LD 38April 21–24, 2017

I'm in and I'm ready to go.

But it's 2:30 am and I really need to sleep!

My current idea is a survival game set on a small planetoid with planet wide resource management so you don't deplete the natural resources. I have a feeling I'm mostly going to focus on procedural generation and not so much on gameplay for the first day.

Tools:

  • Unity3D
  • Blender
  • Gimp and Photoshop Elements 11
  • Audacity
  • sfxr probably
  • Might give streaming a try so OBS too?

Starting off!

This is my first game jam, so here's my first post! Glad to get to participate in this hectic weekend, and I hope to have more to say soon. (I was never really good at blogging.)

EDIT: apparently I should say some stuff about what I'm doing. Working with two others, funking it up with art and music respectively. I'll work on the core game, using the Godot Engine. Also probably Photoshop or something for any art touch ups. I have no idea if I'll finish, got few ideas to start with, but if nothing else I'd like to give you all something enjoyable to look at. I mean, nothing to win except you attention n_n

I'm in!

Don't have very much time this year...also trying Unity for the first time...but I'm giving it a go anyway! Let's do this!

I'm in

Hi everyone, my first participate. I will Participating with Unity. Good luck for all

Progress Report #1

So I've already come up with an idea for a game that I'm working on currently. It's called 'The Collector' and its a mix of Achievement Unlocked and Yooka-Laylee. You start off with a Small World and make it bigger by unlocking achievements. You can take branching paths to different islands and the such. I hope I can make this work.

I'm in!

Code: Java (Intellij Idea) Graphics: GIMP Audio: Either GarageBand or my actual piano

Have fun everyone! :)

Let's try again

Ready for another Ludum Dare !! Fourth time I try (first was LD28). Possibly I will from Construct 2D + Photoshop + Spriter. But maybe we will try something on Unity 5

And off we go...

Hi everyone, first LD ever, let's see how it goes.

Love the theme and scribbling some ideas at the moment, but have no real plan yet.

Happy game making everyone and thanks to Mike and the team to make this happen!

I'm in!

This is my 5th LD. Hope I've improved since last one.

BEEP BOOP BEEEEEE

I'm in and ready to rrrummmmmmmmmmmmbbbbbbbbbbbbbbbblllllllllllllllleeeeeeeee. Of course in team. I'm not the best with coding ._.

It's a Smol World After All

So the theme is A Small World. Interesting! I'm not sure what I want to do with that theme. I had a thought about using a smol pupper as the protagonist but I don't think I can art that. XD

I want to make some kind of platformer so a thought I had was to make it set in small world, either by making everything teeny or by having a big level that consists of many small biomes or making many small levels set in different world locales.

The other thing is what do I want the player to do? Collect collectables? Beat up enemies? Both?

Do I want to make a game based on The Little Prince where you go around your tiny planet picking up Baobabs and cleaning your volcanos?

I'll give it some more thought.

isolated safe island vs A Big Cruel World

I am imagening an isolated place maybe a room or possibly an island but character is afraid of the world outside so it feels good for character to live in a small world. I don't know what would make player to stay in but probably some good dialogs and world interactions. More of a art project than a game I guess

Twitch Stream

I understand that no one will watch and I have resolved myself to that fact. Despite that I felt that in the spirit of a fair and friendly competition I would stream so as to prevent any suspicion of cheating. Here is mine'st've link: https://www.twitch.tv/gnarlynarwhal7

躁起来!I mean: I'm in

这是最后的斗争,团结起来到后天! 英特纳雄耐尔就一定要实现!

My weapons: - Unity - 3DS Max - Photoshop - Audaciy - Support from my family

First Post

It's a small world! Let's do this!

The idea is set!

Idea is decided upon, time to get crackin'!

Im In for LD38 Ride

Game dev tools

Inkscape (for concept design and art)

Unity 5.6 (Game engine)

Visual Studio 2017 Community (as IDE)

GITLAB (testing for source control... :thinking: or will revert back to github )

LMMS, sfxr (for creating audio) Audacity (for editing audio)

Paint.net (for simple arts, resize etc) Gimp (for more advanced image manipulations) Krita (for drawing bg etc)

Twitch + OBS studio (for streaming)

HELP needed : Being an lone programmer :cry:, if any one want to join hands for Art, Audio are welcome..contact me via here @paruthidotexe or twitter [https://twitter.com/paruthidotexe]

Let's do this!

