We're in!
Hey! So we are finally in! 4 collage co-students getting together to jam!
Hey! So we are finally in! 4 collage co-students getting together to jam!
I'll be using Unity C#, Photoshop, Blender and FamiTracker!
Goodluck, all! :blush:
I’m gonna be going in solo this time.
Tools of choice:
Unity 5.6
Blender
GIMP
Audacity
Otomata and LMMS for whatever bit of music I can afford to make at the last minute.
Tiled (if I go 2D)
I will be adding 2 teammates but they are asleep for now ;)
Happy 15th anniversary, #LDJAM! Here's to the new website not blowing up this weekend!
Gunna make gaems alright!
It's time to kick ass and chew bubblegum and I'm all out of... well I have bubblegum, so I guess I'm... all out of... ass...
Yeah...
Alright, let's do this!!
Just a quick post to say that I’ll be participating in Ludum Dare 38! My last Ludum Dare was LD26, so it’s been a while!
I’ll be using a web game engine that I developed myself, called Mudita. You can find it here: http://www.pacifistgames.com/mudita if you’re interested. It’s not quite ready for prime-time, but the website does have a full API and some example projects.
Have a great jam everyone!
something with max 4 colors
very low res
everything kinda wiggles and you can move fast
low amount of keyboard inputs
high replayability OR really clever puzzles
man, im actually very hyped for this to start :)
First LD. Super hype. Let's Go!
I'm in, I'm hyped, and I'm lazy... That's a winning combination right there, right?
good luck buds :fingers_crossed:
Excited to participate in my first ludum dare. I will be working with Unity.
cause too many people are saying "i'm in" :wink: GML, Famitracker, and BFXR as always
This time I'm gonna make a game that looks good and feels good to play too :D
Hello Worldum Dare! This is actually my third time in Ludum Dare and I'm hyped!
My first one gave birth to an extremely wonderful horrorific software that even if I hate, I'm still proud of it! Second time created one more horrorific game that wasn't publish because some people failed me and because I wanted to keep the whole concept of that for a future. And so here I'm looking for my own personal redemption!
I will work with PyxelEdit, Bfxr, Guitar Pro 5-6, Unity/GameMaker (theme based).
Have fun and lets jam :D
Getting ready for the Dare. Got caffeine and food and a free weekend. Lets do this.
It's been awhile since I've done one of these, and I've been very eagerly looking forward to this one (after mistaking the date a few weeks ago).
Ready and raring to go!
At least I think it's mandatory. Anyway, crappy c# console game here we come!
Oh, hey. Posts are fully editable. That's nice! :D
My first Ludum Dare is in 35 minutes! HYYYYYYYYYPE!!
First Ludum Dare Jam here, will be working in Unreal Engine 4 :)
Time for my second LudumDare!! Java,Libgdx
I'm in! C99 - SDL, OpenGL, a ton of single header libs - Vim - Aseprite - Music????
https://github.com/WilliamBundy/ld38
This will be my very first Ludum Dare! Yaaaaaay!
After adding a tile based texture loader and working collision detection, I created this Github repository: https://github.com/HolyOlaf/LD38
This is my 3rd LD and I hope I will create something really interesting this time! I learned a lot in previous jams so will try to avoid my previous mistakes. Have a great jam guys!
First Ludum Dare or game jam ever. Very excited to finally finish something!
This is my first LD yay, gonna use a very dumb tool sorry :C
This is my first time doing this.
First timer here, please be gentle :D
This is going to be great. May or may not pass out. Pity I can only participate for 48 hours.
Whatever you just said...I'm in!
I'm not feeling the most motivated and I've got a lot of things I need to get, but LD has always important to me so I will make something.
Here is the software and base code I plan on using:
Programming: Visual Studio 2015, C#, Monogame, Notepad++.
Graphics: Paint.net, Autodesk Sketchbook Pro
Sound: Famitracker, Audacity, and an Ukulele.
Base Code: My custom engine, (the link also has a sample game to see it in context).
First Ludum Dare
and im not using apostrophes >:D
I am using Gamemaker:Studio, Aseprite, LMMS, BFXR, and maybe Audacity.
:)
I think this is right, not sure this is my first time. Good Luck Everyone.
All four of us are new to Ludum Dare!
Hey chaps, I'm in just to declare reusing some code I wrote to handle basic game/menu/settings state. This time I Will be using Unity & c#.
https://gist.github.com/Luke-Vulpa/a1f8885778b57bb20978b970587855bd https://gist.github.com/Luke-Vulpa/54ff42759174493f43de9f206a6e8bd5 https://gist.github.com/Luke-Vulpa/7870f97174bf8a163b9021bf5b01c8ca
Good luck everyone. Have fun. :)
This is just a test post, have fun
Test
Here's hoping I can make a thing that works for Ludum Dare 38 :thumbsup:
and Good luck everyone
Second LD, hopefully David and I can finish again this time!
I'm excited to be participating in my second Ludum Dare this year!
