Im In!
second time round, should be fun!
second time round, should be fun!
Perfect:
https://www.youtube.com/watch?v=7jiaU0xbOKs
Got the movement system working!
http://imgur.com/gallery/0yrC0
First time i am doing the LD. Good luck and have fun to all!
We are @Emmsii, @Tamfoolery & @Zeronutty. Using Unity.
Hey guys, if it's alright to use does anyone have the funky new Ludum Dare logo at a decent size? I wouldn't mind including it at the start of my game to connect it to the jam, maybe adds a bit more professionalism too. ;)
Hi! I post this to say that the denewo team, composed of me and two other friends will be part of the LD38's jam. We will use solely java (without imports) for the code(with Eclipse as an IDE), Photoshop for graphic assets, and lmms, bosca ceoil and sfxr for sound assets
https://www.youtube.com/watch?v=VWicaXXfpEE
Alright! So, my virtual pet now has stats that drain slowly over time. Will need to balance these of course, but whatever. You can also click on the different things in the room to make it go over there and perform an activity. At the moment, this is standing in one place while stats adjust faster.
I've also got some primitive AI in place, where if certain stats get too low then it might choose to take care of them itself. I'll need to balance this - I still want it to be possible to "die" and right now it almost always chooses to act immediately. Might need to move this code in with the stat update "ticks".
Going to have a "care" value that holds how much the creature likes you. Dunno if I'm gonna have it drain like the health stats, but I definitely want it to go up with some optional activities and go down if the creature's stats are too low.
I'm in. Let's go. First time in a LD hope we'll make it till the end. @statickv is a part of a TEAM with me. Good luck everyone.
Hi all! It is our first Ludum Dare. We just woke up and saw the theme and no idea what to do yet. Good luck to all of you!
Getting some nice progress. Had a really huge blocker with vehicle code but its all up and running now.
https://gyazo.com/274c1a1e188c37a6400c0f142b8e3ff8
Overslept and under prepared, let's do this!
@koemeterion (Twitter: @key_user) and I (Twitter: @ChristianT1987) are in the contest. Even with this really really REALLY "SPECIAL" Topic...
Have Fun everyone
First time taking part in a game jam, good luck to everyone!
I'm planning on trying to whip something up for this Jam. Slightly disappointed in the theme since the only LD I've really tried to participate in prior to this had the theme Tiny World and I was hoping to have a significantly different one this time around, but oh well. Should still be a fun time though! ^_^
Working prototype is done! We're gonna get on the art now, work out the fine details and polish this turd into something nice over the weekend! Coulda crammed this into the Compo but working with a team is more fun ;-)
Taking a quick break for food, I’ve made some progress with player movement and basic level layout(with placeholder graphics), next I just need to implement some game mechanics.
Tags: gif, progress update, screenshot, unity
As usual, starting 6 hours late because it's 2am here when the jam begins. But like hell was I starting off no rest...
Can't say I'm the happiest with the theme, but making the best of a dodgy theme is part of what taking part in a jam's about
Let's do this :sunglasses:
Making progress. Now adding a texture to the night proves to cause much more of a headache than I anticipated.

Here is what i’ve achieved so far:

(is the gif playing? Sorry, i’m really bad at this stuff :/)