I'm going to be busy this Saturday but I won't let that stop me!

I'm in !

Hello, hope this time i can finish the game, my plans are use unity for me and help a friend of mine with the art happy LD for all !

We're in for our 8th LD Jam!

We’re super stoked to be a part of the 15th anniversary of Ludum Dare!

Although the theme is eerily similar to LD23's Tiny World, we're confident we can come up with something pretty unique this time around.

Our team consists of:

Rose – Design, Art

If 2D game: - Photoshop - Illustrator - AfterEffects

If 3D game: - Maya - Oculus Medium, Tiltbrush - MagicaVoxel

Vu – Development

  • Unity 5.6

Johan – Music, Sound

  • FL Studio
  • BFXR

And we may have a few guests join us too!

I'm In

It's a small world after all. Let's do this. First time competing.

I am using Phaser javascript.

I know what I'm doing, I'm an engineer

As I already mentioned I'm a bit ill so I'm going to go easy on me with this one, I'll create a text adventure. I stick to the theme by setting the entire game in one room, how that is going to interesting I don't know yet but we'll see.

The game is browser based and can be compiled into just one file this makes everything much easier.

Here, have a peak: https://gyazo.com/48b85b1415d10a3c78a11beefb682519

It begins... I'm in.

Well a small world is a good enough theme I suppose. I think a literal approach to that will be best for me. Decisions, decisions...

Obligatory "I'm in!" Post

I haven't done Ludum Dare since 2015, roughly, but since I've got a project in one of my classes at university that requires me to make some kind of interactive art piece, well... might as well use this to get a headstart!

I'll be using Superpowers as my engine. It's specifically made with rapid game development in mind, so it should work well. I want to try doing a hybrid 2D/3D look, so I'll possibly be using both Blender and my art program of choice, Clip Studio Paint EX. I'm no music person so I'll be using the standard tools (bfxr, various online widgets, etc) to generate that for me. I'm also going to try to go for the compo, but we'll see how that goes. :stuckouttongue:

The theme isn't one I voted for, but I think I can make it work. I've got ideas floating around about having the player construct a world out of given assets, playing with physics and dragging things around... Nothing super solid yet, so I guess I'll just play around and see what works!

We're in

We are a small group of students and we will try to make something nice this weekend. Good luck to everyone!

I’m In Again

Allright, looking forward to this one. I have a reasonably clear schedule and should be able to get something going this weekend. I’ve copied in an some basecode and I already have a window and some stuff drawing in it…

Screen Shot 2017-04-21 at 6.48.19 PM

(just placeholder graphics will have to replace them).. yay 4000 random trees.

One exciting wrinkle is I’m using the Oryol engine for the first time, which seems like a great engine but it’s not really suited for a game jam unless you already know it pretty well, which I don’t. But my main goal this time is to learn it, so that’s good. (Note: for game jams in general I reccommend Raylib, it’s powerful, fast and super-productive. I would be using that one if my goal was mainly to finish a game. :) ).

Anyways, good luck everyone! Not really sure where I’m going to go with this theme but we’ll see…

 

I'm in!

Back from 420 yesterday, about as ready as I can get.

I'm liking the theme this time around. Let's do this.

Mechanics

First some mechanics. Since the theme is "A Small World" I want to make a game about the smallest of the worlds, the quantum world. I don't have a clear game in my mind yet but these are some ideas:

  • I don't want to make a fully physically realistic game. Having something even "inspired" on quantum mechanics would work
  • There are some weird effects of quantum mechanics. I'd like to use some like: entanglement, wave particle duality, Heisenberg uncertainty principle, quantum consciousness
  • I would like to make a puzzle game or maybe a platformer
  • Each level would teach a new mechanic, maybe some levels in between as buffers
  • Mixing mechanics would be great

This for now. I'm going to think a bit more about this and start coding something.

Livestreaming~ Unreal Engine 4/C++

Currently Working on the Gamedoc Figuring out things, before I start coding! https://www.twitch.tv/wolfpackmanor/

Join me on Twitch! And on Discord! https://discord.gg/T8uVhzU

Setting up Twitch

Twitch is up and ready at https://www.twitch.tv/ideawizard

Idea Springboard

Here are some pictures I'm using as inspiration for my game idea. So far so good!

http://www.newhealthadvisor.com/images/1HT00100/pathogen.jpg http://kingofwallpapers.com/cyclops/cyclops-007.jpg https://upload.wikimedia.org/wikipedia/commons/thumb/4/4b/RayBanAviator.jpg/320px-RayBanAviator.jpg https://img1.etsystatic.com/000/0/6051143/il_fullxfull.291312707.jpg

Streaming development of an RTS in Unity3D!

