Something
I made something but without gameplay yet ;)
So I will have to change tracks and submit to the jam.

I made something but without gameplay yet ;)
So I will have to change tracks and submit to the jam.


And hopefully I am done with the game sonn!



It's likely we won't finish in time but we have all visuals ready so it's possible we will finish sometime this week. The aim is to play 2 player co-op on same controller and try to navigate through landscape and overcome enemies. With points earned you can unlock new modules to build different vehicles.!
You can follow the progress on my Twitter account: https://twitter.com/nettleflap
This was a struggle against my own engine. But I did it! It is a building game where you have to escape from the wierd surface of a black hole. Here to the Game entry

Well ... I have the basic mechanics and the small planet. So, I need to put these things together and still to work in the gameplay.

Play Newton's Cannon in browser here https://xykvy.itch.io/newtons-cannon , and find my submission here: https://ldjam.com/events/ludum-dare/38/$16827
Super happy to get my submission in with an hour to spare. I really like how this came out :smiley:

YES! I DID IT!!
Please try out my game Unlucky Planet!
https://ldjam.com/events/ludum-dare/38/$25384

https://ldjam.com/events/ludum-dare/38/$22342

After the end of the courtship, a young man sees his small inner world fall apart. If he does not find it his depression can consume it !!!
(Apos o termino do namoro, um jovem vê seu pequeno mundo interior se desabar. Se ele não a encontrar sua depressão pode consumi-lo!!!)
https://goo.gl/m6s0J6
Download, unzip, run Deep Bottom.exe or Game.bat and Have Fun!!!
(Baixe, descompacte, execute Deep Bottom.exe ou Game.bat e se divirta!!!)
The Good: Game is WAY better then what I hoped for before LD started. I also learned tons of things. The Bad: Game is not done yet. Goodbye Compo, will have to submit as Jam. #ScopeCreep The Lesson: Dont do "AI" or runtime shader alterations before all essential parts are done. Well next LD will not be my first :) Still a lot of work for tomorrow...
I'm very glad that this game idea can be implemented with 48 hours.
I enjoyed my first Ludum Dare.

Surprised I finished... i had prom this weekend. none the less, i think this is one of my better games! (yay)
get the link to play it here! (i think) https://ldjam.com/events/ludum-dare/38/$18150

Didn't make it to compo again, the goal I set for myself was too high. So taking another day and submitting to jam.


Ludum Dare Post: https://ldjam.com/events/ludum-dare/38/$17780
Itch.io Download: https://zadow.itch.io/mostly-harmless
I just finished and published my game "Grow Little Planet".

Link : https://ldjam.com/events/ludum-dare/38/$19371
I am proud of the result. It is not super polished but I see improvement since my first Ludum Dare.
Good luck everyone for this final hour!

https://ldjam.com/events/ludum-dare/38/$17070
I've decided I'm finished. It was a blast to make, though a lil bit buggy. Couldn't get SFX/Music to sound anywhere close to decent, so I scapped 'em... and there's no sound in space so it's realistic!!
Good luck everybody, I can't wait to play your games! :grin:
It was really hard to come up with the idea this time. But the development was faster this compo. Must of all I had a blast and had time to spend with my wife and friends. It was nice :smile:
Check out Solitary Freedom here! :smile:

Finally, I've managed to finish the game. :happy:
It is short but it is working.
https://ldjam.com/events/ludum-dare/38/potions-recipes

I've managed to cover almost all the aspects of game making.
Previously I was just focusing on coding.
Lesson learned, I need to focus on gameplay and features more.
And improve my skills in drawing and music making.
* Wait for post compo, I've plan crafting and language puzzles*