LD 43 November 30–December 3, 2018

Uh oh...

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Sacrifices must be made and corners cut to put out the game in time!

szfdghjk.PNG A rough mock-up at the end of day 1. What we managed to get done today: - platformer movement - extra satisfying dashing - smooth animations for the main character - enemies - background and glitchy props - some of the UI - some sound fx & music

We'll keep you posted on our progress tomorrow. Best of luck to everyone!

                                                                                -Quack!

The joys of testing

https://www.youtube.com/watch?v=BIuxJVv9rL0

More progress

Now with 50% more graphics. :tada:

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Resticting range

I can't believe how long it took me to get this right:

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And inter-ship collisions are not even checked at this point -_-.

finally i m in

difficult decision I just have an evening and I wanted to discover a little more JS for the occasion

For the previous LD I used construct 2 But that's it I have a working environment and I'm starting to understand how the phaser framework works

The goal is to integrate some very cool material like the librairy synaptics

But that's it: I m in;)

my first game jam and i'm already 19 hours late getting started lmao

tried to get all my weekend homework done on time before the jam, ended up working til noon and now i gotta crash to sleep soon since ive been up almost 24 hours lmao, on the bright side i have my game planned out & made a menu song for it, so there's that :v:

Testing the game

We reached a somewhat complete shape of the game. It's basically an adventure-tiles-card game where you're a Dark Lord and you have to sacrifice your people in order to win a war and conquest the Imperial City. We're testing it and balancing it right now. It will definitely look better when illustrations are done.

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"very productive"

others may have coordination but we have random songs in order: disturbed sound of silence, war why cant we be friends, bobby mcferrin dont worry be happy, trololo sing along, chaccaron maccaron, lotz of bob marley, queen dont stop me now, toto africa, crab rave... and we dont even have 1 sprite fully done only place holders.

The Gang

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I working on this for 2 hours :(

this is I guess a basic tile engine which uses direction to determine which way you should go(hey cheat this if you want I did accidentaly in the game). ezgif-4-4e8e9a3986a9.gif

End of Day 1

Well, at the end of day 1 I pretty much have - Gameplay loop (and all other gameplay bits around) - UI - Story and events outline - A couple of buildings

Thank god my idea seems to be working well and I properly scoped it this time (so I wouldn't end up making an entire metroidvania in an evening like LD 38), so I can have an entire day just drawing, animating and making music D1.PNG

Oops

I swear to god this was an accident.GIF.gif