Watch here!

My plan is to make a simple RTS on a small planet. There are two factions that are trying to gain control of the planet. Each faction is made up of a bunch of pawns that are at the mercy of their fearless leaders. There are outposts spread around the planet that they can capture to spawn more pawns. The first faction to capture the planet wins!

Starting Now!

Starting with a blank Defold ( http://www.defold.com/ ) project with a slightly custom render script and nothing else. Still brainstorming ideas based on the theme.

Using the beta of editor 2 of Defold so there might be some bugs but it will be useful to report as I work!

http://i.imgur.com/BwoYCLi.png

I'M IN!

This is my first LD, and I mean to make something! I'm still struggling about this theme, though.:joy:

Pull out my Wacom Bamboo, launch the Unity3D and Photoshop. Let's do it!

I'm in

Tools: Unity - Engine Paint Dot Net - Photo Editer Tiled - Map Editor SFXR and BFXR - Sound Effects Bosca Ceoil - Music Audacity - Sound Editing Smooth Draw 4 and Google Docs - Planning

We're in!

We're a group of 4 in for the jam. Mostly brainstorming tonight, will be streaming some tomorrow. GLHF everyone!

First Time

Hi, we’re participating for the first time! It’s pretty late now, and after a full work day it’s not going to be easy, but we’ll try!

I'm in

This will be my 5th Ludum Dare! Can't wait to see what I do for this one.

I'm In!

Let's do this.

The Idea!

So, the theme is "A small world". My plan is to try and create a shoot-em-up (or shmup as the kids are calling them these days) inspired by Geometry Wars 3, Space Invaders, and Missile Command. Controls will be dual-stick - best played with a 360 controller or similar.

I'm relieved that I actually have an idea as my biggest fear was if the selected theme was "Dark/Light" because I was struggling to come up with something for that!

Thankfully I can now get a little bit of sleep before cracking on tomorrow. Good luck to all my fellow jammers!

I'm in.

This is my eighth Ludum Dare. I'm doing the compo, as always; I'm not particularly excited about the theme, but I believe I can make something that will work.

As per usual, I'm using my custom Java game engine - Alfredo - and I'll be using GIMP for graphics and BFXR for sound effects, as well as Beepbox for music.

I've started brewing a pot of coffee - this should be an exciting night. :wink:

Our First Dare!! SUPER HYPED!!

This is our first Ludum Dare. The theme isn't what we voted for but I think we managed to come up with a pretty good game concept. It will be a 2D puzzle game with a twist mechanism.

It sure will be tough but boy is it exciting!

Ain't quite big enough, is it?

Figby and Barnaby don’t get along. The trouble, is Barnaby’s got a great big gun. And it’s a small, small world.

I've got a hectic weekend ahead of me. But, not letting that stop me from participating in my first #ldjam. Most likely throwing down in GameMaker Studio 2 this time around.

We decided how the game will be!

It's being an hour since we started and we are going to do a 2D Adventure game with a lot of surprises!

I'm In!

Hey there fellow Jammers! I am officially in LD38! For this LD, I will be trying a new program for my game, Construct2, along with my standard Piskel for the art. Good luck everybody!

I'm in!

Theme looks very similar to the old Tiny World theme, so I'm gonna recycle my scrapped ideas from that one, 'cause I hadn't got the time to do those properly. :sweat_smile:

2nd Ludum Dare

And I'm back for this Ludum Dare! Truth be told, this was the 2nd to last theme I wanted chosen.... I ALMOST have no idea of what to do with this. But Ive wasted an hour brainstorming, I FINALLY have an idea, but as with the Ludum Dare 37 it may not 100% reflect the theme... but it's better than nothing. Good luck to everyone! Working with LMMS, Audacity and Game Maker Studio again~

The hour of choosing

I spent the first hour brainstorming and I came up with four ideas.

My Idea Chart: http://imgur.com/a/zFBA0

This theme was a little tough for me to choose something for but I was about to scrounge up the start of my game idea. Time to start fleshing it out.

Getting Started

So i decided to make a game about island cities.

