse every single time. Not this time! I am in and ready!

I am not much of a game dev yet but did some coding with Unity so in terms of tools, that will be the editor of choice alongside with Adobe Photoshop. Not sure how am I going to deal with sounds yet and shaders. Those are the areas I simply can’t handle well myself well. I really hope using free available assets is ok. Need to check the rules.

I noticed some people already have game ideas they want to implement, seems like that might be good idea. Might think of something today but on the other side it might be really good fun to roll with one of a suggested one. Not decided then 😀

How exciting!

If you want to get in touch feel free to contact me via twitter @indieforger (no DMs pls) or indieforger at gmail.

Good luck everyone!

Hope you all do well!

I’m in!

Not 100% certain I will be in, but just in case:

BASE CODE
PlanetUnity2
https://github.com/SmallPlanetUnity/PlanetUnity2

TOOLS TO BE USED
Unity
Photoshop
Audacity
Blender or Wings3D

http://www.fakemusicgenerator.com
http://www.bfxr.net

I’m in!

Aiming for the compo this time.

Tools:
– Unity + 2D Toolkit for game engine
– Photoshop/Flash for visuals
– BFXR for sound

My… entry? for MiniLD 73

So, this LD I was attempting to create a shooter with a sick OST. I made a lot of progress on the code (github repo), as well as writing one song, titled Searching out Someone. They definitely both need a lot of work (and for some reason MonoGame doesn’t want to load my .wav content files…) so I won’t be submitting an entry, but I at least wanted to show that I tried.

Oh, and good luck to everyone participating in Ludum Dare 38! I won’t be able, prior obligations. My brother, who is going to study Computer Science starting this Fall, also doesn’t seem to want to, but maybe he and I will team up on the next one!

Tags: hip hop, MiniLD, OST

I’m in and streaming! :D

I’ll be streaming development for the first time! I’ll be using unity and have about five years of experience in it. My primary focus is programming so watch if you’re interested. My goal for this compo is to break the top 100 overall. https://www.twitch.tv/frenchie144

 

Good luck everyone!

I’m In!

Second compo. Must do 3D this time.

Tools:

  • Unity
  • Blender
  • Fruityloops

I’m in!

My name is Daniel and this will be my first LD!


Tools:

  • Code::Blocks width the library SFML (c++)
  • Audacity / BFXR
  • Gimp / Paint.net
  • (and maybe the website http://www.fakemusicgenerator.com/)

Comments

takusan
21. Apr 2017 · 18:42 UTC
Good luck! It’s my first LD as well, and I’m hyped as hell. Don’t run out of coffee!

I’m In!!!~

I’m going to be using a small scrappy engine built on top of Pixi.js.

My tools:

  • Music: Ableton Live
  • Code: Visual Studio Code
  • Starter Code: https://github.com/johnfn/ld-warmup
  • Pixels: My own pixel editor, maybe. Otherwise, Photoshop.
  • Map Editor: Tiled

I think Tiled is the only thing about my tools that has stayed constant through the years. I love Tiled!

Goals:

  • Finish something!
  • Aesthetics #1. Always aesthetics.
  • Maybe a little more story focus this time.

Good luck, everyone! Especially you, Ludum Dare website. You’re gonna need it. :)