For LD33 just my wife and I worked together to make Sales of a Deathman (http://davidthelazar.com/salesofadeathman/SalesOfADeathman.html). This year, we'll have help from my brother in law, my sister in law, and her boyfriend (all in high school). I can't wait to see what we come up with.
Our game will be written in Monkey-X, and art done in Aseprite. Once we get started I'll be streaming development and trying my best to not be boring at https://twitch.tv/davidthelazar
Good luck and have fun!
Pretty exited for this! I will be using Unity, asesprite, audacity and whatever else we may find useful, depending on the theme o/
LDJam.com won't survive the traffic when the theme is announced. It's already slow! Stay up to date on the twitter!
im exited lol
I don't think I can pull it off.
I'd do better for One Tool, Many Uses
Dynamic Panic Studios is taking a shot at LDJam once again. Paul and I are both extremely excited to participate in our 4th jam. We look forward to seeing the amazing things the community comes up with this time around. Good luck and have fun everybody!
Second time doing LD! Hopefully will finish the game this time :D
Good Luck Everyone! :grin:
Right out of Elementary State Testing and I am pumped! Just if you're young follow these tips to not die and/or get yourself hospitalized if you're in the process.
Eat Mom's cooking Yeah, Yeah, Mom sucks at making anything more complicated than cereal, but who has time or money to go to buy yourself something to eat for 3 days? It's not like 12-year olds have jobs.
Sleep like you mean it Sure it sacrifices time, but don't end up sacrificing your life. People can't live off drinking coffee and eating half a piece of toast.
Don't kill yourself If you come up at a roadblock, don't smash your head into the monitor. Just work around it, whether messy or neat.
And lastly, don't end up like these guys. (Warning, I would rate this PG-13 or R if I could. It's GTA 5 for comedic sake.) https://www.youtube.com/watch?v=LCGJiBGb_vc
Language: Java
Framework: LibGDX (Base code)
Sounds: bfxr, other online tools
Graphics: Paint.NET
Timelapse: Chronolapse
This is my first LD so I hope it's a good one. :D
First Post for LD38
I don't know what I'm going to make, but its probably going to be in Unity
new site, woohoo
Lets do it! First time i am doing this :>
In again for the fourth time! Can't believe how nervous I am this time around. These things should be getting easier, dang it!
First time Dare'ing, streaming my progress over at: https://www.twitch.tv/oldetobeh
Let's DOOO ETTT.
LD38 is here to celebrate the 15th anniversary, and I am here to join the festivities!
First time here, hope I do a decent job and good luck to everyone!
I will be doing the compo for LD 38.
Ready to solo this weekend. Game on.
Re-post from the old site :)
-Game Maker Studio -GIMP -GraphicsGale -LMMS
Let's do this!
Hello, I am streaming my first time doing LD: https://www.twitch.tv/bte_official or https://www.youtube.com/watch?v=AGR26jAPGX0
First Ludum Dare my team and I will be participating in. Hopefully, the theme doesn't suck. :grinning:
Since this has been my first Ludum Dare, I have come to the realization of a couple things. One, I need a lot more practice programming and two, I need to plan my time better. Although I did not finish my game, I definitely felt like I have accomplished something.
I set out on a mission to join the event for the first time and immerse myself in what is called Ludum Dare. This I succeeded. I did the necessary planning that I thought was needed. I prepared myself mentally for spending the weekend doing nothing but this. I told my family to leave me alone so I could do this. I think this was very successful.
I first started planning out an ant game, to make that correspond to the theme of small world. After going to bed the first night, I didn't feel comfortable with my idea. The AI would have been too hard for my because of my lack of experience. So I decided to change it around. Two small planets that would fire against each other. I also changed from Java to Python. Another bold move.
I managed to get missile launchers to show up on the edge of the planets from where I had clicked. The algorithm was challenging but not too hard. Next I was able to get the launchers to shot. The projectile of the missile could have been better, but time was closing in, and this is the point that I found that the stress started to sink in. I also, managed to get a little bit of an AI working for the enemy planet to build missile launchers and have them shoot. When any missile hit the other planet it would do damage to that planet.
The graphics could have been a lot better, but I didn't have any time at all to be concerned with that. It was very 4-bit looking. I didn't get the projectile looking properly, but that would have needed some physics formula. I wanted to get the icons drawn out but didn't have the time.
I wanted to have so many things, but just concentrated on having the mechanics working. I wanted to implement health on the missile launchers. I wanted better status and icon graphics. I needed a main menu and a game over scene. So Much more.
I plan to add on and clean up the game. I might change the language. Python is ok, but I think I might try it in a different language. It’s a good premise for a mobile device, so maybe iOS.
http://dowscopemedia.ca/projects/ludumdare/ld38
A deer, a fox, a lynx, and a snow leopard walk into a gamejam...
Gonna be a learning experience for all of us, but we did manage to get 2 programmers, an artist, and a musician! Pretty cool stuff. Going to be using LOVE2D to get stuff on the screen quickly!