I have created the basic map and im just trying to figure it all out :D

oh whoops

I am unprepared and sorta thought this was next week.

Will I make something? Who knows??

Time to get started!

Well we've got the broadest sense of our idea. now to start refining it. It's much less technical than my previous games but I hope to get some voice acting and decent writing.

Enemy Mockups

This post has a screenshot of my enemy mockups: https://t.co/KoKzQvOZLL

I am started!

This is my second Ludum Dare. I will be competing in the Jam and my small world is in one small room. No, this is not a rehash of LD37!

I'm In!

Currently working on since the start of the jam, everything seems to be going good! I think we might do pretty great this jam!

We are in

Me and my team are doing our first LD Jam. Best of luck to everyone participating!

First Ludum Dare!

Well, I wanted to do the last one but wasn’t inspired by the theme and sort of ran out of time. But I’m itching to make something now!

Also I totally thought this was going to start at 9pm PST, already down an hour :P Let’s get some brainstorming done!

I'm In!

This is my first LD, I Hope everybody is having fun!

I'm In

This is my second time entering! Stoked and really love the theme! Good luck to everyone (1 hour later ;p)

I'm In

Look at all the other people who are already in! It's such a small world!

Seeking inspiration!

idea03 idea04 idea01 idea02

Forogot to internally link images. :)  Posterity post.

Comments

Volcanic Giraffe
22. Apr 2017 · 06:53 UTC
Please use internal image uploader, otherwise your images can’t be seen.
JohnnySix
22. Apr 2017 · 09:39 UTC
Ahh oops. Will fix

My plans and progress

I posted my plans for ludumdare 38 (A Small World) here: https://twitter.com/doppelgunner

Plan: https://twitter.com/doppelgunner/status/855608227471306753

ludumdare: http://ludumdare.com/compo/2017/04/21/plans-4/

Hello World

First LDJam for us! This is gonna be fun!!!

I'm in!

A small world!

I'm in

Awww yea!

In :)

I'm in

Obligatory statement of entry

First time going solo!

I'll be updating my twitter with pics and stuff.

Tools I'll be using: - Unity w/ C# - Virtual Reality Toolkit (Check it out, it's pretty fantastic) - Bfxr For base sound effect creation - Audacity For audio recording/editing - PlasticSCM For version control - Photoshop for textures/art - Blender for modeling

I’m in

Yep!

we're in!

our 4th ludum dare, now with a new team member!

using game maker & aseprite

pumped!!!

Progress Report #2

2 and a half hours in, all I've got is an idea, movement and a few assets. I have just finished making a watering can and a sign. I'm working on the expansion part of my game while listening to 'bork till your dead'.

Im in

First time participating in a LD!

Some progress!

Look, it's a procedurally generated small world!

https://twitter.com/theChief/status/855610029302579200

We're in!

Throwing the team from OverHook Games into LD for compo! Let's get to brainstorming

I'm in!

Super excited for my fourth LD and 3rd time entering the compo!

I’m in

This is my second LD and looking forward to another challenge. I'm planning to make a top down character game. Starting the day with a bowl of bun nuoc and a sua saigon while planning the core loop.

I'm in

I have to fix a lot first, but I might be able to finish in time for the compo :smile:

My first jam!

I'm excited to be a part of all this! I'm ready to test my skills and have fun. I hope I'll handle it :)

It took me 1,5 hr to come out with an idea what to do. At first I was thinking about making an ant nest management simulator. Bugs' life in their own small world, building nest, gathering resources, fighting for survival. I loved this idea, but I was afraid it might be a little too ambitious for me.

Then, there were couple more ideas, but finally I decided to do something with a concept that bullets go around the world. I'm not sure yet, though, if it will be a puzzle game or a duel game, where you need to check your back all the time.

Anyway, I'm going back to work :) Good luck and have fun!

I'm in

yeeeehaaaa. back in action. have fun every one

I'm in!

