We're in!
Hi Guys, This will be our first Ludum Dare Jam, we're three Students of Math and Graphic Design, we know... it's not a Joke :joy:
We'll try hard, you may be surprised!
Saturno Team! :newmoonwith_face:
@takeafew
Hi Guys, This will be our first Ludum Dare Jam, we're three Students of Math and Graphic Design, we know... it's not a Joke :joy:
We'll try hard, you may be surprised!
Saturno Team! :newmoonwith_face:
@takeafew
Looking forward to LD40, the sixth time I've joined the compo!
If "The more you have, the worse it is" wins, I'll just submit a remake of my LD 39 game, Ragoop! hehe
I haven't managed to improve it yet, so that's the opportunity :smile: (NOT!)
Hey guys, last time I was not able to attend, but for this one, I'm back and I'm in.
I will be using:
I will also try to stream my dev for the first time Twitch
You can check my previous games at: robertocaetano.com
Hey there, this will be my first Ludum dare (shame on me :v) so far but it will be fun :D
See you in One day and 09 hours!
Cheers,
Ooooops! Sorry for adding this last minute (I totally forgot! Usually somebody asks about it).
:earth_americas:
Post a comment below with links to details about your real world events.
This is gonna be my second LD Jam but this time in Compo! (First one was LD 35) Last time I worked in a team so this time it'll be harder but I look forward to the challenge!
Tool plan: - Unity 2017.x - Blender - Paint.net / Krita - Audacity
I'm aiming for a 3D game even though it might be harder :)
I'll be joining the Compo again for the third event in a row. I'm planning to use: * Monogame, with some basic engine code from previous projects * Possibly ableton/audacity if I don't decide to just synthesize sound again * Photoshop for graphics development
Good luck to all ludumites, I hope to see some interesting games come out of this :)
Alright then. This is my first game jam and I'm pretty excited about it! :grin:
Can't wait to compete in my first LD jam.
Gonna be using:
Unity 2017 Blender Photoshop Adobe audition
I'm in and ready, I'll be using Unity, Visual Studio, Bosca, and whatever other adds and ends I need. I am really new to programming so whatever I make will be literal trash, but it'll be fun and I'm ready!
i'm free and can join 1 team for Ludum Dare 40 is anyone wants help with coding il be using C#
I'll be trying to use HTML5 and JS to build this game, maybe experiment with some WebGL, so that everyone can play it. Also using Bosca, Audacity, BFXR, Visual Studio Code and Photoshop for art.
I'm really excited about this. I don't know how well it'll go, but I'm going to try my hand at GameMaker and PyxelEdit for the first time!
I hadn't touched Unity in 3 years because of my studies, and I'm just logging in to find out that I only have a day to prepare for insanity.
Hey !
I released my new game, Zig, available on Android devices !

Avoid walls by zig zagging, buy skins, and beat your friends highscore !
Give me your impressions and how to improve it ! It’s something important for me !
Thank you ! 

I have a question.My game need to be by scratch and I can’t use my old game file right.Please tell me.

I am really sorry for posting this here, but, i hope someone will know. Whats the font that is used for the Ludum dare logo. That one, in the top left on this website. I thought Bauhaus 93, but its not exactly it. Please help...
Thanks ;)
This is my 5th game jam, but my first Ludum Dare! I'm really excited to start ^^ I'll use: - Unity3d with c# - Photoshop for graphics - Audacity for sound effects
Good luck everyone!
This is my friend and I's first game jam, which I'm rather excited about. Also! I'm a music composer, so if anyone is looking for music I would love to work with ya. https://digitalhotdogs.bandcamp.com/album/short-adventures