Excited for it. :ok_hand:
Stuck in a Lift Studios commence their first Ludum Dare. Entering into the Jam category.
I'm ready for the 4th time doing a LD jam
Will probably be using either Flash or Krita whilst my partner works in Unity.
Good luck everyone!
Hey guys, this is my first Ludum Dare so I will be using GameMaker Studio for speed. What about you guys? Does anyone have/stick to a schedule?
And good luck :)
This is just an excuse to post on the new site. I'm using Phaser.io and Atom. Joy!
Third time participating in LD and the last time I participated was LD34!!! But I'm in this time. I'll be updating my tumblr blog HERE periodically through the weekend instead of this one, though I may cross-post some.
LET'S GET IT ON!!!
and @seth is too... we're in? :ox: :ox: :corn:
In the site and anxiously awaiting the theme announcement! I'll probably be using PICO-8 unless I find the need for more colors or pixels, in which case I'll use MonoGame or HTML5.
Hey, first time player. Long time watcher.
I'm in and all about it!
I have a little bit of time this weekend. I might aim for the Jam if I run out of time for the compo. Good luck everyone.
Been waiting till the last minute to write the post as I didn’t know if I would do it here or on the new site.
Anyway… I’m in (of course!). A wisdom tooth’s killing me tonight, so I might end up using it as a source of inspiration together with the theme 😀
I’ll be going solo as always, and Unity and Haxeflixel are once again the most likely candidates for tech. Then for the rest the usual suspects: Photoshop, Trello, Aseprite, Audacity…
Hope you all have a great time this weekend!
Hi
This jam will be my 4th compo event, and 5th LD. I hope, I will know how to join to this event, and how to upload my game to this site :D
-- Szabolcs
I'm also streaming on twitch in a few minutes. Don't think anyone will stop by but meh, I want a record of my first ludum dare. Link to stream for when it's live at 10 to.
I already posted on the other site, but it feels more official posting here! My 9th Ludum Dare and 3 years since my first! Good luck everyone :)
Group of 3 working in our first ever Jam. Working for our Game dev class final. We'll be using Unity.
Good luck to everyone in the competition!
I got enough work done that I can do ludum dare and keep my job also. Not sure what I'm gonna be using. This website looks sick though. Ok I'm gonna go hang out at the irc.
been a while but im back and ready. i feel particularly prepared this year as i have been working in a professional environment for a year since my last jam. still can't art, but who cares! immmmm ready!
According to the video on the news feed, I am supposed to write this. This is my first time doing this and I have no idea what I am doing yet but it looks extremely fun so, I'm in!!!
First time Ludum Dare. No idea what is going on, but extremely excited.
We are ready...
Time to see how this goes
This is my first time using a computer. Wish me luck!
Well, already said I'm in, but I've noticed a few people posting their setups so here's what I'm bringing to the table:
About 15 minutes! Almost go time! Good luck to everyone entering!
Edit: Also, I'll be streaming at http://www.twitch.tv/chronosv2 for anyone that wants to observe!
It's going to be our first team jam and for most of us first time making a game in general. We got 4 artists, 2 devs and 1 producer.
We'll be building a web based game with - Phaser with JavaScript - Maya - maybe Houdini - Photoshop - Illustrator
Not sure what we'll use for sound yet, but we'll hopefully figure that out once we get there :D
We already have a server up and running with our base project:
http://ludum-dare-38.fborn.com/
Keep checking in on that to see our progress!
We'll share all of our source-code and assets once we're done.
Have fun everybody!
I'm ready for everything! First LDGame! First game ever! Let's do it! Love2d + Lua + sublimeText + SAI + PS + Spriter https://www.twitch.tv/alttabber (Russian)
Attempting first Ludum Dare soon. Very excited to see how this goes.
15 years! Honestly that is just insane.
Since my first jam 4 months ago I have really been looking forward to the next one. I can't believe it's already here... Anyways I'm sure they aren't reading these but thank you to everyone who puts these together. Also thank you to everyone in the community participating. I had so much fun playing the submissions last time, and just the all around experience was fantastic.
Here is to another great Ludum Dare!
Good luck everyone!
We’re super stoked to be a part of the 15th anniversary of Ludum Dare!
Team:
Rose – Design, Art
Vu – Development
Johan – Music, Sound
And we may have a few guests join us too!
I just got home from college touring, so I don't have time to make one of my typically in-depth I'm in posts. But,
Possibly: - I might boot into windows to use photoshop if I have to... but probably not. - Otherwise, I'll use krita and/or gimp (or inkscape if I go svg!)
Probably: - Javascript + HTML5. Native if I can, Phaser if I have to
Definitely: - Vim ftw - Real music. Tenor Saxophone, Piano, and Electric Organ. Every year I say I'll do this, and I never do. So I'm going to do it at the beginning of day two instead of at the end this time.
Second Ludum Dare, first compo. Let's do this!