:gamedie::gamedie::gamedie::gamedie::gamedie::gamedie::gamedie::gamedie::gamedie::gamedie::gamedie::gamedie::gamedie::gamedie::gamedie::gamedie::gamedie::gamedie::gamedie::gamedie::gamedie::gamedie::gamedie::gamedie::gamedie: :gamedie::gamedie::gamedie::gamedie::gamedie::gamedie::gamedie::gamedie::gamedie::gamedie::gamedie::gamedie::gamedie::gamedie::gamedie::gamedie::gamedie::gamedie::gamedie::gamedie::gamedie::gamedie::gamedie::gamedie::gamedie: :gamedie::computer::gamedie::gamedie::gamedie::gamedie::computer::computer::computer::gamedie::gamedie::gamedie::computer::computer::computer::gamedie::gamedie::gamedie::gamedie::gamedie::computer::computer::gamedie::gamedie::gamedie: :gamedie::computer::gamedie::gamedie::gamedie::gamedie::computer::gamedie::gamedie::computer::gamedie::gamedie::gamedie::gamedie::gamedie::computer::gamedie::gamedie::gamedie::computer::gamedie::gamedie::computer::gamedie::gamedie: 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I'm in

First LD... actually first Jam. Here goes nothing... well, actually I hope something.

Turning off Twitch for a little while

To make a long story short, my poor girlfriend got sick and needed me to help her clean up the throw up in her car. Wish her the best.

Here we go!

Time to start on "The Smallest World", a game created by myself with the support of my significant other that will be taking the theme "A Small World" very literally! Visit back here for updates on how the game is going or follow me on Twitter @JaredsCode!

I'm in

My second Ludum Dare! This time it will be in a team. :)

End Of Day Dump #1

I'm going to go to bed soon, but before that a little status report:

  • I have build up the games story, this was easier then I thought, but I thought of it so it's dark as dark as can be.
  • The actual presentation and "graphics" are both pretty much done, it's a command line what's there to do.
  • I have a pretty solid framework to build from, not very clean, but workable.

Kinda have an idea, already...

As always, I can't say I was happy when I saw the theme. Having repeated themes (it's pretty identical to LD#23's) kinda annoys me... But given how long ago that was, I don't see it as a problem, anymore.

I'm currently thinking about making something about meeting people. You know that "it's a small world" feeling? That's what I would like to accomplish with the game.

I'd probably have to do something that plays somewhat like a visual novel. Or, at least, something more story/events driven than gameplay driven.

Experience tells that this is a bad idea... But why not give a try, again? =D

I'm in!

This is my first LD, and i'm really exited to start!

Well I finally figured it out

Well it took an hour and a half but I finally came up with an idea. Looks like I'm making a game about blobs on a space ship! How did I end up here? Who knows!

Working away!

So I have an idea and am busy beavering away. A bit sad I can't post photos / screenshots here :(

The basic idea is a quirky world builder / planet tamagotchi thing where you build / look after a little world. The current idea is to have the following parts:

  • 0) Intro
  • 1) Choose a world
  • 2) Make your own mythology
  • 3) Create stars
  • 4) Defeat Asteroids
  • 5) Design flowers and prettify your world
  • 6) Deisgn people
  • 7) + Help them fall in love
  • 8) Strap on rockets to escape the sun / invaders
  • 9) See how you went

I can add (or more likely drop) parts depending on progress and then expand afterwards if I want.

I have also decided to probably do the Jam instead of compo, so my family can help with graphics and stories and things. Yay!

Prototype of Intro is done, now working on prototype of 'Choose a world'. Timelapse recording my LD for the first time as well which is fun. Will need to put my head down now.

I'm in??

I didn’t plan on joining LD this time, but the theme .. it’s just my cup of tea, fuck :D
This theme is actually close to the very first LD I participated in “Tiny World”, which coincidentally later also got my nickname and way to approach art.
Well’ll see. Have some plans for tomorrow and am a bit sick, but I may try making something small.

Tools (in case I join):

  • Stencyl
  • GIMP
  • Audacity
    First ideas:

Do something, where I use my photographs as background and/or mix them with other media.

Also, here is a link to my tiny worlds photography, if you want to use it as inspiration: http://www.tinyworlds.org/photography.html

I`m in ! o/

This time i’ll join the compo, to test my dev skills.

My Game recipe: The Game = ( [Pixelart + Screenshake + Dash] + jam theme ) * coffe;

Engine = Unity

Art = AdobePhotoshop

Audio = FruitLoops, Audacity

First Progress

Hi all and hope you are all jamming good. I had trouble coming up with ideas that I hadn't already seen in LD23's Tiny world so took a break from concept and had a cup of tea. Then remembered an amazing short story I read when I was in school at like, 8 years old and that was it. Spark of inspiration and I am now plowing ahead with that as my basis! more soon...